Goryo's Vengeance

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Goryo's Vengeance

Instant — Arcane

Return target legendary creature card from your graveyard to play. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

IHATENAMES on Swine About it Some Boar

11 months ago

Suggestions Take a look at your plan b. Plan a with the boar is slow /unreliable so you will have to transition to a plan b sometimes. A few ideas.

Cast your big guys Goreclaw, Terror of Qal Sisma also makes it more possible to combo*

Sac plan for value like Greater Good

Most powerful perms are legendary so a few Goryo's Vengeance would be decent. Reanimation in general should be nice.

Delphen7 on March of the Machine

1 year ago

Cragganwick Cremator dumping Yargle and Multani seems like a fun jank way to close out games. Yargle is also legendary, so Goryo's Vengeance can grab him back for some massive surprise damage ^_^

Throw in Thud and Fling for the ultimate frogapult package.

seshiro_of_the_orochi on Test of Talents vs. Hallowed …

1 year ago

Not a modern player blahblah...

I see it this way:

Test of Talents is at worst kind of a Negate, which is still a fine card. Most decks will play some kind of instants or sorceries, so you'll find a target in every match. And when you disrupt a game winning combo, that's major upside.

Hallowed Moonlight is insane against decks that cheat creatures into play, but does virtually nothing except replacing itself in your hand against decks that don't do that.

I don't know about the modern meta, but I'd guess you'll play against decks containing instants/sorceries more often than decks with a cheat plan. And even then, Test of Talents can totally counter Goryo's Vengeance (which I heard was a thing in modern. Is it still?). Which will lead to the wished for result of disrupting their game plan.

From that: If you want to main deck either, take Test. If you really want to have Moonlight, sideboard it maybe?

zapyourtumor on Turbo Temur Titania

1 year ago

I remember seeing some naya titania decks pop up a year ago splashing white for Knight of the Reliquary and Prismatic Ending.

Here, Bitter Reunion seems really bad. You don't have Goryo's Vengeance like Spike did in his Jund list to bring back titania, the card doesn't really do anything. And you don't need to use it to get lands into the graveyard because fetches.

In my opinion maindeck Shadowspear is a must in any Saga deck.

I am not sure how playable Serum Visions is in current modern. If you cut it, you are then only splashing blue for EI and have less turn 1 proactive plays, so those are some reasons to keep it. I can't really think of good blue cards to fit into a Titania midrange lands matter deck. Uro would definitely be one if he wasn't banned. Growth Spiral may be okay but not the best; it does help turbo out Titania though. I'm not sure if you want to run counterspells either; Counterspell is too restrictive for a 3 color+saga deck so maybe Mana Leak or Spell Pierce. Slogurk, the Overslime is an interesting one, but again I'm not sure how playable it is in modern.

For the sideboard, I think Boseiju is strong enough to warrant moving a second to mainboard and cutting down to 1 sideboard copy which would free up slots for stuff like Haywire Mite and Flusterstorm.

Delphen7 on Sneak and Show in EDH

1 year ago

If you run Obeka, Brute Chronologist you can play stuff like Goryo's Vengeance, and she stops eot sacrifices

nbarry223 on Temporary graveyard return?

1 year ago

are standard reanimation effects like Persist / Goryo's Vengeance not what you are after, or do you want something more like Postmortem Lunge where you are interested in the leaving trigger? Persist could be "temporary" with a 1 toughness creature, since it would die to state-based actions.

You could try https://scryfall.com/ under advanced to search for keywords, but the above are some of the better options in modern.

nbarry223 on Sultai Frog Value [Help - under working]

1 year ago

I think Harrow would do good in here if you up the basics count a bit. It's basically a 1 mana ramp spell once you get to three, and even cantrips with Gitrog out.

Another idea would maybe going towards some form of self mill (probably some of the card selection options that put what you don't choose into the graveyard), with reanimation tech? There's Port of Karfell which is actually pretty nice against control as well. Goryo's Vengeance would probably be fairly decent with all the legendaries in here as well.

Not super sure about the self mill reanimation idea, but just throwing it out there as an option. I do think Harrow would be a solid include though.

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