Winds of Change

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Winds of Change

Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Andramalech on The Mind-Razing Monarch

3 months ago

Necramus in terms of original commanders, this guy takes the cake for me. I'll always enjoy the truly wizard-like philosophy of "I didn't ask about your Rhystic Study, I didn't ask about your Smothering Tithe, I said Winds of Change." Let's throw it all in a pile and douse it with kerosene, then ignite a blunt with a sparkler that's stuck in a twizzler like a limp candy wand. It's time to get wild.

jethstriker on Need help to make the …

4 months ago

This deck is a pain to deal with if you're piloting a Xerox shell, haha. Some of my thoughts:

ChaosJester on Need help to make the …

4 months ago

I am about to receive my forth Chains of Mephistopheles and would like to transport that 93/94 Old School archetype to the legacy format and want to adapt it more or less to the current meta without removing the Winds of Change shell from that deck.

The deck does not have to be highly competitive. I just want to play it mostly in my LGS or smaller tournaments for fun.

I would appreciate it, if the Legacy community here could help me by improving this unique deck.

Thank you very much!

This is the deck for now: Legacy Winds of Chains

Divine_talos939 on chandra tribal

8 months ago

consider Winds of Changefoil and The Chain Veil ?? also take out Rings of Brighthearth, is slo.

Caerwyn on Should I Keep Font of …

8 months ago

I would cut Font of Mythos, Howling Mine, Master of the Feast and Temple Bell - not one of those cards does enough to win you the game. Forced Fruition is a trap also - it usually reads "let them combo off by giving them every card they need to win on a single turn, without being able to do enough damage to stop them."

Nekusar works best when he is hyper explosive, tossing mass damage on the field through wheels. Instead of wasting your time with these small, incremental damage, you really should be looking to add Dark Deal, Windfall, Winds of Changefoil. Whispering Madness, etc. Teferi's Puzzle Box is another high impact card that should be a must-include. Phyresis, Glistening Oil, and other ways to confer Infect will drastically will increase your odds of winning. Cards like Curiosity add huge card advantage. And auras like Helm of the Ghastlord and Sigil of Sleep can use Nekusar to help lock out opponents.

Cut the lifegain cards like Ivory Tower and Elixir of Immortality, as well as combat-focused cards like Akroma's Memorial. None of those do anything for your actual gameplan.

You also could stand to get your average mana cost down. Seizan, Perverter of Truth, for example, is synergistic, but five mana is steep and the card slot would be better off as a wheel.

Zeddicuus on "You've Heard of Chaos Theory?"

1 year ago

I was working in a very similar concept with this same character. Have you considered Winds of Change or Windfall? That butterfly effect has to happen somehow haha

Caerwyn on

2 years ago

I would recommend cutting Howling Mine, Temple Bell, Fevered Visions, Dictate of Kruphix, Lore Broker - though it might look like "drawing more cards = win faster", they actually end up hurting you more than they help. Nekusar's biggest problem is that he gives your enemies plenty of opportunities to draw the cards they need to win--these cards only do small amounts of damage (and even then, only if you have other pieces on the board) while giving your opponents huge amounts of card advantage. That furthers their victory more than it furthers your own and ends up hurting more than it helps.

Instead, focus on cards that inflict massive amounts of draw simultaneously - Teferi's Puzzle Box, Dark Deal, Windfall, Winds of Change, and similar cards.

The_Biking_Viking on Mono Red Mid Range CEDH

2 years ago

Think you need some more card draw. Faithless Looting Winds of Change Wheel of Fortune Wheel of Misfortune Also these could be good includes Abrade Walking Ballista Splinter Twin. Maybe some of the rituals for fast mana if that becomes an issue Pyretic Ritual Seething Song

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