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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Demon
Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs.
4 months ago
Rocketman988 thanks so much! I had a busy couple of weeks so am only just getting to digest everything you've suggested. This is fantastic, thank you again!
Originally I had most of the devil token sorceries you suggested, then I took them out for a similar reason to something we've talked about in your deck's discussions with big demons: it has to be able do something other than be a body. Burn Down the House was the only one that made sense after that, but I think now the deck is at the point where I don't have enough tokens. It's the bad middle ground between how you've built yours, where you're expecting a small board state, and how I was originally planning to go wide and sac things without disrupting my board state. So, you're right as always, I'll put those back in the deck. I had never heard of Carrion, that card is perfect! I love Wand of Orcus, it's in my zombie deck; I think I kept it out of this one because of some idea of theme (that it's devils serving demons), but I literally have Orcus in the deck and he's allowed to play with his wand.
You did break my heart a little bit with the Strionic Resonator news, it was there either as an insurance policy (whether I get to deal damage or not, you're going to sacrifice your permanents), or as a way to share the love and have everyone sac things. Now that I know it doesn't work that way, it's kind of a relief, it opens up space for more cards that lean into the deck's main strategies/more protection for the key pieces.
That's kinda the big issue, I have so many demon strategies I want to play, I have two demon decks, and even then a lot of things don't fit in either. It's the issue with every deckbuilding process, cool cards that don't lend to your main strategy. Originally I had the deck full of possibly inefficient cards with flashback costs to synergize with Lord of the Forsaken, because I wanted to do something similar to what your deck does with Treasonous Ogre (not a demon, so I'm iffy about putting it in this one), Doom Whisperer, and Repay in Kind. That enters life manipulation territory, which my other demon deck focuses on more, but then I can't use Cut / Ribbons because that deck is mono black. Similarly, your Hellcarver Demon combos are some of the coolest bits of synergy I've ever seen, but again it feels like it fits better thematically in my other deck, but yours benefit greatly from having access to extra combats and haste. I've been deciding whether a Pestilence Demon + Shriveling Rot play fits better in this deck or the other, currently it's in the other one because that deck was starting to get boring (ramp, ramp, ramp, ramp, cast Razaketh, the Foulblooded, tutor, tutor, you lose half your life, you lose that much life again. I win). It sounds like I'm going to look closely at both decks and do whatever rebuilding I need to do.
I just bought a box of Commander Masters, so I've spent the weekend upgrading 4 other decks. Today can be Daddy Rakdos day, I'll keep this thread updated as I do it
4 months ago
In addition to the low average CMC of the deck, the deck runs the following 17 non-land cards to satisfy its mana requirements: Jeweled Lotus, Mana Crypt, Sol Ring, Dockside Extortionist, Dream Devourer, Hellcarver Demon, Herald of Slaanesh, Rakdos, Lord of Riots, The Balrog of Moria, Treasonous Ogre, Burnt Offering, Cabal Ritual, Dark Ritual, Sacrifice, Songs of the Damned, Jeska's Will, and Seize the Spotlight.
Because many of the effects are single use or sacrificed to Rakdos, we also run 22 cards that can find or draw the above cards in addition to more lands: Burning-Rune Demon, Doom Whisperer, Immersturm Raider, Rune-Scarred Demon, Varragoth, Bloodsky Sire, Villis, Broker of Blood, Demonic Consultation, Entomb, Thrill of Possibility, Valakut Awakening Flip, Buried Alive, Cathartic Reunion, Demonic Tutor, Doomsday, Faithless Looting, Jeska's Will, Mizzix's Mastery, Reforge the Soul, Seize the Spotlight, Wheel of Fortune, Wheel of Misfortune, and Liliana's Contract.
1 year ago
Dazard Excellent questions. In an ideal situation i can set myself nicely to have heavy beaters such as Blightsteel Colossus early into the game and infect people to death, otherwise i can try and set it up where i gift Leveler to people in response to them drawing cards (in commander everyone uses card draw spells) and then use one of my removals or hopefully if i set up correctly Avatar of Woe to keep destroying leveler so it goes to my yard instead of exile at the end step and keep using leveler. The deck needs careful piloting i think, so you know what to give to who like giving someone Hellcarver Demon to destroy their shit. I don't have infinite combos yet in the deck, not sure if i need them, other than that i believe you win by setting yourself up nicely and fast, let your opponents kill each other and whoever remains beat him down with infect. I will be updating this deck as i keep playing it and i will get more info on the best way to win with it. Good luck on your deck build can't wait to see it.
2 years ago
I'd also like to add that Mythic rares aren't always good. Sometime Mythic rares are rule bending cards. Or some groundbreaking design. For instance Hellcarver Demon is a bad card, but breaks or bends the rules of magic. Omniscience is an example of a powerful card, so its Mythic rare. Then there's the cards that get a special treatment. With cards like Zuran Orb. It is an uncommon in every set except from the Vault relics. in That set its a Mythic rare.
2 years ago
Fain is a bit slow and durdley, but if you like it, then no worries. Hellcarver is... very high risk for minimal reward. I think Hellcarver is better suited in 1v1 formats like Modern. Depending on your playgroup, I imagine most people would let you roll the dice on Hellcarver's trigger, which can likely leave you without a hand or board state after.
If you're interested, check out my Prosper deck!
3 years ago
ihazpie it is because when proteus staff is used on the demon he will re-enter the battlefield, thus giving him summoning sickness (if he didn't have it already). In situations where he does not have summoning sickness already, you can activate and target a man-land to reveal then stack your entire deck in an order of your choosing before proceeding directly to combat with Hellcarver Demon
3 years ago
Hey burferking, the only combo I had listed publicly was this one:
All of this is to win with Barren Glory. A jank wincon that I enjoy :P
burferking on blfngl
3 years ago
Hello, I was curious about your combos with Hellcarver Demon, but I think you removed the deck containing them. Can you explain to me how they work?