Nezumi Graverobber

Nezumi Graverobber

Creature — Rat Rogue

: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.


Nighteyes the Desecrator

Legendary Creature — Rat Wizard

: Put target creature card from a graveyard onto the battlefield under your control.

4/2

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Uncommon
MTG: Commander (CMD) Uncommon
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Legality

Format Legality
Commander / EDH Legal
Highlander Legal
Noble Legal
2019-10-04 Legal
Vintage Legal
Casual Legal
Block Constructed Legal
Unformat Legal
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Tiny Leaders Legal
Oathbreaker Legal
Magic Duels Legal

Nezumi Graverobber occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Latest Decks as Commander

Nezumi Graverobber Discussion

Darkshadow327 on What's Yours is Mine | Tariel EDH | PRIMER

1 month ago

Life's Finale and Nezumi Graverobber seem fun, I'll have to see if I can fit them in! Thanks casual_competitive!

casual_competitive on What's Yours is Mine | Tariel EDH | PRIMER

1 month ago

oh somone already said that, fuck. gimmy a second to find another card... uhhh idk Boneyard Parley sounds pretty synergistic to your commander, thats alota mana tho. Deadeye Tracker and Nezumi Graverobber could be epic, exile the creatures you dont care for so u have a better chance of getting a better creature. Life's Finale boardwipes and lets you get the biggest of boys from target opponents library.

abby315 on I've got a very tiny bone to pick with you

1 month ago

FunnyDuck Thanks much for the suggestions and the upvote! If I'm reading it right, you suggest the deck should shore up in these areas:

1) GY control, either through reanimation or exile.

2) Commander control, through sac effects.

3) Additional ramp.

Plus the recommendation of Liliana, Heretical Healer  Flip, which I appreciate because she was my favorite card of Origins. I spent so much money on drafts trying to pull her, and I was so mad I just kept getting the (then $7) Jace, Vryn's Prodigy  Flip...

ANYWAY. Lots of good points. I will say it's tough with an "engine" deck like this one to add additional utility without sacrificing consistency. It's just SO BAD if you have out the Megrim effects and then stop drawing gas. As much as possible I'm trying to make the utility and win-con effects overlap with other synergies, like Madness, or else stick it in the land slot, like Bojuka Bog.

For category 1), I definitely like Scavenger Grounds, and maybe: Elspeth's Nightmare, Phyrexian Scriptures, Nezumi Graverobber, Shred Memory (which can tutor for either a Your-Turn Discard or a Liliana's Caress) or Erebos's Intervention?

It's also worth noting that one could just build this deck without any GY interaction and run Leyline of the Void and Planar Void.

For 2), I'm not convinced that the deck can't run without Tinybones, since there are other ways to break parity in both the discard selection and in the extra Draw Engines. Tinybones is also really easy to recast through Commander Tax, so the real problem is being stolen. I'm thinking maybe just running a Homeward Path and Phyrexian Tower and maybe Endless Sands, which also works with Scavenger Grounds. If I'm running these colorless/non-Swamp lands I should probably throw in Urborg, Tomb of Yawgmoth.

3) In playtesting, I haven't found much of a need for more ramp (especially because I usually want to cast Tinybones on t2), but if I do, it will probably be Coldsteel Heart or Mana Vault.

I would really love to run that Liliana, but without adding more sacrifice effects, I don't think I can pull it off. That's definitely one way to build the deck, though.

Thanks again! I'll make some changes now and what I don't make room for now, I'll add to a recommendations section on card selections if you're facing GY decks, steal decks, etc.

Thessali on Ayli/Lurrus Companion

3 months ago

Oh snap. Thanks for your ideas!! You're right about Animate Dead. I thought that was in here. That's fixed. And I like Nezumi Graverobber-it's a mana sink and the flip would work pretty well in my meta. (The graveyard shenanigans are intense). I love Emeria, The Sky Ruin but I've played it in a bunch of decks and never been able to hit that Plains sweet spot so I ended up taking it out. After play testing I'll probably fool around with the mana base again.

For recurring Lurrus there's Apprentice Necromancer, Eternal Taskmaster the Nezumi Graverobber (if he's flipped and thank you! he's doing double duty already), Phyrexian Reclamation and then I added in Omen of the Dead and Unburial Rites. I like those over some of the other reanimate spells because Omen of the Dead is recurrable and Unburial Rites you can cast twice. But I do have an Unearth floating around I can work in after some play testing.

lucrebus on Ayli/Lurrus Companion

3 months ago

I think as permanents go, you should run Animate Dead for sure. What happens when someone destroys Lurrus? I do like apprentice necromancer.

I think some reanimate sorceries would be useful for lurrus Reanimate? Or at least Emeria, The Sky Ruin with enough plains?

Nezumi Graverobber maybe? expensive flip ability, but it lets you exile other peoples win cons in cedh?

Serenus502 on Official missing/incorrect card/token thread

6 months ago

The art for Nezumi Graverobber is broken/missing.

SwiftDeath on ₩ɆĐĐł₦₲ ₣Ɇ₳₴₮

8 months ago

I love the layout of the page. The deck list is very good. This is the exact deck I would play if I wasn't already playing Food Chain Prossh. Sacrifice is my favorite mechanic and I use it heavily in my Karador deck. I just got some of the more expensive cards from this list and I might transition if I feel like it. I would recommend Dockside Extortionist With the right cards it's a loop like a flipped Nezumi Graverobber could reanimate it and if your opponents have enough on board could be infinite mana combo. It also has the added bonus of dealing with other graveyard centric decks while getting answers back out of yours if there is heavy removal or control. +1

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