Cast Reset only during an opponent's turn after his or her upkeep step.

Untap all lands you control.

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Reset Discussion

Spirits on Mizzix, the Storm EDH

5 months ago

I'm doing a testing cycle with Izzet Guildmage and Nivix Guildmage out. I feel they've eroded in value since Training Grounds came out.

I suspect See the Truth or Mystic Remora will likely become Izzet Guildmage the ability to tutor Izzet Guildmage and Reset is just so high.

Spirits on Mizzix of the Izmagnus

5 months ago

I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).

The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.

I did have a hand with Fork, Reiterate, Increasing Vengeance, which was uncomfortable, but infrequently it happened.

You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).

Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.

Depending on which cards you have, if your looking to cut money Reset isnt' totally necessary since your have Reality Spasm

Curse of the Swine easy cut. Mind's Desire easy cut.

After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)

Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!

Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.

Gilded Lotus or Steady Progress one might argue are too slow, but they didn't play bad in testing, the CMC3 on Steady Progress was annoying though.

Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.

hubatish on Instants & Untaps

10 months ago

Played the deck for reals today. I Crop Rotationed out Lotus Field early ish but it + Utopia Sprawl put awkward limits on my Mana. Sol Ring was pretty bad, since my playgroup treats it as tap for 1 & I needed colors.

Evacuation rebuying Spellseeker into Reset and a lot of big expensive instants was great. The big Finale of Devastation into Earthshaker Giant didn't quite get there (killed one player) but still won.

I think Sol Ring will be coming out & maybe some flashback spells going in to help recover from an empty hand.

Forkbeard on Mizzix of the Izmagnus: Ride the Lightning

1 year ago

Hey ZorkKnight, thanks for the suggestions. I used to run Reality Spasm in here and while it fits the theme and can serve as a decent combo piece (e.g. infinite mana with Reiterate), it was never my go to infinite engine choice so I ended up swapping it at some point - it just felt clunky compared to cards like Reset or Turnabout.

I'm into the proliferate idea with Flux Channeler! Efficient casting cost & bonus points for being a wizard as well. Definitely up for consideration.

Wihito on Storming up a Work, Kalamax's Domain

1 year ago

Good start! Here are some quick suggestions: Mystical Tutor Krosan Grip Veil of Summer Force of Vigor Ral, Storm Conduit Arcane Signet Seedborn Muse Reset Smuggler's Copter

You also need ways to reliably tap your commander, you can't always rely on having someone you can safely attack into.

Looking forward to seeing what you'll make of this deck!

triproberts12 on Mr. Lightning Bolts V.2.0

1 year ago

I mean, if you want to be "Mr. Lightning Bolts" in Izzet, you've gotta have the Lightning Bolt , Reset , Reiterate , Firemind's Foresight combo.

EYEZEEEFF on Estrid Enchantress

1 year ago

Driemer84, Starfield of Nyx is probably going to be on the chopping block for my next rendition. Upon play testing, I need to protect my Jace or Lab-man when I want to go off. So far I’ve run into problems with correctly allocating colored mana with Leyline of Anticipation out, but that can be corrected. I’ve also run into not being able to protect myself from decking out without a win-con. For that I am considering Platinum Angel or something similar along with a couple more counterspells. Reset and Rude Awakening seem like fun answers to me.

CyborgAeon on Commanders by Power Level [EDH Tier List]

2 years ago

@the_unseen89, I like the idea behind the deck - azorius beats via lands. Though if you're looking to recommend this as a cEDH deck, I'd definitely recommend some more optimization, locks & combos to close out the game.

If the best win you have available is as you say - via a 10/10 inkmoth beats then you may want to look at refining the strategy. Some notable cards you could include: Reset , Call to Glory , Energy Arc , To Arms! ; these would allow you to effectively Time Walk your opponents, provided enough of your lands are animated.

With the aim to win/create a lock/use enough disruption by turn four, you definitely could look at Stasis , I'd recommend that in a cEDH environment you look into Mystic Remora and many other format staples. In the description this list features many links to cEDH decks - by viewing these and the descriptions/primers for cEDH decks you'll likely be able to get a stronger understanding as to the differences in play-style and why your deck would likely not be considered "high-power"

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