Aven Wind Guide
Creature — Bird Warrior
Creature tokens you control have flying and vigilance.
Embalm 4WU (4WU, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
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|Commander / EDH||Legal|
Aven Wind Guide occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Aven Wind Guide Discussion
1 week ago
1 month ago
Both of those are definitely great options to support a token theme. One of the early decisions I made in deck building was to keep token making as something that just happens incidentally as I cycle rather than lean into it hard with support cards like those two and Aven Wind Guide for example. I think that's a solid direction you can take with Gavi but I'm looking at other plans for now.
1 year ago
You asked me for suggested cuts, here are some that you probably don't need-
Artifacts- Bident of Thassa
1 year ago
creatures to most likely take:
Combo pieces to take:
other to most likely take:
Harvest Season (after changing mana base)
1 year ago
Blightsteel Colossus - Curve reasons
Graveblade Marauder - Cute but effect probably isn't good enough
Hamletback Goliath - Curve reasons
Khenra Eternal - Bad card basically. Though we want this slot to be at that mana cost
Khenra Scrapper - Again. We want aggressive cards like this but we can do better
Saskia the Unyielding - Big target on your head. Colour intensive. Not a warrior
Savage Knuckleblade - Colour intensive
Taurean Mauler - Doesn't work towards our game plan. Doesn't trigger off combat damage doesn't buff others.
Tenacious Dead - Just bad
Tolsimir Wolfblood - Buff isn't universal and its expensive
Zhur-Taa Druid - We want mana dorks. But only taps for green and its colour intensive to cast.
Maybe Cuts Or Later Cuts
Thunderfoot Baloth - Expensive but ok effect.
Hellkite Charger - Maybe cut. We already have access to this effect at cheaper cost
Zurgo Helmsmasher - He's good. But doesn't help the rest of the game plan
Clan Defiance - Doesn't impact the board enough to make us win the game.
Lavalanche - Effect we want but possible to find cheaper?
Crackling Doom - Doesn't do enough
Oketra's Monument - Doesn't trigger enough and the mana reduction isn't relevant enough
Attacking / Combat Matter Cards
Blood-Chin Rager - Warriors have Menace
Herald of Dromoka - Warriors have Vigilance
Chief of the Edge - Warriors get +1/+0
Raiders' Spoils - Very good card draw
Lovisa Coldeyes - Warriors +2/+2 Haste
Mindblade Render - MOAR card draw
Ogre Battledriver - Your warriors that enter will be 3/1s when attacking
Jazal Goldmane - Massive Buffs
Mardu Woe-Reaper - Graveyard Interaction
Thrasher Brute - Drains an opponent with warrior etb triggers
Edric, Spymaster of Trest - MOAR CARD DRAW
Cryptolith Rite - Lots of mana, infinite combats
Phyrexian Altar - Sac some of the tokens to activate Najeela
Derevi, Empyrial Tactician - Win the game
Sword of Feast and Famine - Win the game if you have the lands
Nature's Will - Win the game if you have the lands
Bear Umbra - Win the game if you have the lands
Archetype of Aggression - Trample
Purphoros, God of the Forge - This guy doesn't need explanation
Cyclonic Rift - ....yeh
Divine Visitation - BECAUSE ANGELS
Harvest Season - we make a lot of tapped and attacking creatures. We want mana
Throne of the God-Pharaoh - Alternate win cons
Shared Animosity - Massive Buffs
Aggravated Assault - Easier Najeela trigger without keywords
Aven Wind Guide - Gives our tokens flying and vigilance
1 year ago
Goal is to remove some of the more low impact creatures and add more draw/removal and some bigger threats.
1 year ago
- I definitely think Intangible Virtue would be a good fit at least, possibly even over Leyline of the Meek since you've only got one copy in there anyway.
- The other suggestions may or may not work for you on mana costs for their yield depending on how the deck plays, but I think beefing up the tokens even before they all become dragons (at which point they're still tokens too obviously) is a solid move.