Skyscanner

Skyscanner

Artifact Creature — Thopter

Flying

When Skyscanner enters the battlefield, draw a card.

Latest Decks as Commander

Skyscanner Discussion

Spell_Slam on Ninjas Tribal Dimir

1 year ago

Looks great! Do you have a special rule with your friends to let you use Ninjustu from the Command zone (à la Yuriko, the Tiger's Shadow)? If not, do you just plan on casting it for 4 mana?

Cavern Harpy is a pretty big omission from the deck. It's a cheap and evasive threat that also bounces back your ninjas AND can also return itself to hand for only 1 life, making it near unkillable and completely resetable for more ninja shenanigans.

Do you play in a heavy Blue meta? I think Slither Blade would be slightly better than Merfolk Spy.

Mothdust Changeling also fits the bill as a potentially evasive "ninja" for value.

Withdraw can be a pretty cheeky spell in that you can target on of your creatures with the "Pay 1" ability and essentially get a good ninja reset/tempo spell that can also target two of your opponets' creatures when they are tapped out.

Skyscanner gets you a lot of value like Cloudkin Seer and Pilgrim's Eye.

I get the idea with the adventure creatures, but Smitten Swordmaster seems a bit weak because he has no evasion.

I'm also not a huge fan of Aven Eternal or Daggerdome Imp.

Some of your removal seems slow. You could get your hands on the downgraded Cast Down. Gigadrowse also seems like something you'd want.

pettigrew23 on Itsy Bitsy Teenie Weenies - Subira EDH

1 year ago

Going to suggest Skyscanner as a budget option/cantrip. Simple to get out, has it's own evasion. "Non-threatening" until it's pumped that is...

akselodd on Super budget Flicker EDH ($25)

1 year ago

Thanks for the suggestions PaulMuadDib! I have some thoughts about your suggestions so I'll go through them step by step.

Pierce Strider/Jester's Scepter/Sapphire Charm: Once you have the combo, you should have access to your entire deck. Running cards for the explixit purpose of winning the game means that you are always running the risk of drawing a completely dead card. All current listed win-cons are both good as stand-alone cards but they also have the potential to provide a win-con later.

Skyscanner/Pondering Mage: These cards were previosly in the deck, but I took them out for separete reasons. Skyscanner was cut since most of or flicker/blink cards are single-target and single-use which means, just drawing a card proved to be to inefficient. The exclusion of Pondering Mage was because paying 5 mana for a Ponder was suppremely inefficient and the value that the ponder gained you was lost in how much mana it cost.

Stern Proctor: You are correct that the list is lacking in artifact hate and Stern Proctor might be warranted.

Think Twice: This suggestion I don't get. It is almost never going to be worth returning compared to other blink spells and it doesn't function like a win-con later, unlike Deep Analysis.

Engulf the Shore: You can reasonably expect to have between 2-3 per game. Thusly, this is going to function rather poorly as a boardwipe in the deck.

Azorius Chancery/Sunscorched Desert/Time Wipe: These I simply didn't think of. Especially Sunscorched Desert. They are all going in!

Again, thanks for the suggestions!

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