Elite Spellbinder

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Elite Spellbinder

Creature — Human Cleric

Flying

When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may cast it. A spell cast this way costs more to cast.

SufferFromEDHD on Bouncy Castle

1 year ago

Haven't run Brago in a minute but I noticed you are missing some of the usual suspects

Rishadan Cutpurse or Rishadan Footpad

Elite Spellbinder

Mage's Attendant

Cloud of Faeries

Loran of the Third Path

Venturub on Monowhite Control Clerics

1 year ago

Thanks for your comment and your suggestion. There are many cards I considered, such as Mirror Entity, Elite Spellbinder, Aether Vial (both for its ‘flash’ effect and as a work around for Chalice of the Void), Huatli, the Sun's Heart (for the combo Daru Spiritualist with Shaman en-Kor), maybe Glowrider, some Wasteland and/or Kor Haven

Bur instead of what?

plakjekaas on If white isn't "allowed" to …

1 year ago

I did specify in the end my argument was constructed for Commander, because in 1v1 formats, you don't need to draw cards to win. I play mono white in Standard, and the advantage there is Usher of the Fallen (multiple creatures for just one card), Thalia, Guardian of Thraben (to keep the spell decks honest), Skyclave Apparition (premium removal that leaves a creature), Elite Spellbinder (taxing a spell you don't want to see, great tempo play on a 3/1 with evasion), Luminarch Aspirant (a must-answer creature that will run away with the game if you let it), a single Welcoming Vampire that barely ever loses summoning sickness, because literally every FNM opponent who plays against my deck doesn't want me to draw more, because my battlefield is annoying enough, and then post board, there's Archon of Emeria for when you're opponents are doing all the things and you need them to stop and Guardian of Faith to turn their boardwipes back into a 1 for 1. Practically all creatures have some mana- or card advantage built in without the words "draw a card" or "add a " written on. It's not obvious, but it's how white wins, that's why white is the underdog in commander, no matter how many colorshifted green/blue cards are added in commander to equalize the weaknesses, the good white cards are the nonobvious advantages like Ephemerate on your etb creature which blanks a removal spell on top of retriggering.

I don't really need to draw cards in Standard, it only dilutes the plan of tempoing out your opponent with efficient creatures to spend cards on it, and I'm pretty surprised people structurally kill the 1of Welcoming Vampire over any big Luminarch Aspirant or Elite Spellbinder, even when I threaten lethal next turn if I can remove their blocks.

9-lives on

2 years ago

The inherent randomness of the game is what makes the cards Vexing Devil and Risk Factor difficult to use if I'm searching for moments to take advantage of. What I really want though is something like Sorcerous Spyglass or Elite Spellbinder. I could have sworn I saw an instant or sorcery or enchantment that was Azorius or mono-white or something that allowed me to look at the hand. Anyways, if I can look at their hand, it will make my ability to use my aikido cards even better.

rotimislaw on Final Agony

2 years ago

Wondering if Elite Spellbinder shouldn't be replaced with Paladin Class. What do you think?

JANKYARD_DOG on

2 years ago

Gameplay Update: This build is ticking along quite nicely, even versus the mirror match. Angel of Destiny is a riot though most quit on the first strike trigger for some reason, denying me the janky wincon lol. Lolth, Spider Queen also performs well, so I think I will keep both as a one if for now. Agadeem's Awakening  Flip/Emeria's Call  Flip sadly have only been used as lands as of yet.

Still kinda sad there's no Kor Celebrant here just for the RV/KC synergy but we make do I suppose. Especially considering Cleric of Life's Bond only triggers once per turn. Sorry KC, only so many seats on the train...

I'd love to see some similar builds if any of you follow the WB life gain path so if you care to share, feel free. Also let me know if you decide to try this out and how it goes. Until next time...

Raktim on Dungeon Crawler

2 years ago

As an extra note, LVD actually just put out a video on this deck! Fly seems to be instrumentally useful, so replacing Dungeon Crawler with Elite Spellbinder and Paladin Class with Fly could be great! Also, Precipitous Drop isn't terrible, but it does feel a little lackluster as a -2/-2 and a venture card. I don't really have a suggestion for a replacement for Drop, but otherwise, the rest of the feedback is great, and it seems like the deck has some awesome potential!

https://www.youtube.com/watch?v=93IWYZX0EpI

Raktim on Dungeon Crawler

2 years ago

At first I thought this deck's color pie was all over the place, but I gave it a test run for funsies at it was really fun! If there's any card that hasn't really pulled its weight, Dungeon Crawler and Eccentric Apprentice are somewhat dead cards, as Eccentric Apprentice can only sometimes be useful, and Dungeon Crawler is really slow for the aggro side of this deck. I don't really know any great suggestions of the top of my head, maybe maindeck Elite Spellbinder ? I'm not sure, but I'm loving what you got!

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