Temporal Mastery


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Avacyn Restored (AVR) Mythic Rare

Combos Browse all

Temporal Mastery


Take an extra turn after this one. Exile Temporal Mastery.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

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Recent Decks

Temporal Mastery Discussion

Neotrup on Imprinting and split second: questions

1 week ago

Temporal Mastery has a CMC of 7 at all times, in all zones. It's miracle cost is an alternate cost that can be used when you draw it as the first card for your turn, but that does not altar it's CMC. Panoptic Mirror only cares about CMC.

Trickbind can counter an activated or triggered ability, which I believe covers all Imprint abilities. It is very difficult to counter Trickbind, but it is possible. If you put imprint Trickbind onto Panoptic Mirror you'll be able to cast it during your upkeep to counter another upkeep trigger you control, but to little other effect. The Panoptic Mirror trigger would still use the stack and could be Stifled to keep you from casting Trickbind, as the trigger does not have split second.

A mana ability is an activated ability that could add mana to a players mana pool and is not a loyalty ability or an ability that targets (like the ability of Simic Signet or Spectral Searchlight). Or a triggered ability that does not target and could be triggered by the activation of another mana ability (like the triggered ability of Utopia Sprawl or Caged Sun).

Trickbind and Stifle can only counter abilities, not spells, which is why they cost less than counterspells. Disallow or Voidslime would let you either counter a spell or ability.

chosenone124 on Imprinting and split second: questions

1 week ago
  1. When you cast Temporal Mastery for its Miracle cost, Temporal Mastery leaves your hand and enters the stack. Panoptic Mirror cannot imprint cards that aren't in your hand.

  2. Trickbind can counter imprint.

  3. Trickbind cannot counter mana abilities. It can counter any other activated ability.

  4. Instants are not activated abilities and cannot be countered

Upyron on Imprinting and split second: questions

1 week ago

1) Panoptic Mirror can it trigger when Temporal Mastery miracle cost,can be be imprinting ?

2) Trickbind split second, ability can't counter imprinting when the first stak is make from imprinting right ? so is if is right is impossible counter this example.

3)"mana abilities can't be targeting" ok like creatures ability or panoptic imprinting cost also is not possible? but when Trickbind is on the stack everything can be casting mana ability or not ??

4) "counter target activate ability" can be during a stack ? als, can counter an instant (i don't think).


IamKJ on List of all infinite combos 2.0

2 weeks ago

Temporal Mastery 's mana cost doesn't change to its miracle cost even if it was the first card you have drawn. It's CMC stays at 5UU which means it cannot be imprinted by Isochron Scepter. Unless I'm mentally retarded, in which case, ignore this.

NV_1980 on Talrand

3 weeks ago


Personally, I'd prefer using Temporal Mastery over Walk the Aeons because of the miracle thing. Also, since you're using so many mana rocks in a spell-slinger deck, you might want to consider Paradox Engine (if it's not too expensive to obtain).

Have fun playing! And if you can spare the time, have a look at one or two of my mono-blue EDH decks and tell me what you think.



Delta-117 on W/U Control

1 month ago

Perhaps 1501vandgarr, because I was thinking of a variant on this deck of playing miracles. Since now with Jace, and Search for Azcanta  Flip (I have a playset of these now too) I think Entreat the Angels, Temporal Mastery, and Terminus could be quite effective, and Opt could certainly have a place too.

I might build this deck here, but I will likely start off with a more budget manabase involving a playset of Glacial Fortress' along with more basics. I only have 1 Jace atm unfortunately and he has spiked hard, so I will have to see what I get from Masters 25 which I might buy a box of if the set is favourable.

APPLE01DOJ on [Community Discussion]: Modern Chat

1 month ago

By go off I mean they can lock you out of the game turn 2. Temporal Mastery into Day's Undoing into Exhaustion into Jace, the Mind Sculptor or another turn into you might as well scoop at this point.

The particular build I played against also ran As Foretold to gain advantage while youre not capable of doing anything and Chandra, Torch of Defiance for mana ramp and board control.

Z4k16 on Atraxa Stax

1 month ago

Hey you have 2x Root Maze. Might I suggest adding a copy of Edric, Spymaster of Trest / Kruphix, God of Horizons / Expropriate / Temporal Mastery . I've chosen these for a range of reasons. Edric, Spymaster of Trest uses politics to encourage others to attack elsewhere as well as netting you some cards when Atraxa, Praetors' Voice deals damage. Kruphix, God of Horizons Prevents you losing mana as turns go buy, and this can prove incredibly helpful. Expropriate and Temporal Mastery are both there for the extra turns, However Expropriate has a flip side which is often just as useful. Hope this helps! A different idea is Bear Umbra not only does it protect Atraxa, Praetors' Voice but it also gives you completely untapped mana base for main phase 2.

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