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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Dream Trawler
Creature — Sphinx
Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
legendofa on Rat Colony hub
9 months ago
Taking this point by point, skipping what I've already mentioned:
Decks based around the Tribal supertype are much less common, and much more gimmicky, than decks that are built around a specific subtype. Also, the Tribal hub got deactivated several years ago, when the subtype checklist got introduced. (Or, it should have been. If it's still selectable, let me know.)
Budget is definitely subjective, and I have it defined as "a deck that costs less money than a deck of the same format or strategy. This is a fairly subjective term." This definition is here (ignore the Commander bit; hub pages are just linked to formats based on the deck you got there from). Each hub has its own page with my definitions. So for your really nice budget deck, $2,000 is extremely high for Pioneer, very high for modern, but very budget for Legacy and unheard of for Vintage. Commander is all over the place. So for Budget, Casual, Competitive, and similar hubs, it does strongly come down to the builder's intent. Which format would that $2,000 deck be in?
"Card draw matters" and "top deck matters" are relatively recent hubs. Parallel to "legendary matters", CDM's not just the act of drawing. It's using cards that interact with drawing, such as Dream Trawler, Niv-Mizzet, the Firemind, Queza, Augur of Agonies, and so on. Similarly, TDM is for Aminatou, the Fateshifter, Counterbalance, Miracles, etc. I added the word "matters" because, like you said, every deck wants to draw cards and wants good topdecks, but the act of drawing and topdeck manipulating can be built around. That's why they're not just "card draw" and "topdeck".
"Goodstuff" describes a deck that simply uses the best individual cards available, with no concern for synergy or interactions. This is a term with a specific definition that I believe is well-known enough to use as a hub title.
I have three goals for hubs: clarity, conciseness, and objectiveness. Sure, some of the terms aren't natural English, but they make sense in Magic-ese. If you have suggestions for name changes or clarifications, please let me know.
fluffyeel on Leeching Cotton: Oloro's Couch
1 year ago
Some thoughts:
- Opposition Agent is a possibly and suitably oppressive card, particularly with tutoring and fetching running rampant. Great fun.
- Raffine's Tower is a fetchable tri-land, which is great early game for color correction.
- Imperial Seal has been reprinted, so it's an extra cheap tutor that might be handy.
- Counterbalance can be delightfully obnoxious, and while it's combo potential with Sensei's Divining Top, you do have Soothsaying as an alternate option. It's countermagic, but it's exceptionally repeatable. Also, in terms of countermagic- and control-like things, I'd say to go for things with benefits, like Commandeer, Desertion, Vindicate (which I say is a must in those colors), Anguished Unmaking, Cyclonic Rift, Sunder, The Meathook Massacre...
- Dream Trawler might be pricey, but it's also very obnoxious to face. You could also think, in terms of creatures and creature-generation, about Sigil of the Empty Throne, Heliod, the Radiant Dawn Flip, Field of the Dead...
- Felidar Sovereign is another alternate win with fewer life required than the Test of Endurance, though Aetherflux Reservoir can be another fun way to ensure your life shoots sky-high and gives you ammo to destroy things. I'm also partial to Kokusho, the Evening Star in any black deck.
- A fun (but slow) way to swipe creatures is Athreos, Shroud-Veiled. Great fun, and it's fairly hard for opponents to deal with if it's not a creature.
jopzolder on Glorious combat with Brago!
1 year ago
I'm debating whether to pick Angel of Serenity or Sun Titan.
-
The angel can straight up exile troublesome creatures, can attack with my other fliers and can even be used politically. It's recursion effect is less versatile and less powerful though.
-
The titan can't fly and I don't have that many slots for flying beaters. His recovery targets artifacts and enchantments though. I have some highly impactful ones at cmc =< 3 that are bound to end up in my graveyard (such as Captivating Glance).
Any thoughts on which is better?
I'm also happy with any advice regarding beaters that could fit in the deck! I looked over all cmc 5+ UWC cards with power >= 4 on scryfall but later noticed I missed some nice ones like Dream Trawler. Spot any glaring oversights?
Guerric on Oloro's Gambit
2 years ago
I think the key thing with Oloro is figuring out the direction you want to take him, as he can be played many ways. In any deck, you want to gain life and use life as a resource to do what your deck already wants to do. So, in addition to some of the cards you have here, people tend to play things like Phyrexian Arena, Necropotence, Dawn of Hope, Eye of Vecna, and Cosmos Elixir that draw cards off of lifegain or pay life to get cards. They then try to multiply these effects with cards like Teferi's Ageless Insight and Alhammarret's Archive. The Soul Sisters (Soul Warden and Soul's Attendant do a lot of work towards gaining this life as well.
Beyond that, there are several approaches towards winning. One is the pillowfort control/disruptive aggro approach. This type of deck uses pillowfort cards like Propaganda, Ghostly Prison, Norn's Annex, and Crawlspace or Sphere of Safety (if you have a lot of enchantments) in order to keep attackers from messing with you. They then use counter-spells and removal to keep other players from winning, and win by attacking in the air with large creatures who often have lifelink, with cards like Dream Trawler, Serra Ascendant, Archangel of Thune, and Drogskol Reaver being optimal choices.
I'll post the other option in a second.
amicdeep on Losing friends 101
3 years ago
the deck curve alot more tempo than control. i have a few suggestions for cheap power houses that would fit the list Dream Trawler, seems like a much better top end creater Realm-Cloaked Giant, may be one of the better board wipe options available Timeless Dragon, is a nother deceptivly strong card, fining a land intanst speed is always good, but also making a 4/4 from your gy later in the game Angel of Sanctions, falls under same boat but with solid removal added.
Declaration in Stone, is a solid and very cheap path alternative Elspeth Conquers Death, may be one of the best control toppers for he price, removal, protection and reanimate are all very relevant modes Fact or Fiction, is probably one of the best draw spells in modern and its budgets friendly Supreme Will, is a solid utility spell. hope some of these sugestions are useful to you
amicdeep on Losing friends 101
3 years ago
the deck curve alot more tempo than control. i have a few suggestions for cheap power houses that would fit the list Dream Trawler, seems like a much better top end creater Realm-Cloaked Giant, may be one of the better board wipe options available Timeless Dragon, is a nother deceptivly strong card, fining a land intanst speed is always good, but also making a 4/4 from your gy later in the game Angel of Sanctions, falls under same boat but with solid removal added.
Declaration in Stone, is a solid and very cheap path alternative Elspeth Conquers Death, may be one of the best control toppers for he price, removal, protection and reanimate are all very relevant modes Fact or Fiction, is probably one of the best draw spells in modern and its budgets friendly Supreme Will, is a solid utility spell. hope some of these sugestions are useful to you
crvo on Weekday Stinkleton
3 years ago
If you're not flush with Planeswalkers, big-bodied fliers, or persistent threats are good options to swap in. Dream Trawler , or Shark Typhoon or Voracious Greatshark , or any of those. Brazen Borrower would be super strong in here. Elspeth's Nightmare and Elspeth Conquers Death would be solid. Realm-Cloaked Giant , Extinction Event would be good in here. Zendikar spell-lands could add versatility, but make sure to preserve the Snow-core.
Squirrelbacon on Azorius Aggro — Pioneer Edition
3 years ago
I have not played pioneer in a while either, so take what I say with a grain of salt I suppose... There will be a TLDR.
Generally speaking, Weenie Hut can use some of the better token producers and can run with that idea pretty strongly. I'd suggest running 3 or 4 of History of Benalia , 3 of Legion's Landing Flip, and then you can cut down to 1 of Castle Ardenvale if that helps you mana at all! Curious Obsession is fantastic in these types of decks, and so is Adanto Vanguard , so running 4 of both is your best bet as well. Skymarcher Aspirant is also another 4-of lock in my eyes. Spectral Sailor and Siren Stormtamer are early fliers with upside.
Another option is the run some planeswalker aggression through Gideon(s). Gideon, Ally of Zendikar is probably your best bet, however, my personal favorite version of him is Gideon Blackblade . The passive ability 4/4 indestructible that also gives vigilance, indestructible or lifelink can be very helpful!
If you utilize this type strategy, it does make cutting some creatures and cards overall pretty simple. Luminous Broodmoth just won't work with tokens, so that is probably an easy cut. Search for Azcanta Flip is too slow, so I think that comes out. I think that Ephara comes out as well since the plan might change to flurry of little creatures between turns 1-2-3, the goal is to be empty handed and threatening to kill by turn 4 or 5. That also means Dream Trawler should go, but I'd understand wanting to keep a late game insurance policy.
TLDR-- Knights/White Weenie with a splash
History of Benalia , Dauntless Bodyguard , Gideon, Ally of Zendikar , Benalish Marshal
Tempo/ Weenie
Spectral Sailor , Siren Stormtamer , Brazen Borrower , Curious Obsession , History of Benalia , Legion's Landing Flip
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