Curse of the Nightly Hunt
Enchantment — Aura Curse
Creatures enchanted player controls attack each turn if able.
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2015 (C15)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Curse of the Nightly Hunt occurrence in decks from the last year
Latest Decks as Commander
Curse of the Nightly Hunt Discussion
1 month ago
Okay, so I just thunk a thought. What if you force combats every turn, in order to get your creatures through without them being blocked, and then you just find ways to tap down your stuff that you don't want swinging? Turn the game into a super-aggro melee in the early game, so everyone is forced to swing with (and possibly lose) their set-up creatures. That's what red should be doing to win - make everyone else react and fight on your terms.
So, cards that can force combats: Angel's Trumpet, Avatar of Slaughter (Mogis approved), Bloodthirsty Blade, Curse of the Nightly Hunt, Disrupt Decorum, Geode Rager, Goblin Diplomats, Goblin Spymaster, Grand Melee, The Akroan War, Trove of Temptation, Warmonger Hellkite, and of course, War's Toll.
1 month ago
Oh jeebs. You can easily do some shenanigans by doubling everybody's damage. If only Fiery Emancipation applied to everyone... oh wait it doesn't matter.
10 months ago
I've been thinking for a while that a theme that's been within reach for a while is a "make the enemy attack me when it's suboptimal, and make them pay for it" theme. Blue slots into this quite nicely. For example, look at Goblin Diplomats , Angler Turtle , Bident of Thassa , Curse of the Nightly Hunt , or even Grand Melee , coupled with any of a number of white spells like Celestial Flare , Righteousness or Outflank . With this theme idea in mind, some kind of red/white spell that forces attacks but also makes it hurt could be neato.
Hold the Line
Untap all creatures. Each creature attacks this turn, if able. Creatures you control gain first strike until end of turn.
"Our influence stopped the rachni, but before that, we held the line. Our influence stopped the krogan, but before that, we held the line! Our influence will stop Saren! in the battle today, we will hold the line!” -Captain Kirrahe, Last Words
Make more // cards that encourage enemies to attack when it's bad for them.
11 months ago
Very nice list! You might consider these cards: Sunforger , Shizo, Death's Storehouse , Shinka, the Bloodsoaked Keep , Weathered Wayfarer , Viridian Longbow , Unquestioned Authority , Curse of Opulence , Curse of Disturbance , Curse of the Nightly Hunt , Open the Armory , Heliod's Pilgrim , Three Dreams , Fumiko the Lowblood , Maddening Imp , Mother of Runes .
I have a Queen M deck built around rattlesnake damage combos (e.g. Spitemare + Indestructibility + Pariah + Binding Agony ) if you'd like to check it out. It's janky but fun, and has some similarities to your build so I think you might appreciate it.
1 year ago
I'm thinking some cards such as War's Toll , Avatar of Slaughter , Curse of the Nightly Hunt , Fumiko the Lowblood and Grand Melee would be good options fitting into the style of deck you are wanting. In black, No Mercy and Dread seem like excellent ways to punish attacks. Finally, maybe Angel's Trumpet , a weird card but makes people have to think twice about not attacking.
1 year ago
Curse of the Nightly Hunt might be good for that forced attacking
1 year ago
I'm with Nexys here, I'm loving this deck. I might suggest some curses! It'll lead to a really fun dynamic, and attacks will be much more frequent. Cards like Ludevic, Necro-Alchemist, (Kraum, Ludevic's Opus is also good), Curse of the Nightly Hunt is devastating, Goblin Spymaster serves much the same purpose as the above, Curse of Opulence gets the chaos going early, Curse of Verbosity is mutually beneficial, and Minds Aglow, Tempt with Vengeance, and Tempt with Reflections can all help you feed off of the group's efforts.
2 years ago
Flip Mesa Enchantress Sphere of Safety Open the Vaults Torment of Scarabs Curse of Exhaustion Curse of the Nightly Hunt Curse of the Pierced Heart Curse of Oblivion
Curse of Vengeance Curse of Shallow Graves Open the Armory Chromatic Lantern Arid Mesa Isolated Chapel Norn's Annex