Inclusions
Rest in Peace
One of the best hate pieces in the game. This card is great for hosting opposing graveyard strategies, especially Hulk and Gitrog. This card has antisynergy with a couple of other cards in the deck but generally that risk is more than worth the reward. Being able to drop this and virtually ignore one or two other decks at the table while you develop your own game plan is invaluable. If your meta plays with a bunch of other RIP decks like najeela or hatebear strategies you can swap this for a more meta pertinent card like Pyroclasm.
Suppression Field
This card is extremely potent against a lot of decks and can be a huge tempo swing in a lot of matchups. Though it does hurt some of our lines it hurts others quite a bit more.
Cursed Totem
A slam dunk in the current meta and one of the best reasons to play Sans-G.
Narset, Parter of Veils
A planeswalker? IN MY cEDH?! In all seriousness this card is solid when played correctly. With Kraum on board she is easy to protect and acts as a one-sided stax piece akin to Notion Thief, though not nearly as powerful. In a pinch she can help you dig for interaction or a tutor. She can also act as a wheel payoff that leaves your opponents with only one card in hand.
Smothering Tithe
In case you hadn’t already heard this card is a house. By itself it generates enough mana to win the game if people don’t play around it. If you can combine it with a wheel you will generate 28 Lotus Petals which often can set up a win attempt on the spot.
Praetor's Grasp
This card is extremely versatile. Pulling a Gilded Drake or Notion Thief from an opponents deck is pretty good or you can grab a Mystic Remora if those aren’t good targets. It can also grab a Laboratory Maniac if your other win conditions got exiled for whatever reason (which is how I took my second game in the Timetwisted Tourney!).
Gamble
In a list that draws so many cards it’s like an Imperial Seal. I try to cast this when I have 9 or more cards in hand. It’s also amazing post-Naus.
Blinkmoth Nexus
A cheap flying body to swing with Tymna or Divergent fodder. Enough said. Colorless mana sometimes hurts but it’s worth the trade off and the primary reason other utility lands are not slotted.
Legacy's Allure
A spicy rattlesnake and Divergent fodder. This will sometimes deter opponents from attacking you and often completely hose commander-reliant decks if the counters get high enough. It is also a solid layer of protection against some Hulk piles.
Beckon Apparition
Flying body for Tymna, Divergent fodder, and interaction for Gitrog and other graveyard based strategies.
Smuggler's Copter
This card is an okay draw engine that doubles as divergent fodder. Might not be good enough but it is serving its purpose for now.
Winds of Change
A 1cmc wheel is great for enabling cheaper combos and it can sometimes be used for disruption if you correctly read your opponents.
Considerations and Notable Exclusions
Ashiok, Dream Render
This card was tested for quite a while and is great against decks like Gitrog and Hulk. It can be a bit narrow and sometimes doesn’t come down early enough to make a difference which is why it was cut.
Notion Thief + Spellseeker or Whirlpool Warrior
The other two Divergent piles in the running. Thief layers much better with the wheel synergies but the win is less deterministic, the WW pile means we need to cut Cursed Totem, and the Spellseeker pile means we can’t win at instant speed.
Not Forgotten
If Beckon Apparition is too narrow for your meta this is a reasonable substitute.
Abrade
If you play against Null Rod or Collector Ouphe you probably need to slot this card.
Rule of Law
This card can be a bit difficult to play around but generally we can win through it with a bit of patience. It’s a great include if your meta includes Food Chain.
Blood Moon
Swapping in a few basics/snow-covered basics can enable you to run blood moon reasonably well. Sometimes this card can be kingmakey or not very useful into a blind meta where you might face mono-colored decks which is why this card was cut.
Pyroclasm
This and other additional wipes are worth consideration if you face a lot of Najeela, the Blade-Blossom or other creature reliant strategies.
Swords to Plowshares
If you find yourself needing more spot removal due to spoopy commanders this is a good include.
Vandalblast
If your meta is more artifact heavy and less creature heavy this is an easy swap for Rolling Earthquake.
Plunge into Darkness
A solid spell for digging but using it to its full power can be a bit sketchy in this list. Exiling one of your divergent targets puts you pretty far behind. It is a house for consult lines though so it's a fair choice.
Necropotence
This can be swapped for Suppression Field if you find yourself needing more gas. It was cut to include the aforementioned hate piece. I rarely liked dropping this because it makes you public enemy number one and was not an “I win button” like it is in a lot of other lists.
Counterbalance
This is a reasonable include for grindier metas. The floor can be a bit low which is why it is not in the main board.
Scroll Rack
Depending on the divergent pile you pick this card can be a bit more valuable but ultimately the antisynergy with Suppression Field and the inclusion of Timetwister makes this unnecessary. If you are on a budget it is probably necessary though.