Aleatory

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Aleatory

Instant

Play Aleatory only during combat after blockers are declared.

Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

Mondo1212 on Feather The Redeemed

7 years ago

Here ya go, Derrick,

Where is Gamble

Ramp or extra mana

Fellwar Stone , Fire Diamond , Marble Diamond , MindStone, Sword of the Animist , Thought Vessel , Hardened Berserker , Treasonous Ogre , Neheb, the Eternal , Neheb, Dreadhorde Champion Desperate Ritual , Pyretic Ritual , Seething Song ,

Target spells that are dope

Coordinated Assault , Enrage , Otherworldly Outburst is cool and you can loop it if the creature you buff dies making a token, Samut's Sprint , Titan's Strength , Accelerate , Aleatory , Chaotic Strike , Stun , Niveous Wisps , Carom , Formation gives banding which is spicy, Spiritualize , Stave Off , Bathe in Light , Feat of Resistance , Chaos Warp target tokens to get permanets from your deck for free, and is good removal.

Heroic/Prowess Creatures cuz value

Vanguard of Brimaz , Fabled Hero , Tethmos High Priest , Leonin Iconoclast , Arena Athlete , Akroan Line Breaker , Monastery Swiftspear , Soul-Scar Mage , Dragon-Style Twins ,

these are some cards I think you should look at, don't need all and some might not fit exactly but if you like them then put them in. Cut some lands you can go down to 34 if you add in more artifacts, which go great with paradox engine.

Cards I think you should replace: Emerge Unscathed rebound fucks with your commander it exiles them not letting you put them back into your hand; Aurelia's Fury really expensive to get any good use out of it, or if you want protection during your turns run Grand Abolisher or Silence ; Expose Evil is too slow of a draw engine Mentor of the Meek with the tokens you make is better for drawing; Burnished Hart and Solemn Simulacrum are meh, better to go with artifact ramp that can feed the paradox plan, plus artifact ramp is cheaper and faster; speaking of artifacts Boros Cluestone and Boros Keyrune are good flavor options but aren't that good as other artifacts; Inferno Titan and Sun Titan are good creatures but don't fit into the game plan as well better to put things that help with the gameplan.

tanman on RNG Rakdos

7 years ago

so seems like a fun deck but I think you should add more rng coin flipping I like the demon imp and devil subtheme but krark's other thumb actually doesn't seem to have a trigger in the deck but here are some cards that flip coins in those colors Aleatory Boompile Chance Encounter Chaotic Goo Chaotic Strike Creepy Doll Crooked Scales Desperate Gambit Fiery Gambit Fighting Chance Game of Chaos Goblin Archaeologist Goblin Bomb Goblin Kaboomist Karplusan Minotaur Mana Clash Planar Chaos Puppet's Verdict Risky Move those are the ones i found and i think you should run at least some of them

MushroomKing30 on One Punch Man, Okaun Voltron

8 years ago

It’s seems we’re going both the same route in which we don’t want every coinflip card in our okaun/zndrsplt decks, tbh they’re quite bad with a few exceptions, such as those instant speed once, Desperate Gambit, Aleatory, Chaotic Strike, since you can use them as combit tricks to give you that one last flip for the KO. I’m also surprised you included tenza, but not Godo, Bandit Warlord himself. Godo (and basically any other extra combat creature) seems really good with these two, plus he can tutor any equipment i.e. greaves. I like keys to the city, i never thought about it but you actually end up with a lot of cards in your hand once you get 3 or more flips with zndrsplt, that would otherwise go to waste and just discarded at end of turn. Also, i would highly recommend Vanishing and Reality Ripple for any blue voltron commander, as phasing out is op, it’s better than hexproof and indestructable combined!

airsoft_sniper91 on Zada's Spell Xerox

8 years ago

Just a heads up from another Zada fan, Aleatory won't trigger Zada's ability. It targets an opponent first then a creature; the spell does not only target Zada. Great deck though! Definitely adding Kari Zev's Expertise to mine.

wdftre111 on Bada-bing Zada-boom!

9 years ago

Rando sorcery suggestions. I'm not sure if mechanics work the way I assume, so some of these may be worse or better than I initially assumed. Press into Service, Chandra's Ignition, Seize the Day, Rekindled Flame, Panic Attack, Make Mischief, Heat Shimmer, Harness by Force, Wave of Indifference, Firestorm, Assault Strobe, Collective Defiance, Needle Drop, Aleatory.

Daedalus19876 on Red Scare: Zada EDH [PRIMER]

9 years ago

sarkhanisverybroken: Thanks for the long comment, I really appreciate it! In order:

I used to run Molten Birth, but it just turned out to be too slow :( the fact that it conditionally returns to my hand was too unreliable. I eventually replaced it with Mogg Alarm (because it can be cast without mana on my combo turn if I need more tokens) but that got cut eventually too.

Goblin Chirurgeon is a good idea - what would you cut for it?

I also used to run Isochron Scepter (it's an amazing card in general) but, astonishingly, it didn't end up pulling its weight. There were too many times when it was a dead card in hand...and the repeatability was not worth as much as I originally thought. I only get one combo turn usually - my opponents keep Zada off the board whenever they have the chance.

I've considered Plague Myr before...but I generally don't like infect much, and it seems like the colorless mana is a heavy downside. Does it work well in your list? I don't have much to give it trample...

Chaos Warp is an amazing card...but slots are really, really tight in this deck. What would you cut for it?

I used to run Balduvian Rage, Aleatory, Chaotic Strike, etc for additional sources of card draw. However, their timing restrictions simply kill the deck - because all of my mana from rituals fizzles when I change phase - and the delayed draw is also really, really dangerous. I swapped in Blazing Shoal to replace the pump effect, and have never regretted it.

Do you have a list online? I'd love to look it over if you want :)

Also, you're welcome to give an upvote if you like the deck! We Zada players have got to stick together #ZadaLife ;)

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