Goryo's Vengeance

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Goryo's Vengeance

Instant — Arcane

Return target legendary creature card from your graveyard to play. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

nbarry223 on Sultai Frog Value [Help - under working]

2 months ago

I think Harrow would do good in here if you up the basics count a bit. It's basically a 1 mana ramp spell once you get to three, and even cantrips with Gitrog out.

Another idea would maybe going towards some form of self mill (probably some of the card selection options that put what you don't choose into the graveyard), with reanimation tech? There's Port of Karfell which is actually pretty nice against control as well. Goryo's Vengeance would probably be fairly decent with all the legendaries in here as well.

Not super sure about the self mill reanimation idea, but just throwing it out there as an option. I do think Harrow would be a solid include though.

naomimyselfandi on Final Parting

2 months ago

Balaam__, that isn't correct. Emrakul, the Aeons Torn's last ability is a triggered ability, so it can be responded to with an instant such as Goryo's Vengeance. Are you thinking of Blightsteel Colossus?

Balaam__ on Final Parting

2 months ago

Emrakul, the Aeons Torn can’t be reanimated in any traditional sense. The second it touches the graveyard it, along with the rest of the graveyard, get recycled back into your library. As far as I’m aware nothing can take place between that trigger and its resolution. There are ways to cheat it into play, but Goryo's Vengeance is not one of them.

Quickspell on Compost Pile (Help Wanted)

3 months ago

There is a great 50$ pauper deck from 6 years ago that kind of does a similar thing to mill/discard Ulamog's Crusher and then Exhume it. It uses Gurmag Angler and Hooting Mandrills as a backup. You should check it out: hasty crusher on turn 2.

Since you are not limited by pauper, you could exhume Ulamog, the Ceaseless Hungeror Goryo's Vengeance it on the end of your opponents turn.

Katzmania on The Meat Grinder

5 months ago

What if you added in more copies of Grislebrand, and added in some reanimator cards like Patriarch's Bidding (works really well with Apostle too) or Goryo's Vengeance for Grislebrand, or Living Death to deal with go wide decks and win the game, or you could go in for more copies of Demon of Death' s Gate and run Persist. I think it would really synergize with the discard engine, and it doesn't really take a lot to add to the deck you have most of the requirements there all you need is more copies of the demons and/or some of these I think its a fun way to add more power to the deck.

nbarry223 on Wait... wtf

6 months ago

In your current shell, Coalition Victory does absolutely nothing for you, as most games should be over before it even comes down, looking at the rest of your list. It's a cute alternate win-con, but you would need a way to cheat it out early for it to be viable.

The best idea that I can think of to break Coalition Victory is Starfield of Nyx with an enchantment based self-mill. That's a super fragile combo that dies to gravehate though. There would also be Lost Auramancers with Vampire Hexmage and/or Hex Parasite (Training Grounds could help the later option). While you're at it, I'll just throw out reanimating Narset, Enlightened Master with Goryo's Vengeance as an option to cast it while we are at it.

All of these could probably be stuffed into the same deck, but it would end up super janky and probably not be viable though, because of how fast modern is as a format.

wallisface on Turn one modern deck, don't tell wizards

10 months ago

This title is misleading… the fastest this deck can win is turn 2 from what I can see. If there is a turn 1 win i’ve missed, you may need to spell it out.

Personally I think you need to work more towards getting this deck consistent instead of fast - you require a hand with Goryo's Vengeance as well as the perfect setup to use it- it feels like your odds of doing so are super low, and you have no way to play through the game without the combo

psionictemplar on All-in Aethermage's breach, 3.0

10 months ago

I like the idea of cutting 1 merchant scroll for a Goryo's Vengeance. The only other main thing I would love to see is a copy of Combustible Gearhulk with your high cmc's.

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