Aven Wind Guide

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Uncommon

Combos Browse all

Tokens

Aven Wind Guide

Creature — Bird Warrior

Flying, vigilance

Creature tokens you control have flying and vigilance.

Embalm 4WU (4WU, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

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Aven Wind Guide Discussion

lewyniemcz on Mono-white Monument? (2nd at FNM!)

1 month ago

I've played a lot of Oketra's Monument decks since it was released and it looks very similar to mine from M19. I'd like to give you some ideas I've learned while playing it during FNM's and Showdowns.

Aviary Mechanic is insane in this deck. It allows to replay Cloudblazer, Militia Bugler for huge card advantage, bogunce Irrigated Farmland if you are flooding and if you have 2 in hand and Monument in play it pretty much allows you to make Warrior tokens for for as long as you have mana for it. I strongly believe 4 is a must in this deck.

Also Aven Wind Guide allows to gain this much needed reach in some matchups. Giving tokens flying was key in many matches, either to finish off opponent or defend against Heart of Kiran, Rekindling Phoenix, Glorybringer or Tempest Djinn. 1-2 of is very nice to have.

I've discovered that Dusk is rather nonbo with Benalish Marshal and it's more of a sideboard option. The same goes for Sunscourge Champion. Thopter Arrest is great removal option for mainboard as well.

Ph3nykz on Najeela, the Blade-Blossom

1 month ago

Might I also suggest Jedit Ojanen of Efrava, Aven Wind Guide, Brighthearth Banneret, and Grand Warlord Radha. Some of the fun warrior card that are relatively cheap (under a dollar each I believe) that might add a fun twist to the deck if you get them out.

I'm also really concerned about you mana base. It seems the deck might be a little blue mana starved, which might be a problem.

SpookyToe on Rise of the Lich Queen

1 month ago

What about Aven Wind Guide? You can pitch it to turn it into a zombie then give all your tokens a spicy buff

MTGSmith on Phyrexia. Finds a Way.

1 month ago

MarshCasualty Thank you so much! This is probably the first deck idea I've come up with which may not actually be bad so I'm really glad at least somebody else likes the idea too!

And honestly no I hadn't thought of Temmet, but once I found Vizier of Many Faces I began to realise how good embalmed creatures could be in this deck, it's just a matter of finding space to put them in plus not that many embalm creatures are great, I had also considered Aven Wind Guide but again it's just finding space. Thanks again for suggesting ideas too!

Chaostrash on Najeela: Infinite Combats and Swinging and stuff

2 months ago

Avik4 I remember having Aven Wind Guide in my first ever playtest of the deck and what I felt wrong with it was that I only really got half of the benefits that it gives, which is evasion, which is a very cool thing to have for my tokens, however, back then I already had a ton of creatures in the deck and methods of evasion so I felt that I needed to replace it with (I believe it was) draw because back then I was really lacking in it. It may go back in since I've gotten through a few of my evasion givers, but it's debatable.

Darkshadow327 on Attack of the Horde (EDH Tribal Series #9)

3 months ago

This deck has gone through 3 iterations, each bringing a different color identity. The deck started at Mardu with Zurgo Helmsmasher, then 4 color with Saskia the Unyielding, and now finally full WUBRG with Najeela, the Blade-Blossom. So a lot of the cards you have been in the deck at one point.

Aven Wind Guide is definitely a cards I need to think about, Brighthearth Banneret as well. Champion of Lambholt was in the running during the Saskia stage, but was cut because I didn't think it would do great, but it definitely would now. Rushblade Commander was under consideration as well, but looking back I should have cut Madrush Cyclops instead. Thrasher Brute will be considered as well.

Aura Shards would be a good idea seeing as this deck has the capacity to produce tons of tokens. Settle the Wreckage is a nice instant speed board wipe, and you underestimate Insidious Will. It is awesome to just turn someone's Path to Exile or other ambush effect when you are attacking and turn it against its caster.

Card draw isn't a huge concern, but there is always a place for it. Both Obelisk of Urd and Door of Destinies were in here at a point, they will have to find a spot once again.

You also underestimate Aggravated Assault I won't always have Najeela, and there is a possibility that I won't have WUBRG.

Hazezon Tamar is mostly here for more tokens, and Dakkon Blackblade is a beast, he can get huge. This can draw attention away from other cards, or just do some damage. Ezuri, Claw of Progress, is a nice card. All these tokens that get produced give me experience counters, allowing me to dump counters on stuff until my opponents are forced to get rid of Ezuri. Jazal Goldmane is nice because if I have a lot of tokens it makes them huge.

The +2/+2 affect of Bear Umbra is just a perk, the real power comes from the "When this creature attacks, untap all lands you control"

Thanks for the suggestions, this will help the deck advance and become better!

babushkasara on Attack of the Horde (EDH Tribal Series #9)

3 months ago

Najeela is super sweet. My roommate recently built a deck that doesn't emphasize her activated ability, but it still has some good warrior options.

One thing I notice immediately is that your mana curve is relatively high. If you have enough low-cost creatures for it be worth it, Alesha, Who Smiles at Death can be warrior-based recursion. Aven Wind Guide boosts Najeela's tokens, literally. Brighthearth Banneret is great Warrior ramp. Did you know Champion of Lambholt is a warrior? Also Mindblade Render, Rushblade Commander, and definitely Thrasher Brute from Battlebond.

You don't have any enchantment/artifact removal, so I'd suggest adding a Nature's Claim or even Aura Shards. Honestly, I don't think Insidious Will or Settle the Wreckage are necessary. The deck isn't trying to be a control deck and with all the ways to give your chump blockers vigilance, being attacked isn't a problem.

You also need more draw power. Skullclamp is where it's at. Bident of Thassa is also nice. Obelisk of Urd and Door of Destinies can buff all your warriors.

Aggravated Assault is unnecessary. Bear Umbra only works on the one creature it's attached to. Consider Beastmaster Ascension, Fervor, Intangible Virtue, Parallel Lives, and the "safe" Coat of Arms, Shared Animosity.

Skyshroud Claim isn't good in a 5 color deck and Genesis Wave isn't what the deck is wanting to do. Consider Harvest Season for ramp and things like Blasphemous Act, Dreadbore, and Hull Breach for more removal.

I'm not gonna say much about the land base other than you absolutely need at least some basics. Strip Mine is a thing and so is Blood Moon. Also, Unclaimed Territory and Path of Ancestry.

I don't love Hazezon Tamar because he's so slow and also cost-prohibitive for most people. Dakkon Blackblade isn't worth his mana cost compared to other warrior options you have available. I'm not a fan of using the experience counter commanders in the 99 (Ezuri) because they never seem impactful enough while they're around. I think there's better/cheaper options to replace Jazal that aren't so white heavy. Rubblebelt Raiders only benefits itself.

To summarize: make the deck more synergistic with warriors that support all warriors rather than just themselves, add more card draw, add more removal, focus on the goal of the deck.

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