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Aven Wind Guide
Creature — Bird Warrior
Creature tokens you control have flying and vigilance.
Embalm 4WU (4WU, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
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Aven Wind Guide Discussion
3 days ago
Avik4 I remember having Aven Wind Guide in my first ever playtest of the deck and what I felt wrong with it was that I only really got half of the benefits that it gives, which is evasion, which is a very cool thing to have for my tokens, however, back then I already had a ton of creatures in the deck and methods of evasion so I felt that I needed to replace it with (I believe it was) draw because back then I was really lacking in it. It may go back in since I've gotten through a few of my evasion givers, but it's debatable.
3 days ago
How do you feel about Aven Wind Guide?
1 month ago
This deck has gone through 3 iterations, each bringing a different color identity. The deck started at Mardu with Zurgo Helmsmasher, then 4 color with Saskia the Unyielding, and now finally full WUBRG with Najeela, the Blade-Blossom. So a lot of the cards you have been in the deck at one point.
Aven Wind Guide is definitely a cards I need to think about, Brighthearth Banneret as well. Champion of Lambholt was in the running during the Saskia stage, but was cut because I didn't think it would do great, but it definitely would now. Rushblade Commander was under consideration as well, but looking back I should have cut Madrush Cyclops instead. Thrasher Brute will be considered as well.
Aura Shards would be a good idea seeing as this deck has the capacity to produce tons of tokens. Settle the Wreckage is a nice instant speed board wipe, and you underestimate Insidious Will. It is awesome to just turn someone's Path to Exile or other ambush effect when you are attacking and turn it against its caster.
You also underestimate Aggravated Assault I won't always have Najeela, and there is a possibility that I won't have WUBRG.
Hazezon Tamar is mostly here for more tokens, and Dakkon Blackblade is a beast, he can get huge. This can draw attention away from other cards, or just do some damage. Ezuri, Claw of Progress, is a nice card. All these tokens that get produced give me experience counters, allowing me to dump counters on stuff until my opponents are forced to get rid of Ezuri. Jazal Goldmane is nice because if I have a lot of tokens it makes them huge.
The +2/+2 affect of Bear Umbra is just a perk, the real power comes from the "When this creature attacks, untap all lands you control"
Thanks for the suggestions, this will help the deck advance and become better!
1 month ago
Najeela is super sweet. My roommate recently built a deck that doesn't emphasize her activated ability, but it still has some good warrior options.
One thing I notice immediately is that your mana curve is relatively high. If you have enough low-cost creatures for it be worth it, Alesha, Who Smiles at Death can be warrior-based recursion. Aven Wind Guide boosts Najeela's tokens, literally. Brighthearth Banneret is great Warrior ramp. Did you know Champion of Lambholt is a warrior? Also Mindblade Render, Rushblade Commander, and definitely Thrasher Brute from Battlebond.
You don't have any enchantment/artifact removal, so I'd suggest adding a Nature's Claim or even Aura Shards. Honestly, I don't think Insidious Will or Settle the Wreckage are necessary. The deck isn't trying to be a control deck and with all the ways to give your chump blockers vigilance, being attacked isn't a problem.
Aggravated Assault is unnecessary. Bear Umbra only works on the one creature it's attached to. Consider Beastmaster Ascension, Fervor, Intangible Virtue, Parallel Lives, and the "safe" Coat of Arms, Shared Animosity.
Skyshroud Claim isn't good in a 5 color deck and Genesis Wave isn't what the deck is wanting to do. Consider Harvest Season for ramp and things like Blasphemous Act, Dreadbore, and Hull Breach for more removal.
I don't love Hazezon Tamar because he's so slow and also cost-prohibitive for most people. Dakkon Blackblade isn't worth his mana cost compared to other warrior options you have available. I'm not a fan of using the experience counter commanders in the 99 (Ezuri) because they never seem impactful enough while they're around. I think there's better/cheaper options to replace Jazal that aren't so white heavy. Rubblebelt Raiders only benefits itself.
To summarize: make the deck more synergistic with warriors that support all warriors rather than just themselves, add more card draw, add more removal, focus on the goal of the deck.
1 month ago
5 warriors + Najeela + Druids' Repository = Infinite.
It's kinda nuts. If you were lucky, you could run weenies and get infinite combat.
2 months ago
rei10 I think my thought process for having Aven Wind Guide was to give the tokens vigilance, but I can see how that can be a bit redundant. But as for Dazzling Reflection, would I want to replace Djeru's Resolve or just sideboard the card? And then replace Aven Wind Guide with Drogskol Reaver?
2 months ago
Well twisted_symphony your spirit tokens already have flying. So Aven Wind Guide is a tad redundant. Dazzling Reflection is a big favorite of mine. You prevent damage and gain life! And a couple of lifelinkers, maybe a Drogskol Reaver to draw you cards off your life gain!
3 months ago
To use Jace's first ability more useful, I'd integrate more creatures:
- You discard many cards, so you're able to integrate creatures with revolt like Countless Gears Renegade and Solemn Recruit (The first one gives you a token too).
- Aether Swooper or Aethersquall Ancient can exploit the energy counters you get from Glimmer of Genius.
- Aven Wind Guide and Intangible Virtue could boost your tokens. In my opinion, Intangible Virtue is better than Aven Wind Guide, but it isn't standard-legal.
- I for myself like Thopter Spy Network, but it isn't standard-legal too.