I got my start playing magic with the purchase of the Starter 1999 2-player starter set, teaching myself how to play, followed by picking up cards from Invasion. I took a hiatus after Champions of Kamigawa, returning to the game late in New Phyrexia (and unfortunately missing my personal favorite sets flavor-wise, Time Spiral and Lorwyn/Shadowmoor).

I'm mostly a casual and EDH player, preferring kitchen table games and Limited events over more competitive settings. My husband's and my collection lacks a lot of power cards because we bulked it up with purchases of common/uncommon lots, so we tend to run a lot of budget decks, with our pet decks getting the lion's share of good rares. I also have a thing for building theme and tribal decks. Every deck on my profile is one I actually have a physical copy of, unless otherwise stated in the deck's description.

Current Pet Decks: Dark Harvest, Soul of Elements, and Angelic Legion.

Current Favorite MtG Artists: Rebecca Guay, Terese Nielsen, Steve Argyle, and John Avon, though several others come close. (Todd Lockwood's Seraph of Dawn , I'm looking at you.)

I've also dabbled in graphic design making custom deckboxes for my decks. I'm willing to send the box template to those interested, or even do the graphic work necessary for the printable box files in exchange for card trades or similar projects.

Please login to comment

You will not have to sacrifice a second land for the copy. Sacrificing the land is an additional cost to cast Harrow . You aren't actually casting the copy that you put on the stack (note the lack of the word "cast" regarding the copy in the Conspire reminder text).

For reference:

  • 706.10. To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isn’t cast and a copy of an activated ability isn’t activated. A copy of a spell or ability copies both the characteristics of the spell or ability and all decisions made for it, including modes, targets, the value of X, and additional or alternative costs. (See rule 601, “Casting Spells.”) Choices that are normally made on resolution are not copied....
October 15, 2019 7:24 p.m.

Regardless of stack ordering.

Jeleva, Nephalia's Scourge 's ability says that "X is the amount of mana spent to cast Jeleva." In Magic terms, the inclusion of Jeleva's name here means "X is the amount of mana spent to cast [this particular game object]."

Each token copy will contain a copy of this ability, but the "Jeleva" they are each referring to is themselves. You don't spend any mana to cast the copies at all, because you don't cast them, you simply create them and they enter the battlefield. Since you spent no mana to cast them, X will be zero.

The order of the stack doesn't affect things at all in this case.

October 13, 2019 12:29 p.m.

Said on If you have ......

#3

The creature's total power and toughness must be 1/1. If a 1/1 creature has any number of +1/+1 counters on it and there isn't an equivalent -X/-X ability in play somewhere that affects it, it will be larger than 1/1 and thus not qualify.

October 12, 2019 7:41 p.m.

Said on If I play ......

#4

Whoops, meant answered. Mistype on my part.

October 12, 2019 7:40 p.m.

Said on If I play ......

#5

Gidgetimer, this thread did actually get posted three times in the Q&A section. It's still visible in the Unanswered section on my screen.

October 12, 2019 12:21 a.m.

Yes, if you use Jace, Telepath Unbound to recast the spell from your graveyard, it would go to your hand instead of exile, unlike with flashback.

From the Gatherer rulings for Jace, Telepath Unbound :

  • The card is exiled only if it’s cast from the graveyard and put back into the graveyard (either by resolving or being countered). If, at any time, the card goes to a hidden zone (such as your hand or your library), the effect loses track of the card. It won’t be exiled, even if that card is put into your graveyard later that turn. (2015-06-22)
October 11, 2019 5:58 p.m.

You will have a board full of creatures. For as long as Sarkhan's ability is active, they are not planeswalkers.

This means you can still activate their loyalty abilities because they don't have to be planeswalkers in order to do so. Ajani, the Greathearted 's second ability will put a +1/+1 counter on each one, but not a loyalty counter because they aren't planeswalkers. It's also important to note that they don't lose loyalty due to damage while they aren't planeswalkers.

From the Gatherer rulings on Sarkhan the Masterless :

  • Once Sarkhan’s first loyalty ability has resolved, each planeswalker you control (including Sarkhan) is no longer a planeswalker for the rest of the turn. They don’t lose any loyalty counters or abilities, and you can still activate their loyalty abilities if you haven’t done so yet this turn. They don’t lose loyalty if they’re dealt damage while they’re not planeswalkers. (2019-05-03)

And from the Rules section on loyalty abilities:

  • 606.3. A player may activate a loyalty ability of a permanent they control any time they have priority and the stack is empty during a main phase of their turn, but only if no player has previously activated a loyalty ability of that permanent that turn.
October 10, 2019 12:29 p.m.

Slight correction to Gidgetimer's second paragraph: commander tax is calculated off of the number of times you've previously cast your commander from the command zone during the game so far. Commander tax does not go up if you cast it from other zones such as your hand.

October 9, 2019 7:35 p.m.

Said on How does Momir ......

#9

In Magic, "play" means "cast if it's a spell or play if it's a land." When Momir Vig, Simic Visionary says "Whenever you play a [color] creature spell," it means when you cast it.

Phantasmal Image doesn't take on the colors of the object it's cloning until it enters the battlefield, after it would have triggered any "when you cast" triggers. When you cast it, it's still just a blue creature spell, and thus will only trigger the second ability on Momir Vig, not the first.

October 9, 2019 3:29 p.m.

Sevinne, the Chronoclasm specifically triggers off of you casting your first instant or sorcery spell from your own graveyard. While Shaman's Trance lets you cast spells from other players' graveyards as though they were in yours, that doesn't actually put them in your graveyard, or make that player's graveyard yours.

So no, spells cast from another player's graveyard using Shaman's Trance will not trigger Sevinne.

October 8, 2019 3:10 p.m.

Well, "can never leave the battlefield" was already incorrect because the Persist creatures could still die (which is leaving the battlefield to go to the graveyard), they'd just also keep coming back due to the counters negating each other.

October 8, 2019 10:25 a.m.

DivineMeme, there's no rule against cloning legendary permanents. The "legend rule" simply says that if you have two or more legendary permanents with the same name, you must choose one to keep and the rest are put into their owners' graveyards.

So I could cast Clone copying Muldrotha, the Gravetide just fine. I would then have two permanents named "Muldrotha, the Gravetide," so game rules would require me to choose one of them to keep and the other would go to my graveyard.

October 8, 2019 10:23 a.m.
  • 122.3. If a permanent has both a +1/+1 counter and a -1/-1 counter on it, N +1/+1 and N -1/-1 counters are removed from it as a state-based action, where N is the smaller of the number of +1/+1 and -1/-1 counters on it.

Basically you remove counters of both types until only one type remains, when it comes to +1/+1 and -1/-1 counters. This is done as a state-based action, so unless there's something killing your creature as it's entering the battlefield (and thus would still have the -1/-1 counter on it), Persist will work to bring it back.

So in your example, Woodfall Primus dies and Persist returns it to the battlefield. Because of Persist, it enters with a -1/-1 counter, but because of Grumgully, the Generous , it also enters with a +1/+1 counter. The next time a player would receive priority, state-based actions are checked and the two counters are removed. If Primus dies after that point, it died without a -1/-1 counter and thus Persist will trigger again. Even if your opponent wants to kill it as soon as possible with a Murder or something, state-based actions will be checked first and Primus will lose the counter before it dies again.

However, if you've got Rendclaw Trow out, and your opponent plays Elesh Norn, Grand Cenobite , Rendclaw dies. Persist returns it to the battlefield with a counter, and Grumgully gives it the other counter. However Elesh Norn's ability is still in effect, killing Rendclaw immediately before state-based actions are checked (Elesh Norn's effect doesn't need to wait for a player to receive priority to affect things). Because state-based actions hadn't yet removed the counters when Rendclaw died, it still had the -1/-1 counter on it and Persist does not trigger.

October 6, 2019 7:17 p.m.

If there is a or in the cost at all, whether or not there are commas or where the symbol falls in the cost, then it is affected by summoning sickness. It doesn't matter if the symbol is first, last, or in the middle.

October 6, 2019 3:09 p.m.

It's also important to note that Champion of Lambholt doesn't have a triggered ability "to make creatures with power less than Champion unblockable."

What it does have is a static ability that makes it so creatures with power less than Champion's can't block creatures you control (but creatures with equal or greater power still can), and a triggered ability to put counters on Champion when other creatures ETB under your control. The ability doesn't make your creatures unblockable, it restricts how your opponent may declare blockers.

But as Yesterday mentioned, it doesn't matter how Champion's power got to whatever value it's at, only what that value is when it's time to declare blockers.

So a Champion with no counters but with Larger Than Life cast on it will be a 5/5. This means when it's time for your opponent to declare blockers, anything they have with power 4 or less can't block any of your creatures, but any creatures they have with power 5 or greater still can.

October 5, 2019 2:51 p.m.

Said on If I play ......

#16

"Each other player" means "Each player other than the one under whose control Hunted Wumpus enters the battlefield." Since it entered under your control, you do not get to put an additional creature onto the battlefield.

If you were meant to put an additional creature onto the battlefield, it would read "each player" rather than "each other player."

October 4, 2019 8:16 p.m.

Said on If I play ......

#17

"Each other player" means "Each player other than the one under whose control Hunted Wumpus enters the battlefield." Since it entered under your control, you do not get to put an additional creature onto the battlefield.

If you were meant to put an additional creature onto the battlefield, it would read "each player" rather than "each other player."

October 4, 2019 8:16 p.m.

Please link cards using double square brackets to make it easier to understand the question.

[[Saffi Eriksdotter]], [[Gerrard, Weatherlight Hero]]

Saffi Eriksdotter , Gerrard, Weatherlight Hero

This combo works. The way to make sure it works out the way you want is this:

  • You must sacrifice Saffi Eriksdotter while Gerrard is still on the battlefield. Target Gerrard.

  • Gerrard, Weatherlight Hero dies, triggering both its ability and the delayed triggered ability created by Saffi's activated ability. You control both triggers, so you put them on the stack in any order you choose.

  • You want to stack the triggers so that the Saffi trigger resolves first. This will return Gerrad to the battlefield.

  • When the Gerrard trigger resolves, Gerrard is no longer in the graveyard and thus isn't exiled, but the rest of the ability will still do as much as it can since the ability doesn't rely on him being exiled in order to do its thing. All artifacts and creatures that were put in the graveyard so far this turn are returned to the battlefield, including Saffi.

  • Repeat.

October 4, 2019 1:35 a.m.

Said on Can I add ......

#19

Unfortunately you can't target Stonecoil Serpent with the Ezuri, Claw of Progress trigger due to that "protection from multicolored" ability. Ezuri is multicolored and the source of the targeting ability, and thus protection applies here.

October 3, 2019 11:15 p.m.

Said on If Nicol bolas ......

#20

The damage will not be prevented.

  • 400.7. An object that moves from one zone to another becomes a new object with no memory of, or relation to, its previous existence.

The transform ability of Nicol Bolas, the Ravager  Flip exiles the card before transforming it, in order to facilitate the planeswalker side actually receiving loyalty counters so that it isn't immediately sent to the graveyard. Exiling is a zone change, and because of this, Nicol Bolas, the Arisen has no memory of its previous existence, including being the permanent that Kiora, the Crashing Wave prevented the damage of.

While there are nine exceptions to the rule I quoted, none of them cover a DFC that transforms into a planeswalker.

dingusdingo's quoted rule applies to DFCs that transform without being exiled (because they do not leave the battlefield in order to transform). Bolas and the five DFC planeswalkers from Magic Origins are exiled as part of the transformation ability.

October 3, 2019 1:50 a.m.

Friends

leachShadrachAnki

Followers

ShadrachAnki

Decks

Soul of Elements

Commander / EDH Kogarashi

SCORE: 4 | 4 COMMENTS | 1313 VIEWS | IN 5 FOLDERS

Wealth of Imagination

Commander / EDH Kogarashi

SCORE: 2 | 6 COMMENTS | 92 VIEWS | IN 1 FOLDER

Graveborne

Commander / EDH Kogarashi

SCORE: 4 | 5 COMMENTS | 1097 VIEWS | IN 3 FOLDERS

Plague of Rats

Commander / EDH Kogarashi

2 COMMENTS | 101 VIEWS | IN 1 FOLDER

Dark Harvest

Commander / EDH Kogarashi

SCORE: 4 | 5 COMMENTS | 1226 VIEWS | IN 4 FOLDERS

Undying Evil

Casual Kogarashi

SCORE: 4 | 5 COMMENTS | 1115 VIEWS | IN 1 FOLDER

Angelic Legion

Casual Kogarashi

SCORE: 1 | 7 COMMENTS | 1777 VIEWS | IN 1 FOLDER

Death From Above

Commander / EDH Kogarashi

17 VIEWS | IN 1 FOLDER

Finished Decks 13
Prototype Decks 1
Drafts 0
Playing since Starter 1999
Avg. deck rating 3.17
T/O Rank 17
Helper Rank 94
Favorite formats Pre-release, Commander / EDH, Planechase, Pauper, Casual, Limited
Good Card Suggestions 3
Venues Dragon Star Hobbies
Last activity 34 minutes
Joined 6 years