Timestream Navigator

Timestream Navigator

Creature — Human Pirate Wizard

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

, , Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing.

Browse Alters

Trade

Have (1) CompleteWaste
Want (0)

Combos Browse all

Tokens

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Timestream Navigator Discussion

Guerric on Inalla Arch-Rage Ritualist

1 week ago

Hi kimosabe! There are some interesting cards here, and Sedraxis Alchemist in particular seems like a great one that I wasn't aware of. I think my main thought here is actually just that you're pretty light on ramp, with really only Sol Ring and Arcane Signet . Inalla is especially mana hungry because if you want to use her ability, you essentially need to add one to the cmc of all of your wizards. Generally we want to have at least ten pieces of ramp in any deck, so I'd definitely add a suite of signets, talismans, and stones along with maybe Burnished Hart and Wayfarer's Bauble and you should be all set. Because adding eight cards will result in cuts, it might be helpful to decide whether you want to go with a more controlling approach or a wizards tribal approach. If you go with the former, cut more wizards keeping only the best ones and if you go with the latter, cut down on your instants and sorceries. This will also help you decide which wizards are best. In the control build, for instance, Adeliz, the Cinder Wind and Docent of Perfection  Flip are great, and while I think Scholar of the Ages is too high-costed for any build personally, adding Salvager of Secrets and/or Izzet Chronarch is a good call. In the Wizards tribal approach, Adeliz and Docent aren't great and we're probably good with just Archaeomancer for instant and sorcery recursion.

You probably also want to think about wincons. Wizards aren't great attackers, so combos of some form are usually the way to go. You currently have the Ghostly Flicker combo with either Dualcaster Mage or Naru Meha, Master Wizard , though the latter doesn't win on her own and while you have Blue Sun's Zenith as a mana sink, I'd consider adding Comet Storm or the like. You might also want to add Solve the Equation as an inexpensive tutor for Ghostly Flicker . If you add Ashnod's Altar , you'll have another win con since it can go infinite with Inalla and Bloodline Necromancer , which you already have. In addition to this, Wanderwine Prophets and Timestream Navigator can win on their own with Inalla's ability and enough mana. Additionally, if you are going with the control build, Intruder Alarm is a great card which you can use with Inalla's ability to drain people out without technically going infinite.

ninja8244 on Another Muldrotha deck

1 month ago

I suggest you go the way of combos with muldrotha. She has access to a lot of cheap tutors such as Entomb and Buried Alive . Some combos that are good include:

  1. The first combo uses Altar of Dementia + Kaya's Ghostform + Muldrotha, the Gravetide . How this combo works is you play Kaya's Ghostform on Muldrotha, the Gravetide then sacrifice her to Altar of Dementia targeting an opponent. In order for this combo to truly go infinite is by also having either Pitiless Plunderer or Lotus Petal in play to use for the one black mana on Kaya's Ghostform .
  2. The second combo that I find to be the easiest to pull off is Demonic Consultation + Thassa's Oracle . This one is pretty self explainatory; you play Thassa's Oracle than before it resolves you play Demonic Consultation naming a card that is not in your deck. After you exile your graveyard, everything resolves and you win! This also works with Jace, Wielder of Mysteries in place of Thassa's Oracle
  3. The last combo is Muldrotha, the Gravetide + Llanowar Elves + Timestream Navigator + Prime Speaker Vannifar. This combo is the most complicated so here we go. First things first, you need all four creatures on the battlefield with no summoning sickness, as well as having enough permanents for the city's blessing. Next, you activate Timestream Navigator , taking an extra turn. While you are still on the first turn you float a green with Llanowar Elves then sacrifice the elves to Prime Speaker Vannifar . With Prime Speaker Vannifar you go and find Timestream Navigator and then recast Llanowar Elves with the floating green mana. After this, you should have infinite turns, which you should be able to pull a with.

On the planeswalker front Jace, Wielder of Mysteries is super good as a wincon. Value-wise Ashiok, Dream Render , Tamiyo, Collector of Tales , Teferi, Master of Time , and our favorite elk friend Oko, Thief of Crowns all work really well with Muldrotha. Check out my Muldrotha for more card suggestions here

Cypher35 on Muldrotha Wincons/Infinite Combos

2 months ago

I've been playing my muldrotha deck for about 2 years now, and here's some of my favorite combos to use

Muldrotha, the Gravetide + Timestream Navigator + Cellar Door to get infinite turns/zombie tokens

Muldrotha, the Gravetide + Mindslaver works best in a 1 v 1 but can be a useful political tool and can help take a player out of the game.

and any other wincon works around cards like Mesmeric Orb , Fraying Sanity (cast on self) Mirror-Mad Phantasm , Altar of Dementia , and one of either Jace, Wielder of Mysteries or Laboratory Maniac ( Thassa's Oracle also works but I haven't gotten my hands on a copy yet so it's not in the deck) and simply works to get as many cards in my graveyard and then win with the Lab/jace.

there's a lot of strategies and EDHREC has a great page dedicated to combos within certain commanders or color archetypes, so I'll link muldrotha's here

https://edhrec.com/combos/muldrotha-the-gravetide

hope this helps!

DemonDragonJ on Why is WotC Not Allowing …

4 months ago

Omniscience_is_life, in the case of Timestream Navigator , that creature has strict requirements in order to use its ability, and then the player must use a tutor spell to retrieve it, to use its ability again, and blue is not the color that specializes in finding creatures from libraries.

What if there was a variant of Time Sieve that required sacrificing of creatures or payment of life? Would such a card be balanced?

Omniscience_is_life on Why is WotC Not Allowing …

4 months ago

Ever see Timestream Navigator ? Lot of fun.

Yes, extra turns are too powerful when reused. Ever play a game where you can't take turns? I have. No fun.

Speaking of which, the game that I played where my opponent took infinite extra turns was with a Timestream Navigator . See why they don't put that effect on permanents?

bomb_arie on [Momir Vig] Suprise Party 4.0

7 months ago

griffstick thanks for the reply and the idea is okay. Momir could tutor Timestream Navigator every turn.But the Navigator also slows down because of summoning sickness in the first turn so it is a no.

griffstick on [Momir Vig] Suprise Party 4.0

7 months ago

Would Timestream Navigator fit this build?

Load more