Dead Weight


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Common
Innistrad (ISD) Common

Combos Browse all

Dead Weight

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

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Dead Weight Discussion

JuQ on Revenge of the Dangernoodles

3 days ago

Hi. What's exactly your game plan for this deck other than being budget?
You have snakes because they are cool, ok. But there is only one thing in the deck that suport them (Seshiro), the deck doen't support the commander either nor the commander supoprts the deck.
Pharika needs creatures in your graveyard to turn them into snakes but your deck is low on creatures and you dont have any way to feed stuff to your graveyard.
There are also some choices that wouldn't work in commander because the creatures are often big and it is a multiplayer game:
Dead Weight will be insifficient most of the time, find something that actually kills the creature instead, you don't have enchantments synergy either.
Death Wind the same, you will have to spend a lot of mana to kill most of the creatures.
Duress this is a better card for 1v1. You know what happens when you cast this on a player? The other players will be quite happy because you are spending a card doing their a favor. Try have a more selfish mind, use cards that help only yourself or at least that help you more that others. Spend your resources removing things that are worse for you that for the others. A threat in the table is a problem for all the other players, if you kill it you will be helping all the other players, kill it only if its specially bad against you (maybe that player is attacking you all the time or the thing deals damage to everything each turn and it's killing all your snakes).

Personally I would use Hapatra as commander instead, you can keep Pharika in the other 99 cards. Pharika won't be relevant until mid or late game but Hapatra will help you develop your board since the early game.
Support hapatra with a bunch of artifacts or enchantments (Whispersilk Cloak, Key to the City) to make her unblockable and protect her, and then use other cards to grow all the snakes. It can be tribal based like Door of Destinies or Vanquisher's Banner or for all your creatures (Beastmaster Ascension, Thunderfoot Baloth) or a sorcery like Overwhelming Stampede or Overrun.

And always include a lot of card draw, if you run out of cards you will be easy prey for the table, you will be defenseless.

Good luck!

IHATENAMES on Dreamy Delirium

1 month ago

good cards that would fit the theme Grim Flayer , Drownyard Temple , Gnarlwood Dryad , Deathcap Cultivator Fork in the Road , Fatal Push , Dead Weight , Scrapheap Scrounger , Whip of Erebos

just some ideas I think you could do with a little more reanimation tech and with delirium being important for some of the cards you could use some more fixing in the type of cards put in your grave.

rutgerjansen on Black/Blue control/destroy

1 month ago

This is a scrap card deck, built with cards I have left after building some other decks.

Some pointers on the deck.

  1. It is made for fun with friends and a beer. Nowhere near FNM or Competitive.
  2. The idea behind the deck is.

a. Counter stuff with cards like Cancel
b. Remove stuff that was not countered. With cards like Murder
c. Play creatures with some fun abilities like Brain Maggot
d. Have some support cards for draw or control Serum Visions & Control Magic
e. Finish with some big mana creatures like Deathbringer Regent etc.

I know that the finishers or balance is not that good or well thought out.
I want to slim down the deck to 40 cards exactly without land, so my question is.

What 5 cards would you remove from the deck?

Feel free to add some cheap cards I could swap with other cards. Like a Rune Snag or Dead Weight or something.

rhine0 on Daxos

5 months ago

So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!

Cards You Should Pick Up

Windborn Muse Blind Obedience Noxious FieldUnderworld Connections

Cards I Can Give You

Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch  FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant

Illusificate on Subtractions

5 months ago

Maybe consider Dead Weight, Typhoid Rats and Tragic Slip

Ballzanya on Black/White Control Deck v2

5 months ago

Phyrexian Arena and/or Night's Whisper for card draw. I'd add a couple Duress, Collective Brutality, and Stony Silence to the sideboard. I don't think Dead Weight is needed. Instead play 2 or 3 Inquisition of Kozilek to take creatures with cmc 3 or less out of their hand.

I do like Secure the Wastes, but I'd play at least 2 Lingering Souls as well, as it's really good in the mid-range matchups (Mainly Abzan and Jund). Kalitas, Traitor of Ghet is really good as well, so I'd play 2 either in the side or even the mainboard. Since you're playing control, Gideon Jura, and even Elspeth, Sun's Champion could go either in the side or the main depending on your preference. In terms of the manabase, I'd add 2-4 Concealed Courtyard, 2 Isolated Chapel, 1 or 2 Urborg, Tomb of Yawgmoth, and at least one Godless Shrine.

Variux on W/B Lockdown

5 months ago

You're going to need removal for this to be viable, more so than Dusk / Dawn. I like the idea of improvising your spells but I don't know how well it will work given it requires a lot to work. You need Inspiring Statuary to not get removed, a lot of servos and you need to actually draw Splendor.

I would incorporate a bunch of Exile spells and creatures in favor of what you currently have, because that will definitely give you more of a "lockdown" feel.

Fairgrounds Warden is cool, as is Angel of Condemnation. Cast Out exists and is great. Fumigate will allow you to stay alive longer as well. I would play creatures like Gifted Aetherborn, Bone Picker so you can fumigate your own creatures and cast Bone Picker for 1 mana, and Wall of Forgotten Pharaohs with deserts. Adding deserts allows you to play Desert's Hold for more lockdown. You'll also need some combat tricks such as Sandblast to destroy attacking creatures. Removal like Grasp of Darkness, Dead Weight, or hand disruption such as Harsh Scrutiny, Lay Bare the Heart are fun too. Then of course have enough mana to drop Overwhelming Splendor. I would maybe even suggest adding in Crested Sunmare alongside some life gain spells or creatures. Alongside your Splendor you can use Torment of Scarabs or Trespasser's Curse.

This is of course if you want a themed "lockdown" prison deck. Exiling and removal are key in these types of decks. You tend to play grindy and widdle away your opponent's life slowly, eventually dropping the Splendor. This will by no means be competitive but it's a theme you can run with, y'know?

I would definitely sideboard Solemnity, Lost Legacy, Dispossess, Oketra's Last Mercy, stuff like that. You want to take away your opponents ability to do things and cast spells, so these cards work nicely.

Hopefully this is what you were looking for. This by no means is super competitive, but like I said, fits the prison lockdown theme.

Tobutron on B/G Spider/Scorpion (Prototype)

5 months ago


Thanks very much! I really appreciate the advice. I quite like the changes and will probably go through with them however, there are a few things that I may ask about.

I quite like Dead Weight. Seems to be more practical than Stab Wound. I guess I was enticed by the life loss bit a little too much

Sedge Scorpion may very well be the answer to my early game issues (tbh, I actually forgot about the existence of Sedge Scorpion) but as for Penumbra Spider, who should I swap out? Most likely either Sporecap Spider or Kessig Recluse?

For Vessel of Nascency, I can see how it pair up well with Ishkanah and I'll most likely swap out Duress or something with to put them in. As for Nyx Weaver...not too keen on that one. While I like how it speeds up Ishkanah's delirious and all, I feel I might end up cucking myself in the long run especially if I don't have a lot of Ishkanahs to play with.

I would definitely love to add Arachnogenesis in place of Terrifying Presence! But when I saw it's price I can do is probably 2. 3 if I somehow stumble upon a sweet, cheap deal.

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