Raffine, Scheming Seer
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Raffine, Scheming Seer

Legendary Creature — Sphinx Demon

Flying, ward *(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .

Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Recommendations View more recommendations

jawz on Kami Raffine

2 months ago

Maybe Buried Treasure can do something to tick up the deck speed slightly. Swap it in for a basic Forest maybe since you have a lot of Forest lands already.

It's not much but it does support some of the things you're doing. It's a 2 drop that can save a migration for later. It can ramp out the 4 drops on turn 3 or mana fix for the Raffine, Scheming Seer on 3 to make it more consistent. Maybe the discover 5 isn't that great but it's an option, and better in late game topdeck wars than the Forest. You could still kick an Archangel if you discover it. You have not terrible hits off the discover. Maybe a second Raffine is the worst? Hitting a Beanstalk at least gets an extra card. The artifact type gives you another card to draw off the Atraxa.

legendofa on BBEG Deck Ideas

6 months ago

For my breakdown here, I'm focusing on characters who are villains in their story arc and characters who don't have much specific backstory. Pretty much any legendary creature can be flavored as a villain in front of the right deck. I'm also not focusing on the Forgotten Realms sets, I'm broadening the net.

What's available:

: Eldrazi or artifacts. Most of the artifacts are either hero-aligned or not an independent threat, like Graaz, Unstoppable Juggernaut. If you want a challenge, Omarthis, Ghostfire Initiate, but I wouldn't, just for lack of depth.

: Villains are oddly centered on Old Kamigawa. Konda, Lord of Eiganjo is a near-immortal emperor and master duelist. Hokori, Dust Drinker is destroying resources and the land. And, of course, there's the apocalyptic, unrelenting evil that is Hazduhr the Abbot.

: Heidar, Rimewind Master is an elementalist fanatic. The manipulations of Orvar, the All-Form or Kami of the Crescent Moon could cause problems, as could a big sea creature like Tromokratis or Charix, the Raging Isle.

: Pretty much everyone. It's easier to count the people who aren't outright villains.

: Relatively few actual villains, but a bunch of manipulators, dragons, and angry people that could fill the role.

: A bunch of wild animals and nature types. No scheming villains, but a good selection of rampaging monsters. Meng Huo, Barbarian King would be a unique choice (if you're willing to.proxy or drop $150+).

: Polukranos Reborn  Flip is the most (only?) villainous character in these colors.

: Lots of options, from the behind-the-scenes manipulation of Lazav, Dimir Mastermind to the illithid Captain N'ghathrod, Gisa and Geralf's necromancer army, whatever Umbris, Fear Manifest is, and a lot more.

: A few options, but lots of depth in them. Insane biologist Momir Vig, Simic Visionary and his magnum opus Experiment Kraj, nature's avenger Uro, Titan of Nature's Wrath, or maybe Aesi, Tyrant of Gyre Strait is flooding the area.

: A very deep and wide pool for villains. Vampires, demons, dragons, demon dragons, warlords, torturers...

: Grakmaw, Skyclave Ravager joins the ranks of the big scary monsters. A more calculating BBEG would probably be one of the death lords like Jarad, Golgari Lich Lord. Vhati il-Dal or Old Rutstein or probably more storyline villains than BBEG material.

: A very shallow pool. Storvald, Frost Giant Jarl, Rubinia Soulsinger, and maybe Falco Spara, Pactweaver or Katilda and Lier (mostly because of Lier) are the best options for an Archenemy villain. I'd throw Kros, Defense Contractor in, but goading is kind of limited when you're the Archenemy.

: This color set will probably be either a cold, distant, merciless villain or a manipulative puppet master. Raffine, Scheming Seer and Oloro, Ageless Ascetic fall into the first category, and Sen Triplets and The Ever-Changing 'Dane in the second. Varina, Lich Queen is another option for a zombie army.

: Big, angry, and violent, with some good dragons. Xira, the Golden Sting and Vazi, Keen Negotiator break out of this mold, but they strike me as more lieutenant-types, not arc villains by themselves.

: Not much; these tend to be either heroic or big smashy monsters. Uril, the Miststalker could work.

: Queen Marchesa is a classic, as you mentioned, and Edgar Markov is right there, too. Actually, this color set has some good depth and variety for an Archenemy. Some are more overtly villainous, and some are just very martial. My top picks would be Edgar, Licia, Sanguine Tribune, or Tariel, Reckoner of Souls.

: Mostly either weird esotericism or "nature's avenger" types. I don't think any of these are outright villainous in-story, but most of them have loose or vague stories. With the right deck, this could be a unique and interesting villain. Riku of Two Reflections is my top pick.

Four-color sets in general: Any of them would work, except for a couple of the .

: Use this color set if you want a truly apocalyptic feel. saluma mentioned Tiamat, which is a very good choice, and finding a way to get through Progenitus or O-Kagachi, Vengeful Kami is a story of epic scale.

Darsul on Thought and Talon

10 months ago

Hello,

 If your looking for input and/or Suggestions you need to help us out and give and ideal what your looking for. Raffine, Scheming Seer is a great open ended commander that it's hard to help out w/out know the direction you aiming for. That said, what I found/find out with my deck and no matter how you play him you want to be attacking every turn, this tends to leave you open on the back swing so War Tax cards like Propaganda and Ghostly Prison or flip side play things like Heliod, God of the Sun and Odric, Lunarch Marshal (+ Vigilance toon out). Long story short your deck looks weak to the crack back.

 Another thing I find is the Wonder is < Filth + Urborg, Tomb of Yawgmoth
. Most of your team is sporting fly as is.

As for real suggestions how do you want to take him? +1/+1 you could play cards like Tenured Inkcaster or Oona's Blackguard
                                                     Reanimator Unburial Rites or Vohar, Vodalian Desecrator
                                                     Discard    Bone Miser or Faith of the Devoted
                                                     wheel      Queza, Augur of Agonies or Feast of Sanity

anyway, cheers and GL

Nemosama on Esper Sheoldred

1 year ago

Combat Research and Security Bypass are both soo strong. they're both things ive used in my esper build. Have you considered Shore Up as an additional option? Aside from the obvious combat trick potential, it works just as well to save your creature from alot of the meta removal being ran.. theres been numerous instances in which the +1/+1 hexproof Untap both saved my thing from exile by a The Wandering Emperor it also can get your thing over the first strike barrier depending on the circumstance. This said though in my build i run only 1-2 Raffine, Scheming Seer, instead running 2-3 Zur, Eternal Schemer and 2-3Vesuvan Duplimancy..

Vicarian on Arena Esper Control Deck

1 year ago

Apollo_Paladin I had Void Rend used against Tef in a Raffine, Scheming Seer card advantage deck. I've been thinking that Cry of the Carnarium might be too many at a 3-of. I have a gold wildcard to use, so I think I'll give a one-of a shot. Also, apologies for missing your earlier message. I was messing with Arena on my phone and it must have still been open in the background when I went to do other things.

chivalruse on

1 year ago

Ashen Rider, Archon of Cruelty, and Agent of Treachery might be good entomb targets. You could also consider running Raffine, Scheming Seer, Varina, Lich Queen, Occult Epiphany, and The Celestus as good ways to fill up the graveyard for Sefris reanimation.

Sephyrias on Best Commanders in EDH [Tier List] Part 1

1 year ago

What puts Raffine, Scheming Seer in tier 2 and Evelyn, the Covetous in tier 3, while Anhelo, the Painter is tier 4? I'd argue Anhelo is at the very least on par with Zevlor, Elturel Exile, who also ended up in tier 2. Zevlor and Anhelo are in the same colors and do the same magecraft combos.

Alela, Artful Provocateur has dropped really far, hasn't she? I'm also surprised to see Commander Liara Portyr in the same tier as her, what makes Liara Portyr that good? You have to jump through a lot of hoops to get value out of her. Is there some easy way to infinitely cast a spell from exile with her?

The Eloise, Nephalia Sleuth + March of the Machines combo is very strong, surprised that she is a tier below Siona, Captain of the Pyleas.

Side note: the list currently reads "2x Raggadragga".

betomindslav on The Dungeon Master | Sefris Reanimator

1 year ago

+1 to your deck! My build is heavily based yours and is a hit at my LGS. I was wondering if you were planning to update your list here with the release of the Baldur's Gate set later this week? Specifically I was looking at Rilsa Rael, Kingpin, Dungeon Delver, and White Plume Adventurer. It'd be super cool to how your list changes (if any).

Of note, Ledger Shredder has been good in my deck. And Raffine, Scheming Seer along with Raffine's Tower.

Anyway, many thanks for reading and many thanks for all your decks here!

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