|Commander / EDH||Legal|
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When Sentinel Totem enters the battlefield, scry 1.
Exile Sentinel Totem: Exile all cards from all graveyards.
Sentinel Totem Discussion
1 month ago
You should build a full sideboard of 1-off artifacts if you plan to use Karn, the Great Creator and you should sub out some shocks and swamps to play 4 Interplanar Beacon as the only black you run are planeswalkers. A list of sideboard artifacts are as follows Arcane Encyclopedia – card draw for control, Explosive Apparatus – Bad removal, Navigator's Compass – life gain, Damping Sphere – Anti Izzet phoenix, Fountain of Renewal – Burn, Sorcerous Spyglass – Walkers, Helm of the Host – maybe ok? Magistrate's Scepter – control beater, Meteor Golem – good but expensive removal, Orazca Relic – versatile, Sentinel Totem – graveyard hate, Silent Gravestone – graveyard hate, Skyscanner – replaceable blocker, The Immortal Sun – win-con, Transmogrifying Wand – repeatable removal, Treasure Map Flip card advantage. Please look at and comment my deck when you have time.
SCORE: 2 | 511 VIEWS
1 month ago
Thank you for the explanation on Vicious Rumors and Ashiok, Dream Render , the choices make a lot more sense to me. I do see the graveyard hate of the Sentinel Totem as being worth keeping in the sideboard, as it helps shut down Rekindling Phoenix , Find / Finality , Pteramander , Enigma Drake , Search for Azcanta Flip, and Arclight Phoenix , as well as the few jump-start cards you often see, such as Risk Factor and Chemister's Insight . This feels like a really nice variety of targets for what is, as you said, an extremely low opportunity cost to play the totem. I'm really skeptical about Urgoros, the Empty One as a finisher, and if you're just playing him for flavor/as a pet card, you can skip the rest of my spam. Otherwise, he seems really weak as far as dimir finishers go. While drawing one/making your opponent discard is fine, six whole mana for a 4/3 flyer seems extremely vulnerable to a vast multitude of commonly played removal spells like Lightning Strike , Lava Coil , Kraul Harpooner , Collision / Colossus , Vivien Reid and Shivan Fire as well as other, more niche spells like Skewer the Critics . As a comparison to Urgoros, we can take the new God-Eternal Kefnet . Kefnet not only dodges 3/4 damage burn removal, but also comes down much earlier while also dodging exile effects like Vraska's Contempt , Conclave Tribunal , the aforementioned Lava Coil and other sad endings your game-ending threat could meet. To top this, Kefnet provides an identical clock to Urgoros, with the added advantage of letting you rip discounted sweepers/removal off the top to stabilize a board in the midgame, or use a draw/targeted discard spell for some tasty card advantage. Alternatively, if you find that you don't need Kefnet's resilience due to your ability to protect Urgoros, I think Doom Whisperer is a stronger contender for the slot, as he lets you keep surveiling to spam fake news and sift out poor topdecks/flood. Doom also has the relevant addition of greater p/t, granting your finisher a speedier clock as well as incidental resistence to many of the previously mentioned removal spells, all for a lower cmc than Urgoros.
1 month ago
Hey, I really like the look of this deck! I have a couple questions, however, about it. Namely, is there any particular reason for you not to be running Vicious Rumors ? Particularly over slower cards like your Urgoros, the Empty One , or more expensive effects like Burglar Rat ? Secondly, what're your thoughts on the new Narset, Parter of Veils and/or Ashiok, Dream Render as sideboard cards? I can see the new Narset as being useful for control matchups where her passive would help keep your opponent's hand permanently empty, while also giving you some nice card searching with her -2. I also ask about Ashiok out of curiosity about whether you think she's better graveyard hate than the Sentinel Totem . She is slower and harder to cast, but she's reusable and only clears your opponent's graveyard while also milling them slightly. Finally, what do you think about Tyrant's Scorn ? I think it seems like a perfect fit for the deck, providing efficient removal in the early-game, and then becoming efficient removal for any creature in the late-game with its second mode.
2 months ago
I think your sideboard could use some improvement.
At the moment, you have very little to protect yourself against burn and other spells that would target you. Leyline of Sanctity would work well. As a budget alternative, you could consider Aegis of the Gods .
You may also want to think about protecting your creatures with Mark of Asylum .
To make room for these cards, I would consider dropping Asceticism and reducing the number of Damping Sphere , Leyline of the Void , and Knight of Autumn . Especially Leyline of the Void, since you can't cast it (this slot would be better served by Rest in Peace or even Sentinel Totem in Selesnya anyway). You already have plenty of hexproof cards, so Asceticsm is expensive for the effect.
2 months ago
Man I gotta say this deck is a lot of fun and is a surefire way to cause some rage amongst opponents. Definitely a pretty good build but I made a few minor changes. I think it’s worth adding a couple Demystify cards to deal with mill decks and I also use Profane Procession Flip which I found to be extremely useful for creature heavy decks (in addition to dishing out some hate depending on what you exile). I’m also curious how you feel about using Revival / revenge . I’ve used a couple of them in my deck and in addition to Ethereal Absolution it can stifle a lot of different decks. I’d also advocate for using those Sentinel Totem cards like FastIsFaster said. After playing a graveyard deck I thought the totems would be very useful in addition to getting more artifacts to amplify Karn’s -2. All in all though man you put together a great deck that I’ve really enjoyed playing around with so kudos on the build mate!
2 months ago
I love the idea! As far as your sideboard goes: 1. Hieromancer's Cage can be strictly upgraded with Ixalan's Binding 2. Risk Factor is a weird inclusion. I'd swap it out for some graveyard hate, like Sentinel Totem 3. It's worth throwing in a bit of enchantment/artifact hate. Expose to Daylight or Invoke the Divine work, depending on which is important to you, or even Demystify if you want cheaper and laser-focused on enchantments.
2 months ago
How do you feel about a green splash?
R/B are arguably the worst 2 colors for sideboards (with white then green being the best).
As for Tron, pick your flavor of land destruction. Crumble to Dust is my pick. They can win through almost any form of hate, even Blood Moon and Pithing Needle effects so you just need to be quicker than they are. Keeping them off Tron will makes things easier.
Your actually decently tech'd against burn with Izzet Charm , Rune Snag , Lightning Bolt and Remand . If you need something more Kraken's Eye or Dragon's Claw can work wonders. I'm a personal fan of Amulet of Safekeeping as it's useful for against many decks and great against Storm. I also like Fountain of Renewal since it can be played turn 1 and involves no additional investment, plus can be cashed in if it gets to a point its not needed.
As far as the graveyard decks, you could run Relic of Progenitus or Surgical Extraction without splashing. You could run Leyline of the Void but if you side it in you would have to commit to mulling for it. Sentinel Totem and Tormod's Crypt are decent as well.
2 months ago
I thought I would comment as I also chose a Pirate Tribal deck as my first EDH deck which I built about 4 months ago Pirate Tribal Final. It took me some time to work out what direction I wanted to go in with the deck, being Grixis, a preference to one or two colours seemed sensible. Also, pirates are sneaky and like treasure and stealing, right?
I chose to focus on Blue, using evasive abilities to enable me to sneak pirates past blockers, gaining benefits such as card draw from Bident of Thassa and steal the permanents of my opponents with Admiral Beckett Brass . I also went for a treasure subtheme, using cards such as Revel in Riches , Brass's Bounty and Mechanised Production to rapidly generate treasures, either as win-cons or for high-cost spells such as Insurrection or Kindred Dominance .
At the moment, your deck is about equally balanced between all three colours, with limited mana fixing (which treasures would help with), therefore you might stall early by drawing the wrong combination of colours. I would maybe try and lean a bit on one subtheme/colour, more than the rest. Also, you have a number of weak cards in the deck at the moment, Lightning-Rig Crew , Wily Goblin , Sentinel Totem , Smelt , Act of Treason , Fevered Visions , Navigator's Ruin , Raiders' Wake etc. to name a few. Additionally, you use a lot of cards to tap opponents creatures, rather than making yours evasive/unblockable. Many of those cards aren't providing sufficient power to justify their inclusion.
TLDR: I think you are trying to do too much and therefore your deck is spread too thin in important areas. I would pick a specific game plan and build around it.
Sentinel Totem occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.01%