Clone

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare
Magic 2013 (M13) Rare
Duel Decks: Venser vs. Koth (DDI) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Onslaught (ONS) Rare
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Clone

Creature — Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

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Clone Discussion

cdkime on Endless killing from the Vampire Assassin...

1 week ago

1: I want to know if copying Etrata, the Silencer would be null/void when Mirror Gallery is in play.

I don't think you are using the words null and void correctly. First, they don't really apply to this situation--you can still field a Clone if doing so would implicate the legend rule. It's not always a great idea, but it would not be a nullity.

So long as Mirror Gallery is in play, you will be able to field a Clone copying Etrata, the Silencer and the original Etrata, the Silencer.

While a Mirror Gallery is in play, Rule 704.5j does not apply(If a player controls two or more legendary permanents with the same name, that player chooses one of them, and the rest are put into their owners’ graveyards. This is called the “legend rule.”).

This means you can have to legends with the same name. A card's name is one of its copiable values, so Clone will have the name Etrata, the Silencer if that is what is being copied. In the absence of Mirror Gallery, the Legend Rule would be implicated, and you would have to send one of these cards to the graveyard.

2: Does [sic] Clone-like cards trigger Mirror Gallery?

Mirror Gallery is not a triggered ability--it is a continuous effect. Cards do not "trigger" Mirror Gallery, its effect occurs so long as Mirror Gallery is in play. Even if there are no permanents that would be subject to the Legend Rule, Mirror Gallery is happily sitting there, modifying the Rule.

3: Do copies of Etrata's effect also count for the number of overall Hit Counters?

I presume you mean

Etrata, the Silencer's kill condition only cares about (1) cards the potentially losing player owns, (2) that have a hit counter on them, and (3) are in exile. If you copy the ability with Strionic Resonator, you will still have the entire ability resolve, which includes the component about an opponent losing the game.

4: What would you recommend for Arcane Laboratory?

Your question is a bit vague. What would I recommend cutting for the copy you are running? What would I recommend to deal with an opponent's copy of arcane laboratory? I presume the first, but that's not clear from your post.

  1. would Arcane Laboratory + Teferi, Mage of Zhalfir + Knowledge Pool be good here? I wonder how it locks down stuff though

Arcane Laboratory + Knowledge Pool locks down an opponent as follows:

Your opponent casts a card--this is their first spell cast that turn. Knowledge Pool causes that card to be exiled. A player can normally choose to cast another card exiled by Knowledge Pool, but, because of Arcane Laboratory, they can only cast one spell per turn. Since they've already cast a spell, and the spell from knowledge pool would be their second spell cast, Arcane Laboratory prevents this casting.

It is important to note, both Arcane Laboratory and Knowledge Pool effect each player--so you are locking yourself out of casting spells as well.

Teferi, Mage of Zhalfir works in a similar way. After casting their first spell, Knowledge Pool triggers. In order for an opponent to cast a spell as a result of Knowledge Pool's trigger, they would have to be able to cast a spell at instant speed. Normally this is not an issue--Knowledge Pool allows sorceries and other sorcery-speed spells to be cast as part of the ability's resolution. However, Teferi, Mage of Zhalfir never allows any spells cast at instant speed, even if it might otherwise be permissible to do so (instants, Miracles, Knowledge Pool. As such, your opponents can not cast spells as part of Knowledge Pool's ability.

  1. Does Mirror Gallery also target Copies of Etrata that are Legendary; if any, or are they just Copy Tokens?

Mirror Gallery does not target, it is a continuous effect, as discussed above.

With the legend rule suppressed by Mirror Gallery, you can have any number of cards named Etrata, the Silencer, be it tokens or Clones.

TypicalTimmy on Card creation challenge

3 weeks ago

MurrSheep I too run a Rakdos Minotaur deck that features Mogis. For a bit I also included Angrath, for the memes. I eventually took him out as he actually slowed down the aggression of the deck.

Minotaur are still my #1 favorite Tribe in all of MTG, with Dragons and Knights at #2, and Warriors (Though they are kind of lackluster), Zombies, and Vampires at #3.

Tribal decks are my favorite archetype to build. I absolutely love the challenge of finding the right cards to make it as solid as possible. I have so many different Tribal decks right now, lol. I actually just bought a Simic Ooze "Tribal" where I play Predator Ooze and Scavenging Ooze and Clone them with Clone, Vizier of Many Faces and Helm of the Host. I also run in there 2-3 Darksteel Juggernaut as added aggression while I build my ranks. I tell you, Helm on Juggernaut is a match made in Heaven <3


On that note, to help out Neheb, the Eternal:

Nar-Ra, Spear of Passion and Rage

Legendary Artifact - Equipment

Equipped creature has haste and first strike.

, : Nar-Ra, Spear of Passion and Rage deals X damage to any target. Activate this only if it is equipped on a creature.

Equip

There are few worthy enough to brandish a weapon of the gods for fear of it being used against them. However, in rare exceptions, that fear is well worth the risk.


El-Nar being Egyptian for "Fire", "Hot", "Flame", etc. And Ra being their God of the Sun and such :)

Same challenge: Make a Legendary card of any type that has good synergy for one of your favorite Legendary Creatures.

Cyberseb on Tetsuko Umezawa Unblockables EDH

3 weeks ago

Elbrus, the Binding Blade  Flip equipped on an unblockable creature guarantee you to get a big ass threat on the board

Cyclonic Rift is A must if you can get it

Vedalken Orrery to flash in any responses

Clone cards like Clone, Clever Impersonator to either copy one of your cards or a threat your opponent have.

Rhadamanthus on Show and Tell and clone/copy ...

3 weeks ago

No, a Clone-style creature being put onto the battlefield with Show and Tell can't copy other objects being put onto the battlefield with that Show and Tell.

The choice for Clever Impersonator and other similar cards is made right before it actually enters the battlefield, otherwise it would enter as a 0/0 and die. This means that in your example, Omniscience isn't yet on the battlefield when it's time for your opponent to choose something to copy. They'll have to choose something else that's already on the battlefield.

BossColten on Can I react to a ...

1 month ago

Scenario: I have Etrata, the Silencer on my field and I cast a Clone and have it enter as a copy of Etrata. Now a state-based action will say okay you have two legends, sac one. Could I then bounce the original Etrata back to my hand before I have to sacrifice one?

TypicalTimmy on Does the game remember with ...

1 month ago

I also like to generally mark which cards are in Exile, because there can be "multiple exile zones" in the game.

At face-value, this is obviously wrong. You don't get two graveyards, two libraries, two hands... same with the exile zone.

However, some cards require specific cards from exile.

Ashiok, Nightmare Weaver is one example, and another is Karn Liberated.

So what happens on the weird off-chance you run both? You need to know who exiled what. A less clunky idea is having out multiple Banisher Priests, say via Clone effects or copy effects ala Helm of the Host.

I discovered this little problem when I built an Esper Control deck that runs both Ashiok, Nightmare Weaver alongside Profane Procession  Flip.

Generally what I like to do is exile the card underneath my permanent that did the work. So if I exile a Glorybringer with my Profane Procession  Flip, I'll ask my opponent if it's okay that I slip GB under my Procession as to recall not only how many times I have used it, but who I used it on. Otherwise, I may end up incorrectly using -X on an illegal target.

I know the question has been answered by some better and more informed users, but I wanted to share some insight into the matter and some ways to advert confusion should you find yourself in a similar situation :)

BotaNickill on Beware MY Child's Wrath! My Gawd!!

2 months ago

Cybersix, check out the updated list if you have a chance. I don't have many of the cards you suggested, but I did fin an Obzedat's Aid and a Clone, Vesuvan Doppelganger and a few other finds that should help. It playtested pretty well today. thanks again for the advice!

theETG on Cosmic Wolves

2 months ago

This looks like a really good first draft! There are a few suggestions I'd like to make.

First, I'm not sure if Riku is the best commander for this deck. He'll make tokens for all of your creatures, but none of those tokens will get to transform. That having been said, you do have a few cards, like Parallel Evolution and Parallel Lives that play well with him. But I think removing the token theme altogether will give you a more streamlined deck. Although you should always run Rite of Replication, imo. In the spirit of keeping with your Blue/Green/Red colors, I'd recommend Surrak Dragonclaw. It's most likely you'll want to win games by getting in with creature damage, and giving everything Trample is a great way to make sure you'll be able to connect your swings. Protecting your creatures from counterspells is a nice little bonus.

I also think you're running too many lands. You should probably only have between 38-42. If you're worried about mana problems, run a few ramp spells, like Cultivate and Explosive Vegetation.

Werewolves are a small tribe, and don't get as much love as other tribes, but there are a few cards that you could add still. Lambholt Elder  Flip, Afflicted Deserter  Flip, Scorned Villager  Flip, Wolfbitten Captive  Flip, and Kessig Forgemaster  Flip would all make welcome (not to mention inexpensive) additions. Since you're running Blue, you could also justify putting in a few more clone creatures like Altered Ego. Check out Phantasmal Image, Quicksilver Gargantuan, and, of course, Clone. There are a number of these kinds of creatures you could include if you're willing to look into them. The best part? If they enter as a copy of a transformed werewolf, if something would cause them to flip back to human, they remain in wolf form instead! Also, consider Alpha Brawl. It's very on theme, and, more importantly, it's really funny.

I'd also recommend adding some answers to your opponent's threats to your deck. You have a couple of ways of dealing with creatures, but against artifacts, token armies, and decks that rely on fliers, you might have a hard time. Check out Ancient Grudge, Vandalblast, Beast Within, Cyclonic Rift, and Blasphemous Act as potential answers, or consider other options you might have.

Also, this is just a footnote, but I'm not quite sure what Bonus Round does for your deck? It only interacts with seven other cards in your current decklist, and of those, only three are really worth spending the extra mana on. I think it's an easy cut.

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