Glittering Wish

Glittering Wish


You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.

Latest Decks as Commander

Glittering Wish Discussion

nbarry223 on Glittering Company

3 weeks ago

I suggested Manamorphose because you can use the mountain aspect of Blood Moon and pay to get any two colors you want, without losing card advantage. It does conflict with Collected Company a bit because of the fact that it isn't a creature, but other than that it is fairly solid.

For example, you can save a Manamorphose in hand and your turn after the Blood Moon resolves, you can play Manamorphose + Skyclave Apparition without needing a single white manasource, since you can filter your red mana into what you need.

You can even go Manamorphose into Collected Company or Birds of Paradise and further your boardstate and ignore the moon. Heck even Glittering Wish into Impromptu Raid seems viable after Manamorphose because you can then use your red mana to further your strategy potentially.

the only other suggestion I would have is Destructive Revelry in the sideboard, but that would only be useful strictly in the Blood Moon matchup, which is why I don't really see it as a serious option.

JacobAGrossman on Glittering Company

3 weeks ago

Well, good morning, nbarry223 and zapyourtumor! You are both pulling on my heart strings with this Blood Moon talk. That card still gives me horrible flashbacks haha. It is still one of the decks biggest problems, and especially with Urza's Saga for some reason not being banned yet, it's presence is bigger than ever. For the most part, I do okay just making sure I have a basic and a fetch in the first few hands, so I'm good to cast whatever I need, generally speaking. Skyclave Apparition is my best main board answer for sure, and if I'm in a position where I can Glittering Wish for Abrupt Decay, I'm probably able to just play around it. And that's what I try to do, really, especially with insistence on four basics, is just play around it. There have been awkward things I've done in the past, like Harmonic Sliver, if I just have G and W and can Wish, but it never really feels right. Always a constant battle with that card.

Manamorphose doesn't really feel right, either, it would still have the same problem as everything else. I would need at least two mana, from non basic lands, and multiple spells that work with each other.

All of those other suggested creatures are badass for sure, but they only target artifacts or enchantments. Skyclave Apparition is a main board mainstay because it can target anything, and they don't get it back.

The situation is rather complicated to say the least, and am definitely open to figuring out if there's an answer out there :D

Ammonzy on General Ferrous Midrange [Modern 5c GoodStuff]

1 month ago


Awesome idea, Glittering Wish may be better than the Tidehollow Sculler so definitely worth experimenting. Thank you

nbarry223 on General Ferrous Midrange [Modern 5c GoodStuff]

1 month ago

Have you considered Glittering Wish for your flexslots? It would give you access to a lot of your silver bullet hate game one, although at an increased cost. In games 2/3 you can always side out the wishes for their targets.

JacobAGrossman on Glittering Company

4 months ago

Absolutely! It actually does exceedingly well. The decks usually function at a tournament level of consistency with 4 CoCos and 4 of another spell, albeit Finale of Devastation , Eldritch Evolution , Postmortem Lunge , or whatever it is. Even though it is riskier to add in 4 more spells with the wishes, it is still so worth it to have them in the deck. The Glittering Wish es are obviously core, and win the game whenever they come around. Sure, a Collected Company could hit a Wish and fizzle, but it could also do the same with any of my remaining lands, or the other 3 CoCos. You gotta spend money if you wanna make money!

JacobAGrossman on Glittering Company

4 months ago

Hey, dichia, thanks for the comments! And, actually, those are some great suggestions. Rogue's Passage would actually be perfect for the deck, the problem is actually just it's first ability. This deck is so color sensitive, its mana needs to be exactly right, early on. The problem with lands that tap for colorless mana is try end up making it way too difficult to cast things like Glittering Wish or Chord of Calling as early as I need to. Otherwise, there would be a bunch of different lands I would be using as well. If they ever make an ability like that on something that taps for green, white, or black, I'm all in.

In regards to your next suggestion, I hadn't even thought about that one! That's going in right away :D

And for your third one, it's a Heartbreaker. I would love to be able to cast things that cost 5 and up off the side from a Wish, but it just gets too steep. I have tried many an expensive sideboard card in the past, and I find it is generally better to try and stick with the 3 mana and under threshold that I've set up in the main deck as well.

Really appreciate you taking the time to read and comment. Am excited for the new card, and looking forward to watching out for new lands being printed in the future!

TriusMalarky on Bring in from outside the …

5 months ago

Sounds like he's playing a bit of a control list. If he's doing that, just take a traditional anti-control strategy. There's really not a Rest in Peace that works for this specific thing, but that's not a problem, because I'm assuming he's using Mastermind's Acquisition in particular(there aren't really any other cards outside Glittering Wish that do the SB tutoring for creatures).

Mind Rot effects are pretty good, Duress is probably worth it, then any creature with hexproof is probably worth it. Or anything that says "can't be countered" in this case, like Mistcutter Hydra .

JacobAGrossman on Glittering Company

10 months ago

Hey, Ursaromg! I can definitely do that :D. What I've begun to notice in the deck, is it can be helpful to have a baddie on the board every now and again, because sometimes the combo does end up getting broken up too much by control, especially in game 1. Steel Leaf Champion is super annoying to deal with, and is well worth it's mana cost for how much of a threat it is the moment it lands. Gives me enough of a reprieve to get to the combo, or can just win on it's own sometimes.

Same with Polukranos, Unchained. Sometimes, by the time I get a Glittering Wish, I have nothing going on the board. Being able to reach for a big bad with a Wish has become a move I realize I need, and Treasured Find wasn't really the power bomb that I thought it was. I changed that slot from passive to aggressive, and it has been awesome. Polukranos, Unchained can exist as a giant body on the board not once but twice. But also, if I've gotten behind in creature power, it can sweep the whole board, not one but twice.

Skyclave Apparition is the card I've always been looking for in this deck. I have tried so many less versions of what this can can do, with things like Leonin Relic-Warder, Kitesail Freebooter, Tidehollow Sculler, and Fairgrounds Warden. None of them end up being that particularly effective, because the opponent gets their card right back most of the time. Skyclave Apparition doesn't give them their stuff back ever, and is more like Spell Queller or Thought-Knot Seer, which are amazing. Skyclave is so good it is being used across all formats. It can get rid of any threat on the board, from creature, to artifact, to planeswalker, or enchantment. That token isn't much to worry about either with the amount of creatures I play throughout the game. Plus, it's only 4/4 at the most.

Fiend Artisan is an all-star. Just like Ggoyf, I wait until I have 3 creatures in the graveyard until I first play him, so he can survive the initial Bolt. Its ability reigns supreme as Birthing Pod on a stick, which is incredibly useful after it survives its summoning sickness. Plus, the passive ability triggers Rhonas the Indomitable, it can be tapped for Chord of Calling, it's never not useful.

I've always had an eye on Voice of Resurgence, since it was first printed. But it seems better as a set of 4, and I don't have room for that at this point. Plus, just a little bit underpowered compared to cards like Kambal, Consul of Allocation, Vexing Shusher, and Grand Abolisher, which tingle my giblets just a bit more.

Thanks for asking! I really appreciate you and others having kept up with and encouraged me over all this years, it's definitely what helps keep this deck firmly my favorite deck in all of Magic.

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