Chandra, Pyromaster

Chandra, Pyromaster

Planeswalker — Chandra

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Browse Alters View at Gatherer

Trade

Have (2) gildan_bladeborn , metalmagic
Want (2) dannycorker , Jdreesman

Printings View all

Set Rarity
Archenemy: Nicol Bolas (E01) Mythic Rare
Magic 2015 (M15) Mythic Rare
Magic 2014 (M14) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Frontier Legal
Pioneer Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Chandra, Pyromaster occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Chandra, Pyromaster Discussion

Abraxas3719 on Wide & Tall | SUPER BUDGET

5 months ago

king-saproling I appreciate your feed back. I ended up throwing a Chandra, Pyromaster in her deck Tokens, Buffs, and Burn Oh My. I'll be sure to check out the article you wrote as well!!

king-saproling on Wide & Tall | SUPER BUDGET

5 months ago

Hi Abraxas3719 thank you, I'm glad you like it! Tana & Bruse are a deceptively powerful pair, and for a Naya deck it is surprisingly versatile. It's so cool that you're building a deck for your daughter! Assemble the Legion would fit right in a deck like this one, and there are plenty of Chandras that would fit nicely: Chandra, Acolyte of Flame, Chandra, Torch of Defiance, Chandra, Fire Artisan, Chandra, Pyromaster.

I actually wrote an article on how to style deck pages, you can check it out here

JostinFrutz on $100 Jund

9 months ago

Hey Chasmolinker, thanks for the reply! The meta is extremely creature heavy. That's why I'm running Harsh Scrutiny in the mainboard (which I might replace with a Despise instead), with a third Duress in the sideboard to swap out when needed. We calculate based on the price on MTGGoldfish and I'm at $102 right now (https://www.mtggoldfish.com/deck/2290506#paper), so you're probably right about Inquisition of Kozilek

We only have one burn-ish deck (which also happens to be me running a mono-red prowess variant), so I feel like lifegain can live in the sideboard for now (e.g. Pulse of Murasa & Spike Feeder ). I chose Grisly Salvage over Pulse of Murasa because I was getting mana-screwed pretty regularly. The cheap land package is really difficult to do in these particular three colours. But, Grisly Salvage is a card that I can use when I need to grab a land or when I want to grab a potentially game-swinging threat. And, I feel like since I'm not running fetches or anything that tosses things into the graveyard Pulse of Murasa will only grab low-cmc creatures that I had played earlier in the game rather than massive hulks that can swing things in my favour. That being said, Pulse of Murasa may be better in the late game, but worse in the early game (which is where I have trouble).

As for Aether Hub , I've felt like it's value is extremely dependent on getting Winding Constrictor or Glint-Sleeve Siphoner out. If you are desperate and have to use its energy counter, Aether Hub can be a dead land due to the high number of coloured spells in the deck. That's why I cut one. But, when it goes off, it really goes off! TBH, the land base is where this version of the deck really struggles (as well as the reliance on the Winding Constrictor / Glint-Sleeve Siphoner combo). So, any additional thoughts on these issues would be super helpful!

Bristling Hydra is a super interesting addition and might help with my Aether Hub problem. I'm worried it might be a bit slow and isn't a big enough payoff in the 4cmc slot. Greenbelt Rampager might also work in here. I honestly am not sure about either of those. I'll give it a shot either way!

Champion of Lambholt might also be a bit slot. On turn 4 and beyond, the plan is basically to play one big creature a turn (hopefully). So, I feel like Champion of Lambholt won't grow fast enough. I think you recommended Managorger Hydra in a comment thread earlier. Do you think either of these is better than Sprouting Thrinax in this deck?

Also, do you have a preference between Phyrexian Revoker and Pithing Needle ? I guess the threat and the ability to grow Scavenging Ooze with Phyrexian Revoker isn't worth the vulnerability it has as a creature. Pithing Needle is probably the better choice.

Other cards I've been thinking about: Domri, Chaos Bringer , Domri Rade , Chandra, Pyromaster , Arlinn Kord  Flip, Vampire Nighthawk

thenewlollipopjam on Sevinne, the Chronoclasm Acid Flashback

10 months ago

Sonic Assault , Chandra, Pyromaster , Pariah's Shield are what I would definitely cut. Sonic because it's kinda packing for the format, Pyromaster because her first and second abilities can be done better by other cards. Pariah's Shield because it's high costed and pariah is so much cheaper. I might also switch champions helm for Lightning greaves.

Ziusdra on Card creation challenge

10 months ago

Rebounding Spellburn

Sorcery

If Rebounding Spellburn would be cast or copied by a player who isn't its owner, it deals 3 damage to its caster/controller.

Draw a card for each copy of Rebounding Spellburn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)


Few rules reminders: copies are not rebounded; only the original. So what would you do with this card outside of Hive Mind ? I think it could easily fit in a Storm deck ( Thousand-Year Storm comes to mind), as well as spells like Doublecast and Bonus Round and permanents like Chandra, Pyromaster and Cloven Casting .

The first line of text really is for Hive Mind and spells that your opponent plays that would make them either copy or cast spells of yours. ( Curse of Echoes could be fun)

The card itself does nothing if it is not copied or stolen. But if it is copied even once, it grows exponentially: one copy means that the original draws you 1 card and the new copy draws you 1 card. Two copies means that the original draws you two cards, the first copy draws you two cards, and the second copy draws you two cards (six cards!). Echo Mage wants you to play this.

Wildcard!

Poly_raptor on Kykar, The Last Airbender

1 year ago

I like the theme of this, would you consider cards that can copy themselves and have the words “Cast the copy”?

From reading the text on the commander I think that would trigger her twice,

For example:

AEthertow or other cards with conspire and/or storm and replicate.

Gigadrowse

Shattering Spree

Chandra, Pyromaster ultimate allows you to cast copies.

Finale of Promise

You could also use cards with the cipher mechanic, Hidden Strings .

Cloven Casting

Swarm Intelligence

Thousand-Year Storm

Just a few ideas :)

+1

K1ngMars on Is Steel Heavier Than Feather?

1 year ago

Now the deck is really complete! Keep up the good work Arkheid!

What about some tutors for Sunforger ? I think this would really go a long way into improving the reliability of your wincons. Enlightened Tutor can both grab Sunforger and Smothering Tithe !

I'd also suggest to add some of the available Wheel effects for compensating lack of draw spells in Boros. These also synergize perfectly with Smothering Tithe , allowing for explosive turns. These cards are:

On the other hand Khorvath's Fury , Collective Defiance , Chandra Ablaze and Chandra, Flamecaller don't let you always draw 7 cards, but can be useful in letting you dump bad hands.

A question. Why do you have Twinflame ? It doesn't seem to be a good card in this deck, as copying your commander, albeit rebuying you the spell, is then shut down by the Legend Rule, thus having you sacrifice one of the two between original or copy of Feather as a state-base action.

I would kindly advise Hall of the Bandit Lord , as it allows for very good plays you otherwise would miss: its only problem is that it can work only if you are casting for the second time or more your commander and use its mana for commander tax. On the other hand, I would also suggest Lightning Greaves , as you could cast all your instants on the commander and at last equip the Greaves: it can be more of a nonbo than anything else, as it also cuts off combat tricks you could cast and is not removable from the commander unless you control another creature. You have a low creature count, so IDK, maybe not worth including.

I would swap out Bandage , Niveous Wisps and Guided Strike for Panic , Invigorated Rampage and Adamant Will .

At last, one kindof good card for ramp in not green: Explorer's Scope .

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