|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Common|
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Enchantment — Aura
Enchanted creature gets -2/-2.
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Dead Weight Discussion
3 months ago
3 months ago
3 months ago
natyfaty: After testing, the second Agony Warp has been good. There have only been a few games where I missed Mana Leak but I am able to side in more counterspells in those matches. I also tried it with Doom Blade and Dead Weight but the Agony Warp seems right for now. Also, can't deny the card advantage and early game stall against creature decks that Augur of Bolas gives. Thanks!
Aeonikus: Duress has pretty much been awesome. I am thinking of making room for one more for how good it has been. However, I didn't have much success using Pestilence over the other sweepers/Echoing Decay out of the SB. Which matchups would you bring it in for over Echoing Decay, Shrivel, or Evincar's Justice? Thanks!
3 months ago
Hi. What's exactly your game plan for this deck other than being budget?
You have snakes because they are cool, ok. But there is only one thing in the deck that suport them (Seshiro), the deck doen't support the commander either nor the commander supoprts the deck.
Pharika needs creatures in your graveyard to turn them into snakes but your deck is low on creatures and you dont have any way to feed stuff to your graveyard.
There are also some choices that wouldn't work in commander because the creatures are often big and it is a multiplayer game:
Dead Weight will be insifficient most of the time, find something that actually kills the creature instead, you don't have enchantments synergy either.
Death Wind the same, you will have to spend a lot of mana to kill most of the creatures.
Duress this is a better card for 1v1. You know what happens when you cast this on a player? The other players will be quite happy because you are spending a card doing their a favor. Try have a more selfish mind, use cards that help only yourself or at least that help you more that others. Spend your resources removing things that are worse for you that for the others. A threat in the table is a problem for all the other players, if you kill it you will be helping all the other players, kill it only if its specially bad against you (maybe that player is attacking you all the time or the thing deals damage to everything each turn and it's killing all your snakes).
Personally I would use Hapatra as commander instead, you can keep Pharika in the other 99 cards. Pharika won't be relevant until mid or late game but Hapatra will help you develop your board since the early game.
Support hapatra with a bunch of artifacts or enchantments (Whispersilk Cloak, Key to the City) to make her unblockable and protect her, and then use other cards to grow all the snakes. It can be tribal based like Door of Destinies or Vanquisher's Banner or for all your creatures (Beastmaster Ascension, Thunderfoot Baloth) or a sorcery like Overwhelming Stampede or Overrun.
And always include a lot of card draw, if you run out of cards you will be easy prey for the table, you will be defenseless.
5 months ago
just some ideas I think you could do with a little more reanimation tech and with delirium being important for some of the cards you could use some more fixing in the type of cards put in your grave.
5 months ago
This is a scrap card deck, built with cards I have left after building some other decks.
Some pointers on the deck.
- It is made for fun with friends and a beer. Nowhere near FNM or Competitive.
- The idea behind the deck is.
a. Counter stuff with cards like Cancel
b. Remove stuff that was not countered. With cards like Murder
c. Play creatures with some fun abilities like Brain Maggot
d. Have some support cards for draw or control Serum Visions & Control Magic
e. Finish with some big mana creatures like Deathbringer Regent etc.
I know that the finishers or balance is not that good or well thought out.
I want to slim down the deck to 40 cards exactly without land, so my question is.
What 5 cards would you remove from the deck?
9 months ago
So, I have a few ideas we could hash out for this deck, and I included a bunch of cards that I'll just give you, as well as a few cards you should pick up and plan to use, regardless. We can sit down and actually hash this out together if you'd like, or you can wing it and develop something on your own. Either way, I'm stoked you're getting so into this!
Cards You Should Pick Up
Cards I Can Give You
Mortuary MireForsaken SanctuarySeizures--There may be better enchantments, but its still not a bad optionUnhallowed PactViper's KissMolting SnakeskinDead WeightVampire CutthroatSage's ReverieLightformOrc SureshotBattle BrawlerErebos's EmissaryOrdeal of ErebosEraseDisenchantGuardian ZendikonPacifismEthereal ArmorCartouche of SolidarityEphara's RadianceRevoke ExistenceGift of OrzhovaOpen the ArmoryAccursed Witch FlipHonden of Night's ReachSentry of the UnderworldReckless SpiteSandblastDjeru's RenunciationPeace of MindOrdeal of HeliodGryff's BoonLotus-Eye MysticsUnraveling MummyWayward Servant