Honored Crop-Captain

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Uncommon

Combos Browse all

Honored Crop-Captain

Creature — Human Warrior

Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.

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Honored Crop-Captain Discussion

Errast on Samut, The Warrior Queen!

2 weeks ago

Looking back on previous comments, I realize I've made the mistake of not actually including early game warriors, which is a crying shame, as it's likely the best strategy with such a poorly supported tribe (poorly supported in these colors).

So here GemKnightDante, is a long list of creatures that cost 4 or less (one exception), that would fit quite well in a warrior themed deck. Unfortunately, the way warriors work, you'll likely be going heavy into boros, and splashing green, but I'll try my best.

Exert Creatures: Missed quite a lot of these on my first search, which is why I was so biased against them at first, but now I realize there's an Exert lord! Throw as many as you can in, they're a great subtheme for the deck. Also include Ahn-Crop Champion here.

Any creature that grows bigger: Just what the deck needs, as I mentioned in my first post. These cards are cheap in the early game, and only get stronger as the game goes on. Lord of Shatterskull Pass is an honourable mention, as he can wipe boards clean for your warriors late game.

Voltaic Brawler: An un-assuming enough creature. Doesn't really scale, but he can brawl with the best in the early game. As with any good warrior, he's efficiently statted, and costed. His energy ability makes him a beast against superfriends, as he'll kill any early game 'walkers before they can get going.

Dragon Hunter was a strange ommission from the first draft considering you said you were facing a dragon deck. Throw him in and he'll block the big nasties for you all day.

Neheb, the Eternal: The minotaur, the myth, the legend. This card is leading my current favorite edh deck, and so I'll vouch that this will easily pay for itself in a very short amount of time.

Hunted Troll: But this card gives my opponents blockers! Yes, but not all of them, and it's an 8/4 with Regenerate. Other than being a fantastic creature, this guy doesn't do much, but isn't being an 8/4 warrior with regenerate enough?

Anyways, the goal of this 3rd (and hopefully last) list was to give you some early game cards so you could drop your cuerve down a bit. Cards like Furystoke Giant, and Gisela, Blade of Goldnight only get better the more creatures you can field after all.

Errast on Samut, The Warrior Queen!

2 weeks ago

So if you're looking for removals, I'll copy paste the same format as my former post here, reasons and all.

I'll skip over any of the cards that TearsInRain23 already covered (with two exceptions) as he already did a great job explaining why they shouldn't be run.

Exert Creatures: These guys seem great for standard, but their smaller-scale effects don't translate well to a drawn-out commander game. The fact that they Crippling Chill themselves is just icing on the sad cake. Champion of Rhonas is the exception here, but there's only really the Stonehoof Chieftain worth pulling out, which means you exert champion maybe twice all game?

Beetleback Chief: I've actually got a replacement in mind for this guy, and his name is Mardu Strike Leader. The tokens Strike Leader generates are warriors, unlike the goblin chief, and he does it by doing something you were goin to do with him anyway.

Prowling Serpopard: I except with a Superfriends and Atraxa deck at the table, that counterspells will be common, so why limit it to just creatures? My ideal card to slot in here would be Vexing Shusher. Sure it costs mana, but it uses up enemy resources, and makes all of your spells uncounterable in essence.

Elixir of Immortality: Stalls out a game you're likely about to lose anyway. Elixir is the worst possible panic button you could put in. If you really must have a card that gives you back your hand Creeping Renaissance, and Praetor's Counsel do a fine job.

Somberwald Sage: Just like with the Serpopard, I'll simply give a replacement, rather than cover what Tears has already explained quite well. My replacement of choice this time is Shaman of Forgotten Ways. The reason should become obvious when looking at his Formidable ability. This will nine-times out of ten win you the game, unless you have no creatures.

Ash Zealot: Unless you're playing against a storm deck, or Dralnu, Lich Lord, nobody is casting spells from their graveyard.

Now to completely ruin all that hard work I did suggesting removals, I'll throw some more suggestions. Assume all my old suggestions stand, and that I automatically agree with all of Tears's Suggestions. My goal here is extra reach, so that's what these cards aim to supply.

For reasons why, just follow me from the top of the list to the bottom.

  1. Kiki-Jiki is on here because you're running both Zealous Conscripts, and Combat Celebrant with him and either of the two mentioned cards out on the field, you have infinite tokens to abuse.

  2. Rabblemaster fills up the Beetleback Chief slot if you don't like Mardu Strike Leader. He's also a warrior, although he doesn't make them.

  3. Gisela is what every creature deck wants to end up playing. Unless she dies immediately, she will get some damage done for you.

  4. Really just Mardu Strike Leader's big brother. Also, his name is really awkward to say, and I think it's funny.

If you've made it through the sea of cards, and what I think of them, then I thank you. Hope this helps, even if only a bit, and I wish you the best of luck.

Skaloper on R/W Humans are abrading (3-1 at FNM!)

4 weeks ago

Nice deck! Any thoughts to Abrade, maybe some deserts (though I don't love them hear to to Glorybringer and Honored Crop-Captain), potentially Harsh Mentor may be good, and Pathmaker Initiate sounds alright.

IlGuale on Modern Boros

4 weeks ago

Hi! I suggest you Authority of the Consuls instead of Blind Obedience if you don't play it for its extort ability.

Also, Honored Crop-Captain can do pretty much the same thing Nobilis of War for two mana. It doesn't fly, gives +1 instead of +2 and is easier to remove, but it can start to attack and boost your creature since turn 3 instead of turn 6.

Arian_the_Fox on Mardu

1 month ago

If you are going to run 4 Mardu Ascendancy you might consider "Battlecry" effects. Signal PestAccorder Paladin Honored Crop-CaptainHero of Bladehold

landofMordor on Last Chance to Solve Zada/Mirrorwing

1 month ago

I'm thinking Naya zoo/stompy has the best chances here, where Zada and Mirrorwing are value engines at the top end of the curve.

Sylvan Advocate is still legal, along with Thalia, Heretic Cathar, Bloodrage Brawler, Narnam Renegade, Beastcaller Savant, Glory-Bound Initiate, Greenwheel Liberator, Hanweir Militia Captain  Flip, Hidden Herbalists, Prowling Serpopard, Kari Zev, Skyship Raider, Honored Crop-Captain, and Samut, Voice of Dissent as a Zada enabler...you get the grind against control by Expedite-ing or Fling-ing your board in response to shenanigans, and the combat tricks ensure you have the upper hand in any combat with midrange or aggro.

Essentially, I suggest Naya because it's able to drop a meaningful creature every turn before Zada/Mirrorwing, which is what the deck needs in order to win on T5-7. It's also got a robust enough suite of instants that you can cast responsively, such as Blossoming Defense or Tandem Tactics, to be versatile against anything the opponent does to interfere. Lastly, the zoo foundations of that deck are strong enough to be a decent matchup even if the opponent manages to neuter your two build-around cards.

I wish I had a brew for you, but I literally just came up with that. I have a deck @ One-Punch Woman (Primer) that's essentially a zoo deck with Zada as one win-con, so I have some experience with her potency. I'd be happy, however, to provide feedback on any list you brew up.

gebell on Exert? What's That?

1 month ago

I love this idea. Some thoughts (without testing this though, so who knows):

What about Honored Crop-Captain instead of Khenra Charioteer? Obviously trample is nice, but one less cost and eligible to be brought back by Devoted Crop-Mate as a result.

I'd also think about Blossoming Defense over the Highspire Infusion. The energy doesn't seem critical for you, and the hexproof is so great against the pile of removal out there.

I'd also consider a Selfless Spirit which would let you hurl your exerted creatures into a bigger wall, getting the benefits from exert and not losing any of them. It's also eligible to come back with crop-mate.

nqyshe on R/W Humans Aggro

1 month ago

Leave / Chance is great for the sideboard against sweepers. I think Oketra the True is probably better than Hazoret in this deck because of Always Watching . Gideon of the Trials is a great way to close out games. Its basically a 4/4 indestructible for 3 mana. Abrade is looking to be the best thing for red decks in standard so maybe go down 1 Honored Crop-Captain and 1 Devoted Crop-Mate for 2 Abrade to protect against other aggressive decks and its also very good against midrange/control decks because it hits gearhulks. I hope this helps!

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