Grove of the Guardian

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Grove of the Guardian

Land

: Add .

, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

eliakimras on A Upgraded Primal Genesis Deck

1 year ago

I was browsing through some Ghired decks similar to mine and found yours. My two cents on the questions in the description:

  • You might take out Doomed Artisan for Idol of Oblivion. The Sculptures created can't even attack while the Artisan is on the field, and the rate it creates is painfully slow. The Idol can draw you cards every turn of yours, and also serves as a second Grove of the Guardian if your tokens are wiped out.

  • Talking about the Grove, how is Myriad Landscape working for you? Can it regularly get the lands you need to cast Ghired the next turn? I'm asking you because I've tried to make it and Mirrorpool work in my deck, but the strain colorless taplands made on the deck was mind-taxing to me. I decided to only run Krosan Verge, Kessig Wolf Run and Grove of the Guardian as colorless utility lands, and it's working wonders.

If you desire, you can check my decklist: I've made a breakdown of some suggestions in the description. Particularly, the clone stuff red is getting is crazy bonkers in Ghired.

DemonDragonJ on All Creatures Great and Small

2 years ago

I was contemplating replacing Gavony Township with either Vitu-Ghazi, the City-Tree or Grove of the Guardian, as lands that can generate tokens are nice, but I ultimately felt that this deck already had a sufficient number of cards that generate tokens, so it would be better to have a land that makes my creatures more powerful.

Some other cards that would have been nice in this deck are Craterhoof Behemoth and Timeless Witness, but, again, there was no room for them, unfortunately.

spectre3353 on Rhys's pieces

2 years ago

Some recommendations:

I've got a similar list over here if you want other ideas: https://tappedout.net/mtg-decks/rhys-selesnya-tokens-3/

Cmi1103 on Rhys the Redeemed (Shell)

3 years ago

Grove of the Guardian is a good land you could throw in, gives you a big token that can be copied. Cryptolith Rite is insane ramp. Illusionist's Bracers to copy Rhys's copy abillity, working very similarly to Doubling Season and crew. Crashing Drawbridge is a good budget way to give all your tokens haste which can be very valuable. Throne of the God-Pharaoh and Altar of the Brood are good wincons if you're not able to attack for whatever reason. Huatli, Radiant Champion, Mentor of the Meek, and Runic Armasaur are all pretty consistent card draw options throughout the entire game. And Aura Shards is a huge defensive piece, keeping opponents' games out of sync with their key artifacts and enchantments. A few tutors to get out creatures and enchantments help as well... a few are Idyllic Tutor, Enlightened Tutor, Eladamri's Call, and Green Sun's Zenith. That should be a pretty good list to get you started, you can check out my Rhys deck if you would like for any other inspiration you may find: 0-60 in 3.5! (Rhys tokens). Rhys is such a fun commander! Make a big emphasis on ramp and quick token generation and watch it fly out of control! If you would like any help with cuts or any questions let me know!

Forkbeard on Rhys the Redeemed: Power in Numbers

3 years ago

You know, I've always dismissed Grove of the Guardian as garbage. Taking another look at it though, in magical EDH Christmas land I have all of the token doubling enchantments out + haste enablers and crush my enemies with a fleet of massive elementals. Colour fixing isn't a huge challenge in a dual colour deck and it doesn't enter tapped. Good call HannahBarbera, adding it for fun!

HannahBarbera on Rhys the Redeemed: Power in Numbers

3 years ago

I've run many Selesnya token decks over the year, and I constantly find Grove of the Guardian to be a good land to include for big, splashy tokens during the mid and late game.

Cmi1103 on Rhys The Redeemed

3 years ago

Awesome deck! This is a very fun take on Rhys, I like the few cards added for protection against board wipes! I think you might enjoy adding Champion of Lambholt or Odric, Master Tactician who can both help make your creatures unblockable. I also enjoy Huatli, Radiant Champion if you find you need more card draw in here. Grove of the Guardian can also be extremely fun creating some bigger token creatures! Here's my personal take on Rhys if you're interested: 0-60 in 3.5! (Rhys tokens).

Cmi1103 on Rhys Token Generator

3 years ago

Sterno_Inferno Anytime! Glad you liked it! Also wanted to say that you might think about removing temple of the false god which can be slow and even useless at times if you get it stuck in your hand early on for something like Grove of the Guardian for some fun tokens to play with!

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