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When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Currently, to maximize on being able to consistently play creatures off Descendants' Path , I only run 2 creature types: birds and humans. Elvish Mystic is, obviously, an elf. If Elvish Mystic were Deathrite Shaman (which is unfortunately banned), I would completely put it in over Avacyn's Pilgrim because it provides so much extra value. The ability to tap for green instead of white, however, is a complete non-issue: blue is the limiting color in the deck. There are turns in which I want to play multiple blue spells, but there are never any turns in which I want more than one green spell. And since I clearly already had a green source to play the mana dork, I don't need any more green.
I have given a lot of consideration to Arbor Elf , though. With Breeding Pool being the main land in the deck (almost all the other lands just fetch it), it basically reads: "T: Add G or U to your mana pool." Is this ability to tap for blue make it more worthwhile than the ability to easily keep playing off Descendants' Path ? I don't know: might be worth trying to switch these 2 cards.
As for Sage Owl vs Omenspeaker (Preordain is banned), this one is also hard to tell. Because I have Noble Hierarch to give exalted, I really appreciate cheap flying as a way to push damage through. Is flying better than +2 toughness? I'm leaning towards yes, but I could be wrong. This difference likely depends on the meta in which you're playing.
Either way, the important thing to examine is Scry 2 vs Rearrange 4. Omenspeaker 's effect allows me to easily get rid of cards I don't want to be drawing, which is valuable. Sage Owl 's effect, though, allows me to dig twice as deep. Combined with shuffling through fetch lands, I think this gives Sage Owl a slight advantage over Omenspeaker . I think this is another spot where I could be trying out both, though.
Sry for double post, but what about Thassa, God of the Sea ? Helps with scry and makes sure you can filter through to the cards you need. Omenspeaker , and Sigiled Starfish along with Sigiled Skink and Stormchaser Chimera should provied a veritable arsenal of scry power.
I added two snapcasters into deck and made some minor changes.
Keranos, God of Storms is great, but I wouldn't say he's necessary here. Same with Knowledge and Power . You could add things like Omenspeaker , keep your costs low, and allow for off-color scry lands for extra scrys + Deicide and the like in the SB
Well, I think you're going to need to decide what you're going to do in the early game. Milling is a somewhat viable strategy in standard right now, but it's very slow, and you'll probably need lots of control (removal like Doom Blade and Bile Blight , counterspells like Dissolve or Psychic Strike , etc) or maybe walls/blockers like Omenspeaker , Wall of Frost and Hover Barrier , at least. Right now your deck is too slow, I think. You'll be killed before you can really play your cards.
I would also consider looking at cards beyond m15. If you want to build a solid deck, you're going to need to look beyond the core set, although I understand avoiding Ravnica block since it's about to rotate (still have ~2 months though!). Are you planning on making a competitive deck or is this just casual?
I don't think In Garruk's Wake is playable. 9 cmc is just not going to happen w/o some serious ramp. I would definitely take it out. Accursed Spirit and Black Cat are not great for constructed. They just cost too much for their power/toughness. Hot Soup is also not a great card. There are other ways to make creatures unblockable, esp since you're splashing blue. Maybe Aqueous Form ? For mill, Nighthowler is basically an amped up Undergrowth Scavenger . It's a rare, but it's cheap.
Overall, a good place to start building a mill deck might be looking at other people's mill decks, just to see what's out there.
I hope this helps a bit!
I'm more of an Aggro player myself but I used one or two Epic Experiment when I tried to build an Izzet storm deck. Since this is a control deck, I am not sure how that helps you. However, things that scry for you like Omenspeaker and Thassa, God of the Sea would be great for Keranos, God of Storms since you can see what you are drawing before you draw it and decide whether or not that is what you want. Nivmagus Elemental could help you make use of any "wasted spells" that would fizzle and do nothing for you anyways. That's my advice. Forgive me if it's bad haha.
TheFanatic- I did consider the Sea Gate Oracle but at 3 mana I opted away from it since I'd prefer to have a little more versatility. It's also why I decided to include the Omenspeaker . I think you're dead on with about the Titans though.
and Boza, I never would've thought of Akroma on my own. That's right up my alley so I think I'll try to make some space for her. I'll compare that to the Titans/Reveillark to figure out what I need. I also didn't think to bother looking up the Modern legality of anything, so thanks for pointing that out for me. It's probably obvious, but this is my first Modern deck.
Abrupt Decay is the best removal spell printed ever exempt for maybe Swords to Plowshares . Putrefy is more budget and also hits bigger targets. the closest thing to a board wipe you'll get in those colors is AetherSpouts , AEtherize or Cyclonic Rift (awesome card btw.).I might also suggest Thoughtseize as a solution to every problem ever. creatures... i think one Reclamation Sage and one Scavenging Ooze would bring nice versatility and are good cards on their own. Omenspeaker would be nice if you want to scry and blocks early aggro. maybe if your black mana is better Desecration Demon ? Prognostic Sphinx is an awesome card to and has been the finisher in many theros block BUG-decks. Id probably even drop 3 of your mystics, since you are not as explosive as the monsters decks, you are more a long-term deck. maybe even have judges familiar instead to tutor for. or maybe one of each.
|Power / Toughness||1/3|
|Avg. draft pick||5.73|
|Avg. cube pick||2.75|
|Commander / EDH||Legal|