Noose Constrictor


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon
Promo Set (000) Rare

Combos Browse all

Noose Constrictor

Creature — Snake


Discard a card: Noose Constrictor gets +1/+1 until end of turn.

Noose Constrictor Discussion

Leptys on Gitrog Dredge Combo [Primer]

3 weeks ago


You can always keep going in response to interaction if people are responding to discarding Dakmor. After they pass priority, you can respond by discarding an additional land as you described, but you don't need to use Skirge as your discard outlet for this, as Gitrog's "draw a card" trigger always goes on top of the discard outlet's "activation" ( Noose Constrictor 's +1/+1 effect etc. ).

For that reason, it's often a pretty bad choice for an opponent to attempt disrupting the combo in response to discarding Dakmor. Once you have gotten Dakmor back, you're back "in control" for the rest of the line, unless someone decides to respond again. Every land you have in hand will blank one instance of removal or grave hate, in that sense (unless they try this at a specific time, see the paragraph below).

The most consistent way for an opponent to respond to the "draw-my-deck" line is by using a mix of two grave-exiling and/or creature-removing effects in response to each of the deck's two shuffle triggers. By using one interaction effect in response to both the Eldrazi titan and Gaea's Blessing , the Gitrog player will not be able to continue going off, unless they have a way to put one of the shufflers back to their library from their graveyard at instant speed ( Noxious Revival being the most prevalent example there ). However, this requires them to have a very specific card in hand as opposed to a land card, which makes this a more reliable way to stop Gitrog from being "in control" of the whole situation.

Caerwyn on Squirrley

3 weeks ago

I am not sold on your key combo - Peace of Mind to discard Deep Forest Hermit to reanimate it with Vesperlark is a whole host of moving parts, none of which have suitable redundancies. That said, I think Noose Constrictor is probably an upgrade to Peace of Mind - the body with reach is nifty, and the lack of mana cost in its discard ability is invaluable.

A couple copies of Arbor Elf for ramp, and a splash of blue for Intruder Alarm would also enable you to go infinite with Squirrel Nest .

seshiro_of_the_orochi on Legacy Frogs

1 month ago

My last comment was referring to post #4, so now I'll answer to the later ones: That basically seems like a gitrog deck. Still pretty powerful, but indeed not frogs. The gitrog combo could be gitrog, dakmor salvage and Noose Constrictor . That would end up in a pretty big snake.

I've seen you mentioned me at a crocs deck. I'll have a look now and see how you did ;)

Demarge on Vraska Delirium

2 months ago

hmm essentially all I see is a roundabout way to make The Gitrog Monster ( Lord Windgrace may be a stronger choice if that's the case).

Well first things first, getting mana ramped in, I suggest getting every Birds of Paradise , Llanowar Elves , or Sakura-Tribe Elder into this deck, ( Dark Ritual is also pretty nice). To really turn on Deathrite Shaman as a mana dork you also probably need every fetch land that can grab either a forest or swamp (need is a strong word, but they do make most of the cards in your deck a little better).

Now Gitrog kind of wants a repeatable discard outlet, Noose Constrictor for example (there are many). His combo also wants one of the eldrazi Kozilek, Butcher of Truth mainly for it's graveyard shuffler effect, the combo you keep discarding then dredging Dakmor Salvage drawing your deck, when you're nearly out you discard the eldrazi and reset, one of the goals you can aim to do this for is Dark Ritual and Praetor's Grasp where you just exile your opponent's decks. I will admit I used Gitrog Dredge Combo [Primer] as reference here.

Buried Alive alone can turn on delirium if you fetch an artifact and an enchantment creature.

hmm welp I'll admit to being burned out of thinking of other things I could suggest here. For cuts essentially anything that is only in the deck to beat down, if it doesn't fill your graveyard, ramp you, combo, or interact with opponents it likely hurts the deck.

seshiro_of_the_orochi on My snake deck (that title took me two weeks...)

2 months ago

Ninokun: that would totally suffice if the blue was only meant to cast kaseto. Activating his ability multiple times in one turn is pretty colour intensive though, so it doesn't work that way. Thanks for the nice idea though.

Chasmolinker: hapatra is a powerful card, but she wants a totally different deck. It could be done. I envision something among the lines of hapatra herself, Seed the Land , Noose Constrictor , Sosuke's Summons and Archfiend of Ifnir . Seems pretty interesting btw...regarding Metallic Mimic : I totally see the upsite of cards like this, but I don't usually like to include them in my tribal decks, and they aren't actual members of the tribe.

Ryanh12 on Livin' Life on the Dredge

4 months ago

This is a difficult question, as most of the cards in your deck circle around your theme of land recursion and sacrifice. When you come across a problem like this, it usually all depends on the value that you're getting out of your cards during matches. Obviously I've never played with your deck specifically, but i have tried out a few of your cards at some point in my M&D deck.

First of all, I'm very strongly biased against Rain of Filth . It is a very circumstantial card, as I only find it useful in a mono-black storm combo deck or when you have Splendid Reclamation in your hand.

Second, I don't see Seedborn Muse getting a whole lot of value. Yes, you get to untap your stuff each turn, but not a lot of your stuff takes advantage of this ability. For example, the only nonland card in your deck that has a tap ability to take advantage of is Perpetual Timepiece . While I love Seedborn Muse , it doesn't have much of an opportunity to shine in this deck specifically.

Strands of Night is a fairly expensive reanimator spell. Remember, you have 40 life in commander, making a spell like Reanimate much more versatile and less risky.

Be very careful with cards like Rites of Spring because depending on your circumstances they can screw you over in the longrun. Yes, you have a fair amount of recursion in the deck, but what happens when you don't get it as soon as you'd like?

There are also simply better discard outlets than Wild Mongrel and Noose Constrictor . A perfect example is Key to the City , which gets you additional cards each turn and is pretty nice with those 5/3 tokens being produced.

Just something I've noticed too, your deck could use some tutors. I know these can get very pricey, but they will take your deck a long way.

Also, one of my favorite combos with any land-based deck is the Dark Depths and Thespian's Stage combo. However, in order for you to effectively implement it into the deck, you should add more land tutors. ( Sylvan Scrying , Ulvenwald Hydra , and Pir's Whim are my top suggestions!)

Hopefully this helps!

Nasser_inside1 on Agressive people

5 months ago

Pretty good, actually. I just won a Friday night magic game yesterday and got a foil Noose Constrictor the FNM one. I mostly focused on less than four mana, since this is aggro. I got a close call with a guy playing sultai.

Craven183 on Lord Windgrace- Spring is Coming

6 months ago

Hey Joe it's Owen! I helped my buddy Ryan build a Windgrace deck a few weeks ago and it reminded me to take a look at your list and throw some suggestions your way (up to you if you want to heed them, of course).

So one of the first things I see when I look at your list is that you're missing one of the key things to Windgrace's land recursion ability: utility lands. Strip Mine and Glacial Chasm are huge stars in the deck since you're able to bring them back to field with either Life from the Loam or Windgrace's -3 ability. Paired with Wayward Swordtooth and other effects ( Azusa, Lost but Seeking , Oracle of Mul Daya , Exploration ), you can use strip mine to blow up 7 or more opponent's lands per turn. This puts you at a tremendous mana advantage and lets you eliminate pesky things like Tyler's Maze of Ith (a card you could run in here as well to prevent Windgrace from dying) or Lotus Vale (another card you could run since you'll just get the sacrificed lands back).

I would like to point out that Glacial Chasm is even better. This land prevents you from taking any damage. You have to pay (cumulatively) 2 life in your upkeep but instead you could sacrifice it in upkeep and then bring it back to field with Windgrace or Ramunap Excavator or Crucible of Worlds . By the way, Crucible of Worlds would be very good to run here.

It's great that you have The Gitrog Monster in here, because this is basically the Lieutenant of any Windgrace deck. You should run Dakmor Salvage here, as well, since you can dredge that land when it's in your graveyard (dredge meaning instead of drawing you can put that card from your graveyard to your hand and then mill however much). Dakmor Salvage has dredge 2, so lets say that in upkeep you have to sacrifice a land to the Gitrog Monster. You choose to sacrifice Dakmor Salvage, which hits the graveyard and thus triggers the Gitrog Monster to draw you a card. Instead of drawing, you then choose to dredge Dakmor Salvage and return it to your hand to mill 3. If you mill 3 lands off the top of your deck, you get 3 more Gitrog triggers to draw cards. This is incredibly useful for drawing through your deck and getting to your win conditions. Paired with a discard outlet such as Borborygmos Enraged or Noose Constrictor you can actually draw your entire deck (or in the case of Borborygmos, draw your entire deck and then kill everyone with it). Either way, Dakmor Salvage is an incredible piece that you should run in here and is only like $2.

Also, have you ever noticed how you create giant creatures like Multani and Zendikar Incarnate in here but someone always has ways to block them or Maze of Ith to prevent combat damage? Say goodbye to those days if you pick up Jarad, Golgari Lich Lord . Instead of being forced to swing out one at a time with your big creatures, you can activate Jarad and sacrifice Multani to him, causing each opponent to lose life equal to Multani's power (which tends to be big). The great thing here is that you can just replay Multani from the graveyard! And if you mill Jarad, he has an ability that lets you play him from the graveyard, as well! So the more you mill with cards like Dakmor Salvage, the closer you could get to assembling this kind of a win condition. Note here that Lord of Extinction is another great card you can use to sacrifice to Jarad, Golgari Lich Lord since its power/toughness will be equal to ALL cards in ALL graveyards. This creature tends to be bigger than 40/40 in a windgrace deck, so count on killing every opponent at once with one Jarad activation with this creature. Speaking of big creatures and dredge, Golgari Grave-Troll is another great card to run in here.

Lastly, you wanna make sure that out of your 99 cards you get exactly what you want in your graveyard. There's some cards that can do that for you. Entomb and Buried Alive allow you to fetch Jarad, Golgari Lich Lord , Multani, Yavimaya's Avatar , Dakmor Salvage , Life from the Loam , etc. and put that into the graveyard. Expedition Map and Scapeshift allow you to get the exact lands that you want (scapeshift gives hella landfall triggers for your creatures), and Animate Dead and Necromancy can allow you to pull your creatures back out of the graveyard when you need them.

Again, these cards are just some suggestions. But you've been playing Windgrace for a while now and I thought I'd toss this info your way! Love the look of the new Orzhov deck and how interactive it is. See ya thursday!

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Noose Constrictor occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.16%