Clone

Clone

Creature — Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

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M14

Trade

Have (2) CompleteWaste , metalmagic
Want (1) effin530

Printings View all

Set Rarity
Magic 2014 (M14) Rare
Magic 2013 (M13) Rare
Duel Decks: Venser vs. Koth (DDI) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Onslaught (ONS) Rare
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

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Legality

Format Legality
Casual Legal
Unformat Legal
Custom Legal
Tiny Leaders Legal
Block Constructed Legal
Canadian Highlander Legal
1v1 Commander Legal
Oldschool 93/94 Legal
Legacy Legal
Pioneer Legal
Vintage Legal
Modern Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Latest Decks as Commander

Clone Discussion

Gidgetimer on What kind of ability is …

2 weeks ago

It is a replacement effect, like that on Clone or Doubling Season. I'm not aware of anything that copies replacement effects off the top of my head, but I am also sick and not thinking at 100%.

614.1. Some continuous effects are replacement effects. Like prevention effects (see rule 615), replacement effects apply continuously as events happen—they aren’t locked in ahead of time. Such effects watch for a particular event that would happen and completely or partially replace that event with a different event. They act like “shields” around whatever they’re affecting.

614.1a Effects that use the word “instead” are replacement effects. Most replacement effects use the word “instead” to indicate what events will be replaced with other events.

614.1b Effects that use the word “skip” are replacement effects. These replacement effects use the word “skip” to indicate what events, steps, phases, or turns will be replaced with nothing.

614.1c Effects that read “[This permanent] enters the battlefield with . . . ,” “As [this permanent] enters the battlefield . . . ,” or “[This permanent] enters the battlefield as . . . “ are replacement effects.

614.1d Continuous effects that read “[This permanent] enters the battlefield . . .” or “[Objects] enter the battlefield . . .” are replacement effects.

614.1e Effects that read “As [this permanent] is turned face up . . . ,” are replacement effects.

MagicMarc on Deck concept: indestructible

2 weeks ago

griffstick: Jeskai is a good way to go +1. You lose Zurgo but add utility. I don't know if Clone would be that desirable. Your creatures are going to stick around unless an exile sweep happens. But adding a control suite and card advantage would make it pretty mean.

But I also like the idea of using Zurgo Helmsmasher in the deck. If you go the fight route with Stuffy Doll and Brash Taunter then Zurgo is a great fight target for them. Assuming you are using the board wipe shell then Zurgo will always be around to abuse the fight ability with your other creatures. Activate Brash Taunter targeting your own Zurgo and you will be popping your opponent in their end step for at least 7 unless Zurgo has already killed stuff on the table. And then it goes up, making a pretty fast clock.

griffstick on Deck concept: indestructible

2 weeks ago

I'm throwing it out there but what about indestructible. Having boros seems like a requirement from the general consensus. Add blue and you've opened your self up to Clone's

Neotrup on Deceiver of Form and Mutating …

1 month ago

Let's say you have a Grizzly Bears that's a copy of Golden Bear and you mutate Gemrazer under it, leaving Grizzly Bears on top. You'll have a 4/3 with Reach and Trample (and the trigger), and if you then play Clone copying it you'll have another 4/3 with those abilities. Both will be named Golden Bear. This is because the copy and mutate effects are both applied in layer 1 in timestamp order, and set the copyable characteristics. After the turn ends, you'll have a 2/2 Grizzly Bears and a 4/3 Golden Bear, both of which have Trample, Reach, and the triggered ability (and mutate, if that comes up, but that only really matters on the stack). This is because the first effect on Grizzly Bears wore off, but the second still applied, and the Clone only cares about what the copyable characteristics were at the time when it copied.

If instead you mutate Gemrazer on top, you'll have two Gemrazers after the turn ends, and considering they'd both be 4/4s, that would probably be the better play.

carpecanum on Fear is the Mind-Killer | Dune | The Bene Gesserit

1 month ago

Desert maybe? Willbreaker could be a Bene Gesserit and thats a pretty thematic combo. Using the attack against you to tap the desert to take the creature attacking.

Hiring a Facedancer could be pretty much any Clone type of even a Ninja.

DemonDragonJ on Zendikar Spoilers!

1 month ago

Scion of the swarm is strictly worse than Archangel of Thune, in my mind, since it has the same mana cost, but no advantages over the angel.

Grakmaw is quite nice, and I imagine that decks that focus heavily on +1/+1 counters will appreciate it.

Shadows' verdict has both a useful effect and awesome artwork, so I like it.

Glasspool mimic is the newest variant of Clone, and its lower mana cost is nice, but I feel that neither that nor its reverse side are sufficient to make it preferable to the numerous other variants of Clone that currently exist (my personal favorites are Progenitor Mimic and Phyrexian Metamorph).

Roost of drakes is very nice, but I feel that it is too narrow in its focus; Talrand, Sky Summoner is better in the majority of situations.

SynergyBuild on Ashaya is REAALLLLLY good

1 month ago

FRICK THOUGHT OF MORE:

Magus of the Candelabra (easy combo, all you need is any effect that taps for like a few more mana), Illusionist's Bracers with Arbor Elf or a bunch of other untappers. Nissa, Vital Force and Nissa, Vastwood Seer  Flip are value from top to bottom.

Vorinclex, Voice of Hunger doubles your creature mana too now, and was pretty decent before at least ;)

Multani, Yavimaya's Avatar, Ulvenwald Hydra, Oran-Rief Hydra, Molimo, Maro-Sorcerer, Baru, Fist of Krosa, Sylvan Advocate, etc. all let you convert Ashaya's text into damage, and lots of it.

Deserted Temple is sorta an untapper now xD, and Hunting Wilds and Rude Awakening got a lot more powerful.

Vesuva and Thespian's Stage are now mono-green Clones

Tylord2894 on Copying Mutations

1 month ago

Unlike most effects in Magic, Mutate affects the copiable values of a creature. This means that when you Clone (or Quasiduplicate) a mutated creature, the changes from the mutations will be copied too.

A lot of times, people will liken Mutate with Bestow (or Aura in general). This is one of the primary ways that those mechanics differ. There's one important note on this, though. A clone of a Mutated creature won't have the same "Mutate counter" as the original. In other words, triggers that care about "number of times this creature has mutated" (like that of Auspicious Starrix) won't count how many times the copied creature mutated. The Mutation count for the copy starts at zero.

Hope this helps!!

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