Majestic Myriarch

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Mythic Rare

Combos Browse all

Majestic Myriarch

Creature — Chimera

Majestic Myriarch's power power and toughness are each equal to twice the number of creatures you control.

At the beginning of each combat, if you control a creature with flying, Majestic Myriarch gains flying until end of turn. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.

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Majestic Myriarch Discussion

FastIsFaster on G/W Angelic Chimera

1 month ago

Penguin, thanks for your feedback. I think post-rotation this deck will become a little more of a g/w serious deck, but for now I just wanted to give Majestic Myriarch a moment in the sun before it goes. I think the card is really good when you build around it, and in this case even just a Llanowar Elves, Drover of the Mighty, and 3 lands gives you a 6/6 Myriarch on T3. With the volume of other creatures that have key words, Majestic Myriarch can get out of hand quickly

Scion_of_Darkness on The Alliance

1 month ago

Concerted Effort and Odric, Lunarch Marshal to share abilities. Majestic Myriarch likes abilities, too.

Bananaasablade on Walls of the Arcades

2 months ago

Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice  Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)

I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.

Also Quest for Renewal, to block with them,Sight of the Scalelords or anything to give all vigilance, maybe even Aggressive Mammoth, or something to grant all trample

FastIsFaster on (GW) midrange

3 months ago

Shanna, Sisay's Legacy does get hit by Cast Out and Seal Away. She does not have protection from spells, just abilities. I think in this deck you would get a lot more mileage out of Majestic Myriarch than Shanna

Goblinballer on

3 months ago

I've been waiting for someone to do SOMETHING with Majestic Myriarch I already see the synergy. :D

Cyman on Mono green

4 months ago

I don't like Ghalta or Carnage Tyrant main. I had them in my deck and they frequently didn't do anything, atleast against Fumigate Settle the Wreckage type decks, which are super good right now with Teferi, Hero of Dominaria and Seal Away now in the format. You basically need Lifecrafter's Bestiary, but they are sideboarding in Lyra Dawnbringer which you also can't answer except maybe Majestic Myriarch. I think you could use Rishkar, Peema Renegade or Verdurous Gearhulk to help go bigger. Check out my "Mono" green list (splashing blue) if you like: Grande Green Grunters

thatboleggedguy on

4 months ago

The thought is to ramp into Rhonas the Indomitable on turn two, then Steel Leaf Champion to swing with Rhonas. Or turn two Steel Leaf. Then as quickly as you can, Drop Ghalta, Primal Hunger or Carnage Tyrant then Majestic Myriarch.

Aethersphere Harvester gives you some reach, in the longer games.

Bristling Hydra and Merfolk Branchwalker are just value creatures that either "dig" a little or, with the hydra, being another way to give the Chimera hexproof.

Landwise, the come into play tapped lands are there for card draw and filtering, as is Growing Rites of Itlimoc  Flip, plus the ramp the Rites gives is clutch, flipping it is pretty essential for turn 5 or 6 wins. I've been testing this for a while, and could use some help.

BECAUSE SWINGING WITH A 14/14+ DEATHTOUCH, TRAMPLE, INDESTRUCTABLE, FLYING, LIFELINK HEXPROOF CREATURE ON TURN 5 IS JUST NUTS!

legendofa on Looking for cards which share/steal ...

4 months ago

Gatherer search "The same is true" comes up with, along with what's been mentioned and some less-relevant stuff, Animus of Predation (not really helpful), Escaped Shapeshifter (on a small scale), and Majestic Myriarch. For loads of keywords, there's Vampire Nighthawk, Aerial Responder, Atraxa, Praetors' Voice, and Sphinx of the Steel Wind off the top of my head.

Take care to match up which abilities are granted by which cards. Cairn Wanderer, Concerted Effort, and Odric, Lunarch Marshal all have different ability lists.

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