
Mystic Retrieval
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Combos Browse all
- Bonus Round + Mystic Retrieval
- Mystic Retrieval + Narset's Reversal + Time Warp
- Dramatic Reversal + Mystic Retrieval + Runic Repetition
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Mystic Retrieval occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Mystic Retrieval Discussion
RambIe on
I see fire in those blue eyes
3 months ago
Thought Reflection - Rhystic Study
Etherium-Horn Sorcerer - Runaway Steam-Kin
(most the cards in this deck would be a wiff on cascade trigger)
Swarm Intelligence - Echo of Eons
(swarm is a cool card but cmc way to high, echo will give you a way to reset your deck, also protection from mil)
Izzet Boilerworks - Runic Repetition
(to many lands / deck doesn't utilize bounce, runic will combo with Mystic Retrieval to loop any spell in the deck)
Thousand-Year Storm - Mindmoil
(storm is cool but once you start looping it will just cause you to loose focus and likely miss play, moil works with the current synergy your using)
Swiftwater Cliffs - Primal Amulet
Flip
Spirits on
Mizzix of the Izmagnus
3 months ago
I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).
The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.
I did have a hand with Fork, Reiterate, Increasing Vengeance, which was uncomfortable, but infrequently it happened.
You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).
Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.
Depending on which cards you have, if your looking to cut money Reset isnt' totally necessary since your have Reality Spasm
Curse of the Swine easy cut. Mind's Desire easy cut.
After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)
Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!
Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.
Gilded Lotus or Steady Progress one might argue are too slow, but they didn't play bad in testing, the CMC3 on Steady Progress was annoying though.
Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.
TheCatHerder on
The Definition of Insanity
7 months ago
MagicMarc Thanks for the feedback! Glad you like the idea. I added in Sentinel Tower instead of Mystic Retrieval hopefully that will speed the deck up a little.
Kyle_Winter on
draw, discard, draw, discard
7 months ago
Hey! Love the deck idea.
Some cards I'd recommend:
Elixir of Immortality for saving your graveyard.
Mystic Retrieval to pull from your graveyard.
Anger is a great card to have in your graveyard.
Desperate Ravings could be fun.
Pirate's Pillage for card draw, but Careful Study or Tormenting Voice would be better!
You may also consider Frantic Search, Faithless Looting, Looter il-Kor, Jace, Vryn's Prodigy Flip, or Dack Fayden!
Eichin on
Kalamaximal
9 months ago
Hier ist eine kurze Liste mit Karten welche du denke ich gut passen würden:
Copy: Double Vision, Expansion / Explosion, Primal Amulet Flip, Mizzix's Mastery, Isochron Scepter, Thousand-Year Storm
Draw: Rhystic Study, Fact or Fiction, Wavebreak Hippocamp, Mystic Confluence, Return of the Wildspeaker,Thrill of Possibility, The Magic Mirror
Ramp: Springleaf Drum, Goblin Electromancer, Baral, Chief of Compliance, Sakura-Tribe Elder, Dockside Extortionist, Cultivate, Kodama's Reach, Mana Geyser, Earthcraft
Dmg: Ral, Storm Conduit, Guttersnipe, Soul's Fire
Cantrips: Murmuring Mystic, Young Pyromancer, Electrostatic Field, Shark Typhoon, Metallurgic Summonings, Saheeli, Sublime Artificer
Extra Turn: Nexus of Fate
Removal: Reality Shift, Cyclonic Rift, Decoy Gambit, Rapid Hybridization, Lightning Bolt, Thassa's Intervention, Chandra's Ignition
Regain: Mystic Retrieval
Albeer on
Niv-Mizzet, Parun Combo-Control
9 months ago
Hey jeah ofc i can i will only suggest "cheap" 2 mana artifacts here you go: Coldsteel Heart Prismatic Lens Fire Diamond Sky Diamond
dont be afraid of the "enter the battlefield tapped" 2cmc rocks they are still good
i can really recommend Gilded Lotus it will generate the RRR you need for Niv
if you play Mystic Retrieval you dont need the eldrazi to shuffle your graveyard in your library:
draw your deck with your combo
get infinite mana with scepter and dramatic reversal(some fast mana really helps with this)
cast Echo of Eons
draw your deck again
cast Mystic Retrieval on your echo
cast Echo of Eons
repeat until everyone is dead
Meachman on
The Low-cost God
9 months ago
This looks like a solid budget build.
Unfortunately both of these have recently gone up in $$, but AEtherize and Jace's Archivist feel like they work well in this deck. Bounce your opponent's creatures and then force discard at instant speed.
Nivix Guildmage is a versatile creature that's more repeatable than Desolate Lighthouse and also lets you get extra value off your spells.
Given how much discard you have, I imagine that some graveyard recursion could be useful. You already have good flashback cards, but even adding just Mystic Retrieval is probably useful.
Jack-Frost on
It's Not Too Expensive, You're Too Cheap
9 months ago
Kalamata If you get to 4 experience counters then you can cast Desperate Ritual, Pyretic Ritual, or Seething Song and copy it with Reiterate. At four counters Mizzix will reduce the spell and buyback cost to just 2 red mana (Desperate Ritual, Pyretic Ritual, and Seething Song will produce more than 2). Therefore you produce infinite mana, rack up your storm count as high as you want, and then cast Banefire for the win. The storm count only really matters for Temporal Fissure, and Thousand-Year Storm is more of a bait than a mandatory win con (I usually win without it), but that's the main combo.
You can grab almost all of the pieces with Firemind's Foresight (Either Mystical Tutor (To grab Banefire), Whispers of the Muse (assuming you have 5 experience counters), or a counterspell for 1, Desperate Ritual for 2, and Reiterate on 3).
You can also win through Enter the Infinite and either Laboratory Maniac or Jace, Wielder of Mysteries.
Past in Flames, Mystic Retrieval, Snapcaster Mage, and Mizzix's Mastery give you redundancy and let you keep going even if someone stops or counters you (Though that is part of the reason we run so many counter spells).
All in all, the deck plays very quiet and unassuming until it's ready, at which point it explodes.