Forced Worship

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Forced Worship

Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

: Return Forced Worship to its owner's hand.

GoblinElectromancer on Clerics WIP

4 years ago

Cool idea playing cleric tribal!

First off: It's probably best not to be playing a bunch of 1 ofs or 2 ofs. If a card is good play 4 of it and the deck consistency will improve significantly.

There are a lot of new cleric cards spoiled in Zendikar rising you might like: Orah, Skyclave Hierophant, Cleric of Life's Bond, Drana, the Last Bloodchief, and Angel of Destiny.

I would cut cards like Pacifism and Forced Worship and replace them with removal like Path to Exile, Swords to Plowshares, Doom Blade, Heartless Act, etc.

Wraths also seem good such as Damnation and Wrath of God

Good Luck!

Orange+ on Johan and Friends

4 years ago

UPDATE:

I wanted to add more "creature prisons" with return to hand effects. Sadly I could only find one I thought was passable (Cessation and Forced Worship seems a bit too weak to play). While looking at removal cards I also restumbled upon Chaos Warp which suddenly seemed very fun.

OUT: Condemn, Journey to Nowhere

IN: Cage of Hands, Chaos Warp

TheMillKid on Daxos the Budget

5 years ago

Cards like Conviction , Flickering Ward , Cage of Hands , and Forced Worship are sometimes cool ways to generate extra experience counters.

Ghostly Prison and Sphere of Safety are popular ways to keep your opponents from attacking you (although I think Ghostly Prison might be a little less budget-friendly).

Vault of the Archangel is a good utility land, since life gain is a good way to keep yourself alive during a long game.

Happy brewing!

Darth_Mechas on

5 years ago

Hexaflexagon I removed Myr Propagator, True Conviction, Forced Worship, Mirrorworks, and Dispense Justice as well as added Origin Spellbomb to get some limited draw in there

Hexaflexagon on

5 years ago

I'd take out True Conviction (high cmc for the minimum amount of lands), Forced Worship (Arrest is better), Myr Propagator (is just bad), Dispense Justice (Dispatch is better), and Mirrorworks (high cmc for minimum lands). That might be enough (I haven't counted) or you might just have to take stff out of your choice.

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