|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Champions of Kamigawa (CHK)||Uncommon|
Combos Browse all
Creature — Rat Rogue
: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
Price & Acquistion Set Price Alerts
|Have (12)||rikertchu , Fineontheoutside , mziter501 , bpiser95 , itheoryz , sonnet666 , buildingadeck , Xz0mb13x91 , Tiddilywinkus , YossarianLives , NorthernCrow , CAPTAINxCOOKIES|
|Want (13)||TrackerD , MementoMuffin , LuckMisesack , ryuzaki32667 , continuum , Markwiz , Arthurallgood , SerobyoloswagGG , SleepySushi , klugen , LagAngel , supergm123 , marsp44|
Nezumi Graverobber Discussion
1 month ago
Peregrine Drake seems interesting as a card that generates mana. It’s nice that it untaps your lands which makes the colored requirements afterwards easier and it seems actually better in most cases than the Deranged Hermit when you’re actually going off with the Nim Deathmantle. Casting it is “free”, and when you sac it to either of the altars it generates 1 or 2 mana per cycle. The only strike against it compared to Deranged Hermit is that the squirrels are actually pretty useful even if you don’t have the deathmantle, allowing some busted turns without necessarily going infinite.
Thanks for the suggestion, i think they can live in the same deck without too many problems, though having too much of the combo-only cards makes the deck a little bit weaker.
Not too sure about how the drake combos with the other 2 cards, you still need one of the altars for the Nezumi Graverobber, and for the Journey to Eternity Flip you need Ashnod's Altar specifically right?
Agree with possible cuts (as i stated under “cut-considerations” :))
1 month ago
I see your combo there. Some more cards you can add to that are Journey to Eternity Flip, Nezumi Graverobber, and Peregrine Drake. The drake combos nicely with Nim Deathmantle and can combo with the other 2 I suggested.
4 months ago
6 months ago
No. The Scry 1 is mediocre compared to how huge feeder can get in this build. Additionally Seer doesnt win with mikeaus, the unhallowed & Puppeteer Clique while Feeder does. Yahenni was never a consideration. 3 mana vs 1 mana is a major deal, as is not being able to sacrifice itself like the Feeder can. The Feeders primary purpose is to come down early & Flip Liliana, while also not being a dead draw in the late game.
No. The double black casting cost is much worse in the early game where many of my early ramp is cards like Sol Ring, Mana Crypt, & Ancient Tomb, and I need to spend 2 Black on Liliana. Additionally Nighteyes has singlehandedly won me enough games that I would never consider this swap.
No. Disciples biggest selling point is that its a sacrifice outlet that can flip Liliana on curve the turn after shes played.
Necromancy in place of Animate Dead (1 extra mana for a flash option).
Both Necromancy & Dance of the Dead are great reanimate spells, but I didnt need that many Animate Deads & I chose the option that required the least mana investment. If you value the more expensive Flash mode of Necromancy or the +1/+1 of Dance theyre fine options, just not the version I preferred.
Im not really sure what Id want him for. I mean, yes, he recurs Waste Not & spells, but hes super slow, super clunky, & Legendary so Liliana cant -X him.
Im eventually selling my left Kidney for a Chains of Mephistopheles, and Im told selling both kidneys will result in my death, so the odds I ever own a Bazaar are so low I havent bothered to even think about whether itd be worth including.
I prefer it when my Tutors always work.
Great Card that I ran for a long time, but eventually cut to make room for other cards. May find its way back into the deck someday.
Torment of Hailfire (discard)
Why? Im not a big Mana deck, my Xs will not be that large, and people will just choose to eat the damage. The reason Death Cloud is so good is because an early Death Cloud for X = 3-6 after flipping Liliana in the first three turns is game ending. An Early Torment makes my opponents go k, take 12.
Kokusho for extra drainlife.
If he wasnt Legendary Id play him.
Vindictive Lich (discard)
Im not sure why I would play this. This card is pretty bad.
8 months ago
Well of Lost Dreams is solid card draw in a lifegain deck. Angelheart Vial is actually not great, but it at least fits the theme. Necropotence might be good here, since you've got ways to kill it and ways to gain more life so you don't end up locked out of drawing cards. I don't see a lot of ways to take advantage of your graveyard, so Skeletal Scrying is a solid option. And there's several other one-shot card-drawing spells in black you could take advantage of - Night's Whisper, Ambition's Cost, Ancient Craving, Hoarder's Greed.
This isn't exactly card draw, but Whip of Erebos is awesome with your commander and it might be worth an include because of that. If you let Obzedat go to the graveyard when it dies, you can just Whip it back on your turn. At the end of the turn, as long as you stack Obzedat's exile trigger on top of Whip's, you'll get your Obzedat back like normal. Whip won't interfere with Obzedat's exile trigger. If you do go this route, you probably want to make sure to have a few more ways to get Obzedat out of your graveyard, whether it's exile or Raise Dead or reanimation. Nezumi Graverobber is a classic Commander card and could be sweet.
How about some creature cuts? I'd cut:
- Serra Avatar because you have no way to give it evasion, so it's just going to get chumped by Squirrels
- High Priest of Penance because you don't have ways to abuse it, so it's just a really awkward Vindicate that often won't work
- Treasury Thrull because casting a six-mana 4/4 feels so bad and even if it lives a round so it can attack, it's very likely to get blocked by something that will kill it
- Hokori, Dust Drinker because this deck is full of 5-, 6- and 7-drops and it doesn't have a lot of artifact mana or Seedborn Muse or Sword of Feast and Famine to make the effect less symmetrical. Against decks with more ramp or a lower curve, Hokori is a liability.
10 months ago
Do you want big graveyard or small graveyard in the cube at http://www.cubetutor.com/user/Swagilicious
big graveyard: Putrid Imp, Stitch Together, Boneyard Wurm, Grizzly Fate, Werebear, Centaur Chieftain, Metamorphic Wurm, Treacherous Vampire, Nemesis of Mortals, Tooth Collector, Moldgraf Scavenger, Obsessive Skinner, Undergrowth Scavenger, Nezumi Graverobber, plus a lot of recursion
All in all it's better to either use the graveyard or let it sit there to avoid nonbos