
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rekindled Flame
Sorcery
Rekindled Flame deals 4 damage to target creature or player.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.








griffstick on Spells that come back
3 years ago
- Archangel's Light
- Seasons Past
- Reach of Branches
- Spit Flame
- Repeating Barrage
- Rekindled Flame
- Hammer of Bogardan
- Grim Reminder
- Whiteout
- Sosuke's Summons
- Krovikan Rot
- Darkblast
- Unconventional Tactics
- Summon the School
- Shenanigans
- Icefall
- Grim Harvest
- Death of a Thousand Stings
- Reality Scramble
- Throes of Chaos
- Petals of Insight
- Redeem the Lost
- Waves of Aggression
- Call the Skybreaker
- Spitting Image
- Worm Harvest
- Glamerdye
- Savage Conception
- Syphon Life
- Monstrify
- Flame Jab
- Raven's Crime
- Oona's Grace
- Cenn's Enlistment
That's all I got for now.
Stardragon on Looking for Win cons and …
6 years ago
All the cards pskinn01 says are great here are some more
Mission Briefing - basically give you a Scry 2 (in a different form) and flashback for any instant or sorcery
Turn to Frog - Great way to get rid of those annoying 10 power or 12 toughness creatures or those that are indestructible. Plus just being able to things into frogs are fun
Deep Freeze - Similar to Turn to Frog but it becomes a 0/4 wall instread of a 0/1 frog however it until the aura leaves the creature instead of until the end of the turn
The Mirari Conjecture Ik its not an instant or sorcery but it really good two flashback and a copyinstant or sorcery spell as actually won me games
Summary Dismissal - Board wipe for Blue
Mystic Confluence - Great Utility
Sinister Sabotage - Counterspell with Scry 1 (in a different form) sure why not?
Cryptic Command - Again Nice Utility
Frantic Search - A free draw power card
Disallow - An extremely powerful counter spell
Kira, Great Glass-Spinner - Not a instant, sorcery or wizard but free counter once each turn per creature yes please.
Aether Gale - a different version of Cyclonic Rift many forgot about this card
Rewind - A free counter spell
Counterspell -Every blue deck has it
Mana Drain -If you have it or can afford/willing to buy cough up the money for it.
Pull from Tomorrow -My favorite draw spell
As Foretold - A slower Omniscience actually wont draw you as much aggro as fast
Omniscience - Play whatever you want for free with no drawbacks other than the big target your painting on your back
Starstorm , Star of Extinction , Anger of the Gods or Hour of Devastation - All great Red board wipes
Burn from Within - Deals with pesky indestructible
Keranos, God of Storms - Again not a Instant, Sorcery or wizard but a potentially free Lightning Bolt each turn why not?
Thousand-Year Storm - same as the last effect of The Mirari Conjecture only it stays around
Blastfire Bolt - 5 damage and equipment destruction
Chemister's Trick - Could save your life if backed into a corner or could back your opponent in one.
Countervailing Winds - If you have a lot of cheap cards that makes this card super nice but i would save this card for the opponents big play as the opponent either loses the card or has to waste the rest of their to save it leaving you able to counter attack next if you survive.
Fissure and Crush -Red kills spells
Firemind's Foresight - Search spell for instants or sorcery spells
Hornswoggle and Spell Swindle - Counterspells that give you one time mana dorks yes
Apex of Power a Free cast cards from exile card
Banefire damage that can't be prevented sure
Bonfire of the Damned , Burn at the Stake and Devil's Play -Personal favorites of mine
By Force - a great artifact kill spell
Crack the Earth - well you get hit as well is a quick way to get rid of a pesky card
Rekindled Flame - A burn spell that can potentially come back over ad over again
Reforge the Soul - Need a new hand?
And many more but i don't want this to get to bloated (maybe to late for that.) so i'll end it here. hope these help
aef823 on
Grixis (mostly) Toolbox (probably)
6 years ago
Darth_Savage While Phyrexian Obliterator might not be hard to work around, the problem is that it isn't the only things I have to work around.
While taking a 2 to the face because of Eidolon isn't much, taking 2 after a 10 damage combo due to Monastery Swiftspear Prowess + multiple spell shenanigans and could be the difference between winning or losing.
But you are right about Vengeful Pharaoh it's a dead card considering getting 3 of the same mana is hard for a tri color deck.
My point for my deck right now is to figure out answers for all the current deck archetypes, without sacrificing card economy. Hence everything being useable from the graveyard.
Like for example, against milling Ratchet Bomb for Leyline of the Void removal, or if that fails, just keep casting Nexus of Fate.
Against burn decks Sun Droplet to discourage burns until they can "burst me to death," and either damaging myself via Rekindled Flame if I have two sun droplets, prepping Ratchet Bomb for the inevitable Eidolon/Bedlam Reveler, or just gum them for life with Vault Skirge, forcing them to waste a spell on it.
Ulamog is there as both a failsafe against dredging myself to death, and a probable win condition.
There's also the synergy with Lost Vale and Vesuva, that form of mana ramping is pretty hard to pass up.
lagotripha on
6 years ago
I really like this list.
Have you tested Akuta, Born of Ash? He doesn't see much in other dredge variants, but this is one of those lists that might reallly like the extra lands in yard and consistantly should have cards in hand. Empty the Catacombs/Shadow of the Grave and the like seems interesting for a keld/Conflagrate combo kill, but I can't think of anything that will make it reliable enough.
Grim Reminder and your own graveyard hate in the side seems like an interesting option. A one of Rekindled Flame is interesting but not amazing. And then its back to the traditional Raven's Crime, although Flame Jab is also an option.
Ammo37 on
Riku
7 years ago
Add:Rabid Bite, Radha, Heir to Keld, Radiant Flames, Rageblood Shaman, Raging Kavu, Raging Regisaur, Rakka Mar, Ral Zarek, Rampaging Ferocidon, Ranging Raptors, Raptor Hatchling, Rapid Hybridization, Rattlechains, Ravenous Daggertooth, Ray of Command, Razorfin Hunter, Reach of Branches, Realms Uncharted, Ramunap Excavator, Reckless Bushwhacker, Reforge the Soul, Regisaur Alpha, Rekindled Flame, Repeating Barrage, Resilient Khenra, Rhonas's Monument, Riddleform, Ridgescale Tusker, Riding the Dilu Horse, Rings of Brighthearth, Ripjaw Raptor, Rishkar, Peema Renegade, Roaring Primadox, Rush of Blood, Ryusei, the Falling Star.
Lands:Rogue's Passage, Islandx5, Forestx5, Mountainx5
Cuts:Rite of Passage, Rhystic Deluge, Root Elemental, River Serpent, Renegade Doppelganger, Reality Smasher, Ruination, Ring of Immortals, Rush of Ice, Rushing River, Rites of Refusal, Resuscitate, Reset, Read the Runes, Regenerate, Rampaging Hippo, Reach Through Mists, Relentless Assault, Remote Isle, Rhox, Riverwheel Aerialists, Reduce in Stature, Rakshasa's Disdain, Reality Spasm, Refocus, Repeal, Repopulate, Rescind, Rescue, Revolutionary Rebuff, Rewind, Rise of Eagles, Retribution, .
greatdevourer on
Charge of the Light Brigade
7 years ago
Here are some removal ideas in no particular order: Cessation, Prison Term, Rekindled Flame, Faith's Fetters, Change of Heart, Calming Licid, Cage of Hands, Forced Worship, Pacification Array, Scepter of Dominance, Icy Manipulator, Gideon's Lawkeeper
What do you think?
wdftre111 on
Bada-bing Zada-boom!
7 years ago
Rando sorcery suggestions. I'm not sure if mechanics work the way I assume, so some of these may be worse or better than I initially assumed. Press into Service, Chandra's Ignition, Seize the Day, Rekindled Flame, Panic Attack, Make Mischief, Heat Shimmer, Harness by Force, Wave of Indifference, Firestorm, Assault Strobe, Collective Defiance, Needle Drop, Aleatory.
The_Ninjurai on
Budget mono red burn (Under $15)
8 years ago
What is the Reverberate for in this deck?
Burst Lightning over Shock since it can potentially deal more than shock. Flame Javelin is a 4 damage to anything instant and Rekindled Flame is a 4 damage anywhere sorcery that can come back. Chandra's Phoenix, Guttersnipe, and Cinder Pyromancer seem like they'd be good here since they can recur or deal additional damage. Searing Spear is another Lightning Strike. Finally, Chandra, the Firebrand might be better than Chandra, Pyromaster since it can double a spell over, but 'drawing' a spell is good too.
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