Cast Reset only during an opponent's turn after his or her upkeep step.
Untap all lands you control.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
5 months ago
5 months ago
I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).
The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.
You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).
Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.
After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)
Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!
Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.
Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.
10 months ago
Played the deck for reals today. I Crop Rotationed out Lotus Field early ish but it + Utopia Sprawl put awkward limits on my Mana. Sol Ring was pretty bad, since my playgroup treats it as tap for 1 & I needed colors.
Evacuation rebuying Spellseeker into Reset and a lot of big expensive instants was great. The big Finale of Devastation into Earthshaker Giant didn't quite get there (killed one player) but still won.
I think Sol Ring will be coming out & maybe some flashback spells going in to help recover from an empty hand.
1 year ago
Hey ZorkKnight, thanks for the suggestions. I used to run Reality Spasm in here and while it fits the theme and can serve as a decent combo piece (e.g. infinite mana with Reiterate), it was never my go to infinite engine choice so I ended up swapping it at some point - it just felt clunky compared to cards like Reset or Turnabout.
I'm into the proliferate idea with Flux Channeler! Efficient casting cost & bonus points for being a wizard as well. Definitely up for consideration.
1 year ago
You also need ways to reliably tap your commander, you can't always rely on having someone you can safely attack into.
Looking forward to seeing what you'll make of this deck!
1 year ago
1 year ago
Driemer84, Starfield of Nyx is probably going to be on the chopping block for my next rendition. Upon play testing, I need to protect my Jace or Lab-man when I want to go off. So far I’ve run into problems with correctly allocating colored mana with Leyline of Anticipation out, but that can be corrected. I’ve also run into not being able to protect myself from decking out without a win-con. For that I am considering Platinum Angel or something similar along with a couple more counterspells. Reset and Rude Awakening seem like fun answers to me.
2 years ago
@the_unseen89, I like the idea behind the deck - azorius beats via lands. Though if you're looking to recommend this as a cEDH deck, I'd definitely recommend some more optimization, locks & combos to close out the game.
If the best win you have available is as you say - via a 10/10 inkmoth beats then you may want to look at refining the strategy. Some notable cards you could include: Reset , Call to Glory , Energy Arc , To Arms! ; these would allow you to effectively Time Walk your opponents, provided enough of your lands are animated.
With the aim to win/create a lock/use enough disruption by turn four, you definitely could look at Stasis , I'd recommend that in a cEDH environment you look into Mystic Remora and many other format staples. In the description this list features many links to cEDH decks - by viewing these and the descriptions/primers for cEDH decks you'll likely be able to get a stronger understanding as to the differences in play-style and why your deck would likely not be considered "high-power"