Creature — Human Wizard
When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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1 day ago
I feel like you would just have a hardctime winning here. Like I expected few creatures but you have single digits... I feel like this would just get ovverrun no matter how innocuous you appear. I would add at least a few pay off guys: Dragonlord Silumgar(steals and keeps folks away), Skithiryx, the Blight Dragon(can end a game), Bloodgift Demon(phyrexian arena on a nice body), Inkwell Leviathan(brutal power that!/so hard to kill), Keiga, the Tide Star, etc. Colors have plenty to choose from. I'd also add a few early drop canon fodder guys like: Omenspeaker, Augury Owl, Dark Confidant, etc. To protect Lichu(cuz he will be a target): Champion's Helm, Swiftfoot Boots, etc to join the lone lightning greaves. You might even want a few high end pay off spells like In Garruk's Wake or Rise of the Dark Realms. Maybe Languish or Toxic Deluge, Deathbringer Regent, or Imprisoned in the Moon(perma stop a commander). You have few creatures so wipes seem a basic idea. Lastly unsure but how would Living End work with Dralnu? Free? If so might be worth it.
1 week ago
I don't think Bioshift really has a place in this deck. I don't think it does enough to be worth including. Instead you should definitely include Rapid Hybridization or Beast Within as you really need some form of mainboard removal as many creatures need to be killed ASAP or they will cost you the game. I don't really think Omenspeaker really does much for you here either. You should be trying to go for the tempo route: building up a board presence as quickly as possible, and Omenspeaker is more of a sit back and wait kind of card.
2 weeks ago
This is my mono green counters list-Mono green county- its a lot lower on the curve and runs some more efficient draw spells- I think yours might do better running a bunch of counterspells in place of cards like Omenspeaker, cutting the number of cards in the 4 drop slot. Inspiring Call and Hardened Scales are insanely strong, and this deck could pretty much run off of just a playset of Cloudfin Raptor, Experiment One, Renegade Krasis and Avatar of the Resolute. You might want to run Eldritch Evolution to 'suddenly, prime speaker', or perhaps Chord of Calling. Biomass Mutation adds a lot of power/toughness mid attack. Not an Omenspeaker fan compared to Vinelasher Kudzu or more Avatar of the Resolute.
1 month ago
There were further updates, if you look.
For example a later version dropped the 1 drops and spellstutters for Omenspeaker. I'm brewing at list currently
1 month ago
I would recommend putting in another Ashiok, Nightmare Weaver and taking out one Phenax, God of Deception, just since you only really need 1 phenax to do well. you may want to take out a few lands or put in fetches, as 24 is kinda a lot. some board clear may be helpful, as you can easily block creatures, but removal may be more difficult. since you are running blue, counterspells could be really helpful. Something like Profaner of the Dead or Displacement Wave could be really helpful to get rid of stuff. Diabolic Tutor is pretty costly, so you may want to take it out in favour of something more usable early on. Omenspeaker could probably be replaced with something just generically better, as it doesn't contribute much. Better lands are always a bonus.
2 months ago
yknow i forgot to give you credit for the GENIUS of using Serum Powder and the low land count... i have not seen that strategy before... or at least i didnt put the pieces together until recently with how that worked :p i do have some newfound creature suggestions for you though this time though! how about running 4x Faerie Miscreant and 4x Spellstutter Sprite to replace 4x fogbank and 2x Omenspeaker & 2x Sidisi's Faithful?
2 months ago
I have a U/B deck based on the same gimmick that I've messed around with. Some suggestions that have worked for me
Halimar Depths some extra scry in your land base, although it slows the deck down moderately, which isn't the biggest problem considering the strategy here anyways.
Also consider Peer Through Depths to assist in grabbing Quest that much quicker.
If you want to look at my deck you can here Depths of Deceit, although I've recently butchered it as I'm trying out a couple of different things so some cards may seem odd.