Blazing Shoal

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Blazing Shoal

Instant — Arcane

You may exile a red card with converted mana cost/mana value X from your hand rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn.

SufferFromEDHD on Zirilan Toolbox

4 months ago

I run a single planeswalker (Sarkhan, Fireblood) in my build. How is your playset of non-dragon oriented planeswalkers performing?

Blazing Shoal wins games.

Final Fortune when timed correctly wins games. Plus it's from the same set!

thijmnesoy on Blazing Pain

1 year ago

do you get Blazing Shoal in your hand consistently enough? otherwise maybe Eerie Procession might be a nice tutor for it

SufferFromEDHD on Fiery Death by Dragons

1 year ago

Tel-Jilad Stylus fixes your Sneak Attack issue while feeding Zirilan.

Blazing Shoal is crucial for this deck to pull surprising early wins. We both run Dragon Tyrant and Greater Gargadon because they actual fit Zirilan strategy. The added bonus of a free +10 is insane.

Fury of the Horde I think this, like Blazing Shoal, is a quintessential card for a proper Zirilan shell. We only need to attack with a few dragons a few times. Being free allows you to go all in on Zirilan activations.

Is Cursed Mirror working out for you? A temporary red clone/permanent mana rock seems really good on paper.

Ignawesome on Zirilan of the Claw Dragon Chompy Dragon Stompy

1 year ago

Hi! Fellow Zirilan of the claw enjoyer here.

I like your version, it's pretty different from mine. Love that Mudslide and Blazing Shoal :)

I was looking at your version and I have a couple questions:

1) Does Minion of the Mighty trigger often? I feel it would be pinged immediately.

2) What is Goblin Welder for exactly? What do you send to the graveyard in the best scenarios?

3) Do you get much juice out of Thornbite Staff, Rings of Brighthearth and Thousand-Year Elixir?? I've playtested them but paying for Zirilan's ability twice is rarely optimal/possible for me.

4) I'm confused by Madblind Mountain... What's the shuffle for? And is Lotus Vale also worth it? I feel like a regular snow mountain would be better for synergy effects.

5) How often can you use Crucible of Worlds without fetchlands?

That's it for the questions... But I have a recommendation too.

Try changing Mind's Eye for Dragon's Hoard. It worked for me since it's cheaper and more flexible, despite not drawing as much.

I'll check your angel and demon decks too. Super cool tribes and decks :)

Azoth2099 on The Lonely Loner (Seems to free his mind at night)

1 year ago

DatShepTho

Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.

I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.

I would also recommend Mystic Retrieval & Mizzix's Mastery over Call to Mind & Finale of Promise respectively. As well as adding Past in Flames.

2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.

Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.

Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.

Free spells like Misdirection, Blazing Shoal & Commandeer can be pretty great here, given that they are likely still cheap to cast if you can't cast them for free.

Lastly, try to get yourself copies of Sea Gate Restoration  Flip, Shatterskull Smashing  Flip & Jeska's Will for this one if you can. Amazing!

Peace!

Icbrgr on Ban list day!

1 year ago

Anyone else excited for this? I am hoping to see Blazing Shoal return to modern (even though I doubt it will do anything) and want to see Violent Outburst gone!

We shall see what happens! Im about to be spamming the *Refresh button lol.

Unbanned:

Banned:

  • No changes

Well... okay... I mean I wasn't really expecting The One Ring/Grief to get banned... but I was hoping for a little bit more than this... really had hopes about Violent Outburst though.

SufferFromEDHD on Hostage Taker (Feldon EDH)

1 year ago

Elegant pile. Excellent use of Helm of Possession! Will be tweaking a few of my decks to utilize that tech.

Blazing Shoal might pull out a surprise win FOR FREE. Whenever I see Greater Gargadon I think of this simple synergy. It should be green but somehow red ended up with the biggest free pump spell.

Illusionist's Bracers double Feldon.

Plaza of Heroes Feldon will be a target.

War Room quality draw for mono color.

Inventors' Fair value.

Sequestered Stash interesting mill that's on theme.

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