|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Uncommon|
|2011 Core Set (M11)||Uncommon|
|Duels of the Planeswalkers (DPA)||Uncommon|
|2010 Core Set (M10)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Enchantment — Aura
You control enchanted creature.
Mind Control Discussion
1 week ago
Ok, that makes sense now. Jimmy did have a Phyrexian Altar on the battlefield at the time, for some reason I thought you just had an opportunity to sacrifice your creature spontaneously in response to it being targeted by a card like Mind Control , which I know the rules clearly state is illegal. That's why I was confused, it just didn't register with me Jimmy had a sac outlet. Thanks for clarifying.
1 week ago
All control-changing effects such as Mind Control or Act of Treason use the stack. Before anything on the stack can resolve, players are given a round of priority and must all pass without adding anything to the stack in order for the topmost item to resolve. This continues for each item on the stack.
So if Josh casts Mind Control to take Jimmy's creature, and Jimmy has a sac outlet on the board like Phyrexian Altar , Jimmy can respond to Mind Control on the stack by sacrificing his creature to the Phyrexian Altar , leaving Mind Control to fizzle for lack of a legal target.
I don't know which episode this was, or the specific cards involved, so I don't know what "making sure another player didn't win" involves, but responding to a theft ability with a sacrifice ability is valid gameplay.
1 month ago
@pewpewlaserz Self-mill is fine, but I've had a lot of success with binning a key few creatures and cheating them out. 7mana is a lot to have Balthor as your only reanimation spell. You miss out on the utility of fast reanimation like Turn 2 Entomb into Reanimate a Baleful Force . Suddenly, you've got a 7/7 beater and an overflowing grip of cards for the rest of the game. I generally do reanimation plays like that and keep Balthor in my back pocket to bring back everything that's been dealt with so far.
Necropotence does screw up the synergy with Putrid Imp and whatnot, but there's much more than discard to bin creatures. You can Dark Ritual to power out early threats. Crypt Ghast and Extraplanar Lens allow for heavy ramp into big threats that will die naturally. Soldevi Adnate can sacrifice our creatures in play to bin them. Buried Alive and Final Parting can tutor and directly bin creatures we need. I don't think a single nonbo is a reason to not run Necro. After all, Necropotence is the strongest black draw spell in the game (minus Ad Nauseam when built around it).
God-Eternal Bontu may be fine, but I've felt okay on sac outlets so far. Reprocess is fine, but I really dislike that it's not a creature spell. I'm not sure what the last card you suggested was; all I found was Ritual of the Machine . It's certainly an interesting Mind Control effect, but I think being a noncreature spell and stealing a creature that we can't reanimate is a bit out of line with my gameplan.
2 months ago
2 months ago
No, you won't control the creature anymore. Because the control-changing effect on Mind Control is generated by a static ability, it's applied continuously. If Mind Control changes controllers then so will the enchanted creature.
2 months ago
Assuming there are no other control-changing effects, controller of Mind Control controls creature. It is static effect and it doesn't matter when Mind Control entered the battlefield or whether it entered at all.
3 months ago
Varchild struggles because blinking is more of white's thing. Varchild seems sweet... but it needs white to really shine. Still looks like a fun brew.
Olivia Voldaren can Mind Control vampires, and her ping turns creatures into vampires. MindTouch > ExileTouch, and doesn't require giving her deathtouch. Not that there aren't corner cases where Kumano, Master Yamabushi wins out for utility (such as his ability to ping face which olivia lacks), but rather that Olivia Voldaren is superior in 9/10 situations. Of your suggestions, Kumano, Master Yamabushi still seems the most interesting to me. Being able to use him with Braid of Fire to just spit damage at people in the late game makes for quite the finisher, and it's right in flavor for what red wants to do.
Marton Stromgald is a 4 mana 1/1 with no protection, no evasion, and no way to win the game except by combat, which he doesn't even buff himself for. For him to be good, you need a ton of creatures, some enchant/equip to make him unblockable/indestructible, and for your opponent to have significantly less creatures and/or weaker creatures than yours. Basically: marton's only good if you're already winning by a landslide anyway. Krenko, Mob Boss generates his own tokens, and keeps generating exponentially more of them. If he's not dealt with, he will eventually win a game all by himself, no A+B required. Marton will never win a game without the help of a 4-5 card setup, minimum. That's... not impressive. I really think marton's a dud here, but good on anyone who believes they can make him work.
3 months ago
You would control the enchanted permanent due to the layer system.
Control-changing effects occur in layer three, and the most recent control-changing effect takes precedent.
So, in this case, you control the creature originally. They enchant it with Mind Control , and their control-changing effect is at the top of layer three, so it takes precedence and they control the creature. You put a control-changing effect with In Bolas's Clutches . Now your control-changing effect is at the top, so you control the creature.
Mind Control occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%