Rimewind Taskmage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rimewind Taskmage

Creature — Human Wizard

(1), Tap: You may tap or untap target permanent. Play this ability only if you control four or more snow permanents.

TheMeadiator on "The Dead Shall Walk Til the Last Snowflakes Fall"

8 months ago

Love a good snow deck! For more tappy shenanigans, you might consider Rimewind Taskmage. Another fun one is Heidar, Rimewind Master to boop threats (any permanent!) to your opponent's hand. Combos well with the taskmage! And to make any of your non-snow perms snow type to untap with Jorn, I like Rimefeather Owl. Plus, it's a giant flier. It's been a finisher for me in my snow deck.

Milesfuzz on The (Un)Tappening (Reveka EDH)

3 years ago

Rimewind Taskmage could be a thing if you just make all your basics snow

Phunlife on Stonybrook Railways

3 years ago

Yooooo this deck is sweet. I really like the untapping/tapping shenanigans as a concept. Don't know if you're looking for suggestions, so don't feel compelled to make these changes if you don't want to.

I think you lack some way of protecting your Stonybrook Schoolmaster since you're so dependent on it. Maybe include some counterspells like the OG or Hindering Light?

Judge of Currents seems like a dope sideboard card against Aggro decks in theory, though I don't know how it work in practice. Might require some testing since your board does take a little bit to set up.

I think some redundant way to untap your dudes would help here. Stonybrook Angler is a way to do this, or if you want to move towards a Snow manabase you could play Rimewind Taskmage. Both cards I mentioned are also Wizards, so they get the discount from Stonybrook Banneret.

MTGplayer00 on

4 years ago

I think this is a really original concept for a Pauper resource denial deck. The inclusion of Fade Away I especially like with this kind of setup. That being said, I think there are a few basic things you can do, a few bigger things you can do, and some sideboard shenanigans you can get into to make this deck truly primo.

First, there are a few basic card subs I would make. First off, you can straight up cut Street Wraith for Gitaxian Probe , it just fits better in this deck and does the same thing but strictly better. The other main cards I would sub would be to add in Daze for Force Spike . I was skeptical of Daze 's power over Force Spike at first, but I was converted very soon.

That's it for basic changes, but here are some important structural changes. Firstly, the main problem I see here is keeping your hand full and repeatedly denying resources. I have no idea how competitive your local meta is, but all I can say is that higher-level Pauper is 100% Legacy-Lite, meaning it plays a lot like Legacy. This means lands don't matter that much to the average deck. Many decks are perfectly fine with you keeping them at 3 lands, so the trick is going to be denying multiple lands per turn rather than just playing 1 or 2 bounce spells at best.

So how do we get repeatable effects? Well Capsize is pretty good but also pretty expensive. One way we can do this is to play Snow-Covered Island s and Rimewind Taskmage . You can also add in the artifact lands (and maybe Tumble Magnet ?) to use Vedalken Certarch .

These are really the only halfway decent repeatable land denial cards in this format. Thus card draw is going to be key to drawing some of the one-time denial spells. Without the Pauper fetches (because this is a mono color deck) Preordain is probably your best bet. On top of this, you may want to run Gush to keep your hand full. Trading cards for lands that can just be replayed is not a very sustainable model in the long term, so these powerful draw spells can help you get there.

Finally, as far as finishers go you can run AEthersnipe as just a big boy that gets a blocker out of the way or Stormbound Geist as a flyer that's hard to put down. Canal Courier is also a big body that will net you a bunch of card draw, which will be useful to grind out your opponents.

Finally, in the sideboard, I would run Hydroblast to destroy red decks, Aura Flux to destroy Bogles, and maybe some Foil s to protect your cards from tricky tempo and control decks.

Anyway, I really like this deck, keep working at it!

RoarMaster on Royal Assassin Out of Retirement

5 years ago

Vedalken Certarch But you probs wont have the craft for it.

Rimewind Taskmage But 4 snow may be late to get.

Stonybrook Angler But paying 2 to tap a critter isnt really playable.

LostDragon01 on Stax? In my PDH? It's more likely than you think

6 years ago

Tyrannosaurus_Maximus You welcome!

I still digging more and more cards for myself, so found new every week.For example, i think that Vanishing can be better then Diplomatic Immunity because its

  1. Saves your creature not only from point removal, but from mass destruction such as Innocent Blood
  2. Can totally disable opponents general. Its better then just kill him, because they cant cast it from command zone again.I added Vanishing in my deck Disciple of Deceit - Combos PDH just days ago. I would be glad if you look and leave comment to me too.

I mention some cards, that can be fine for stax, but not sure if fit your deck.

rhystictutor on Hanna, Helm of RIP

7 years ago

Sorry, I looked at this list early in the morning and wasnt paying attention but you could pretty much keep your list if you change the basics and swap Rimewind Taskmage for Fatestitcher

greatdevourer on Ice Mirror (Snow experimental, help wanted)

7 years ago

Overall, I really like your theme and I've been wanting to build a snow themed deck for a while. You've got some great ideas going but there are a couple of small problems as well.

However, your #7, Rimewind Cryomancer + Cover of Winter wont work. The Cryomancer can counter an activated ability. However, cumulative upkeep is a trigger. Keep the Cromancer, she's too good against too many other things. You will have the same problems with the other cumulative upkeep cards as well. If you want to keep the cumulative upkeep creatures, look at Mistmeadow Witch which would allow you to flicker them and reset the upkeep counters.

Your #9, Instead of using Rimewind Taskmage or Squall Drifter to tap your own creature, why not look at Springleaf Drum and Holdout Settlement to accomplish the same goal. Also, the Drum and Settlement can use any creature with summoning sickness to make mana. Another way to go would be to look at something like Aura of Dominion or Viridian Longbow to tap the Centaur Omenreader for an effect instead.

Your #13, the Gelid Shackles is too weak. The table politics aren't strong enough of a tactic to work in your favor.

Your #14, You are correct about Mimic Vat being able to copy a land that died as a creature. But you also have to remember that the land token created by Mimic Vat will get exiled at the next end step.

Your #15, Welcome to the game! One piece of advice I always like to give new players for evaluating a card is this: You have a fixed number of sleeves for that deck. if you draw that card in the middle of a game, will that card make a difference or will you be disappointed drawing that card? If you don't feel that a specific card helps more often than you feel disappointed drawing it, replace that card.

I think the Sakura-Tribe Scout is a bit weak in this deck since you aren't really drawing that many additional cards per turn. This is one of those cards that is nice in the early game, but drawing it mid or late game, it's just a blocker and not very useful.

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