|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
|Magic 2013 (M13)||Rare|
|Duel Decks: Venser vs. Koth (DDI)||Rare|
|2011 Core Set (M11)||Rare|
|2010 Core Set (M10)||Rare|
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Revised Edition (3ED)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Creature — Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Price & Acquistion Set Price Alerts
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1 day ago
Older20, I like the suggestions.
Wound Reflection is pretty great, but I find it pretty expensive. I have not tried it, so I could be totally wrong. I would worry about the hate it would bring, but it could be similar to Duelist's Heritage, leading to hate against the original damage dealer, not my enhancement. The fact that it is opponents instead of players makes it pretty nice.
Mirage Mirror is a card I have been trying to make work in other decks. I had it in my Sente: The Politics and Metaphor of Stones deck for a bit, but it just didn't jive well. I can see it being very versatile in this deck. Clone in Mardu is a really great idea for Aikido. My only hesitation is that it doesn't do anything by itself. I guess the majority of the deck doesn't do anything by itself, so that might not be a problem, but that is my worry. I should try it out.
As for Dawn Charm vs Batwing Brume, I would say it depends on what you need. The modal spell nature of Dawn Charm is really amazing, especially in Mardu. Counterspells in white are the best. Dawn Charm has been in the deck since the beginning, and Batwing Brume earned a place later. That being said, if you need another wincon, and your meta has a decent amount of go-wide decks, Batwing Brume is really quite good. In the end, I would lean Dawn Charm unless your meta is full of tokens, then go Batwing Brume.
StuffyM, the Transmute cards are amazing! Cheap. Modal. Tutor. If you can't get the common tutors, load up on Transmute!
1 week ago
This applies to just about any Clone-type creature. Because they don't explicitly use the term "target", they don't target. The resulting copy effect will even copy said hexproof or shroud ability!
3 weeks ago
Abilities phrased "As ~ enters the battlefield" are replacement effects that modify how a permanent enters the battlefield. They happen immediately.
1 month ago
Needs 3-4 more lands, I think. I'm talking Dismal Backwater, Dimir Guildgate, and gags Submerged Boneyard if nothing else. Better lands than those in no particular order are Dimir Aqueduct, Temple of the False God, Terramorphic Expanse, Myriad Landscape, and Opal Palace.
Also cards you could take out to put those in: Sphinx's Tutelage is better in a card draw based deck than a mill based deck. Maybe it'll get a dozen or so cards every other game, but I don't really think it's quite worth it. Isochron Scepter is good if you can hook it up with one of your half dozen instants that are worth while imprinting with it and it can go infinite w/ Dramatic Reversal and a Sol Ring or something, but I'm not sold. It's an easy two-for-one if an opponent gets rid of it and I feel like there'd be many situations that it's just a dead card in hand if you don't have one of your instants. I've seen how well Tormod's Crypt has worked, but it doesn't do enough to stay in the deck compared to some of your other "graveyard hate" cards. Plus, many of your other cards (literally) get their power from having stuff in your opponent's yard. Evil Twin isn't as bad as he thinks he is. As a removal spell he's slow and I don't see why you need a Clone in here. Body Double is worth it, though because 8/10 times people will have more creatures in their graveyard than on the battlefield against this deck. Disciple of Deceit feels... untrustworthy. If it works, though, by all means keep it. I'm not familiar enough with the deck to know what you would throw away and what you would want to go find. Maybe Crypt Incursion for the sane reason as Toromod's Crypt? Maybe switch it with Profane Memento? Also, maybe Bontu the Glorified could be cut?
Some other cards you could look out for: Altar of the Brood. Mind Sculpt. Siren of the Silent Song (I really like its draw and mill ability). Dinrova Horror, Far / Away, and Reality Shift are underrated removal spells. Also at least two more board wipes. Cyclonic Rift is just as good, if not better, here as it is anywhere else. In Garruk's Wake is pricy, mana-wise, but pretty nice. Nevinyrral's Disk is a classic. Profaner of the Dead works in here. And there are more at least decent black wipes that you could consider playing. And maybe you didn't think of these couple dudes, but they are good for butts and good in general: Disowned Ancestor, Dragon's Eye Savants and the best blocker of all time Fog Bank.
1 month ago
Just thought of a couple more. For control, Roil Elemental. For copy, Vesuvan Doppelganger or Clone. Having a few Roil Elemental's can be devastating to opponents army. Cloning a Doppelganger can give you a constantly flexible and diverse army as the board changes.
1 month ago
Why play Searing Spear when there is Lightning Bolt. Instead of the pretty expensive and useless Rakdos Keyrune I would recommend a playset of Fatal Push (So maybe add fetches). I also don't see the Reason to play Clone. Would play like f.e. 2 Mana Leak and a Fling instead.
Like the idea in general. Hope I could help.
1 month ago
I actually have a deck that is sorta similar called NO! Only I can control the things! that has a lot of Act of Treason and Clone effects. If you're looking for cards like that there are a ton listed there. Also you might want to add some sac outlets like Spawning Pit so that you can sacrifice your opponent's creatures before the turn ends and they get it back.
2 months ago
Some tweaking, was playtesting 1v1 (will do multiplay tomorrow) and while the deck certainly performs close to how it was expected, it still takes too long to kill the opponent with Teferi, Mage of Zhalfir as the biggest creature in the deck.
Cut Eternal Dominion for Bribery. Without any copy effects Epic is too much of a drawback to be worth attempting and adding copy effects would require changing the nature of the deck so its out for a card with basically the same effect at half the mana.
Thran Dynamo out Leyline of Anticipation in. Cutting down to 3, 6+ mana cards (one of them which would destroy the Dynamo) makes dynamo relatively useless when taking the rest of the ramp into consideration. Leyline is just solid utility in any control style deck.
Mold Adder out Draining Whelk in. While its a huge increase in mana spent, this is basically adding another win condition to the deck. Mold Adder isn't bad but without evasion its not all that great either.
Plagiarize out Treachery in. While Plagiarize is potentially very powerful there are many situations especially if you end up in top-deck mode where it is '4 mand draw a card', there are few situations where Treachery simply isn't the best control magic spell.
Clone out Phyrexian Metamorph in. Better card. Devastation Tide out Cyclonic Rift in. Better effect. I'll probably try to fit tide back in in the future but for now I'll settle for swapping it for a better version.
Addendum: I'm toying around with adding Empress Galina but so far it seems like she'd be too slow compared to relying on clone/control magic effects.