Joraga Treespeaker

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Uncommon

Combos Browse all

Joraga Treespeaker

Creature — Elf Druid

Level up (: Put a level counter on this. Level up only as a sorcery.) [1/1]

Level 1-4 Tap: Add to your mana pool. [1/2]

Level 5+ Elves you control have "symbol:Tap Add to your mana pool." [1/4]

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Joraga Treespeaker Discussion

Nahkajumala on white/green

4 days ago

Interesting idea here, but I would perhaps remove the Pathrazer of Ulamog , Artisan of Kozilek, and some of the high mana creatures, since they don't really have any good purpose for this deck with their high mana cost... Not sure if you get to play them that often, and also you have few/alot cards that get use from the amount of cards/creatures in ur graveyard, So I would probably add more low mana green creatures with "tap for mana" abilities for example Avacyn's Pilgrim, Elvish Mystic there are ALOT elf 1mana cards with "tap for mana". If you build this deck more around Elves, then Priest of Titania / Joraga Treespeaker would be smart, which would also make u get those higher mana creatures on table and faster. Also Cradle of Vitality would be handy with the "gain life" cards you have, for example the Goldenglow Moth, theres a card which is kinda similiar to it --> Pride Guardian and a fun card to throw on it, After it/ or some of your creature blocks an high stat attacker... is to throw this Righteousness or Smite or some cards that make it undestroyable, I noticed that you probably want to keep this as Budget'ish deck so I suggested few cheap cards. Also would probably remove Oran-Rief Survivalist since you only have those 2 as "Ally". I would focus on building around something you have alot, for example those "gain life" cards, getting more cards that give alot value from gaining life. Since you're playing only against Black/White flying deck/or a blue mill deck, I would build this deck to counter those better, think on what card types ur weak against to, and/or try to counter those with something, Sorry for bad english,( oh and change the deck format to casual, since you dont have Standard legal cards) I hope I could help somehow :D, lemme know if you got anything more to ask about! Otherwise GL with the deck! And wreck dat guys decks

WanderingSpirit on Go Not to the Elves for Counsel

1 week ago

@ThallionDarkshine: thanks for the feedback! I'm trying to optimize the deck to perform with either Rhys and Selvala at the helm, and an untap theme suits both of them.

I didn't realize Gavony Township was about $5. That wouldn't be a bad plan.

I have a Joraga Treespeaker somewhere. In fact, I think it was in the first iteration of the deck, way back when it was mono-green with Yeva, Nature's Herald at the helm. Anyway, I think the deck would really appreciate the ramp.

As far as Uncage the Menagerie, I don't usually turn down a tutor, especially here.

I'll hold off on the bell ringer for now. Thanks again for the feedback!

ThallionDarkshine on Go Not to the Elves for Counsel

1 week ago

Sweet deck! I really like the whole untap theme you have going on.

Gavony Township is a great utility land to help buff up your team, and once you get going you should easily have the mana to do other stuff on your turn and activate township. Joraga Treespeaker is a great way to make all your elves generate mana, getting more mileage out of your untap effects.

Return to Dust and Sylvan Reclamation are two pieces of artifact/enchantment removal that I greatly prefer to Unravel the Aether. While they're much more expensive, I feel that the power of them, and the utility on reclamation, outweighs the increased cost.

Finally, I feel like Uncage the Menagerie would do neat things in this deck, especially with a haste enabler on the board. You could get more mana generation and some utility creature to increase the power of untapping your board. To go with this, you could add some creature-based untap effects in Village Bell-Ringer and maybe Great Oak Guardian, though the guardian is pretty mediocre.

ThinkJank on The Worst of the Cycle (Jugan EDH)

2 weeks ago

studajew, thanks so much for the suggestions! I think you're right, Joraga Treespeaker is probably better than Powerstone, but it's close. I'll do some testing to make sure. Momentous Fall has actually done a ton of work for me in the past, and I'd rather keep it in. High Market and Miren, the Moaning Well are also good lands that I'll slot in.

studajew on The Worst of the Cycle (Jugan EDH)

3 weeks ago

Momentous Fall just seems a little underwhelming. Don't get me wrong it is a great card but you are already using better sacrifice outlets. Also you might want to run Joraga Treespeaker over Worn Powerstone. They are essentially a 2nd Sol Ring but jorga has the potential to net you more mana and is also a creature you can sacrifice. Lastly you might want some lands that sacrifice kind of like High Market or Miren, the Moaning Well

Gypsyhatten on Karametra - I heard you like ramp

3 weeks ago

Upptckte att tappedout inte tillter svenska bokstver, men fuck it

ADDITIONS

  • Farhaven Elf - en smre Wood Elves men fortfarande rtt s bra

  • Whitemane Lion - om du gillar att rampa med Greenbelt Rampager s finns den hr jkeln, och flash innebr att du kan gra det precis innan det blir din tur (t.ex. hlla uppe mana fr Beast Within men om inget farligt behvde removas s kan du rampa p instant speed), men utan din commander r det ett rtt s dtt kort om du inte har ngon annan hftig ETB creature p bordet som du kan returna och recasta

  • Stonecloaker - som Whitemane Lion fast med inbyggd graveyard hate vilket gr honom mer relevant ven utan din commander

  • Ramunap Excavator - bra med Krosan Verge, Myriad Landscape osv. och mot mill/discard, men r annars inte s relevant

  • Solemn Simulacrum - vldigt bra att ha men lite trkig i en grn lek som inte bygger runt sacrifice/reanimation/artifacts

  • Elemental Bond - effektiv card draw nr man spelar med stora dudes

  • Temur Sabertooth - lter dig runka med extra ETBs och galen mngd ramp, men r vldigt irrelevant i situationer dr du behver ngot med mer impact

  • Mirri, Weatherlight Duelist - duglig combat buff, duglig pillowfort

  • Primordial Hydra - vill du ha en spelbar manadump hydra utver Hydra Broodmaster s r den r en ordentlig must-answer nr man castar den fr X>=5

  • Tireless Tracker - att den blir strre r inte s relevant men det r riktigt bra landfall, dock att behva betala 2 fr card draw r lite meckigt men bra om du ofta knner att du fr slut p gas

  • Emeria Angel - landfall som kanske inte r helt smst, men inte srskilt impactful heller

  • Woodland Bellower - om du har kort som Reclamation Sage, Eternal Witness och Wood Elves s r det hr ett ganska mysigt toolbox-kort

  • Sylvan Reclamation - vldigt bra removal och basic landcycling kan rdda dliga starthnder, men cmc5 r rtt s dyrt

  • Return to Dust - ocks bra removal men jag fredrar Sylvan Reclamation, denna r ett mana billigare men man vill oftast lgga den p sorcery speed

  • Oblation - ganska stor downside att ge motstndaren card draw, men jag gillar mjligheten att lgga det p en egen permanent som hller p att bli removad eller p en token fr lite emergency card draw

  • Momentous Fall - instant speed r det viktiga hr, kan lggas som svar p att ngon frsker remova en fet creature s fr du fet card draw istllet, eller bara lggas p sin tur nr man behver grva efter ett svar och olikt Rishkar's Expertise & co s kan man inte dda creaturen som svar p att du frsker dra kort, fr sacrifice r del av kostnaden (dock kan du counterspellas och d har du varken din creature eller kort)

  • Seasons Past - ungefr en till Praetor's Counsel fast billigare, det r inte allt fr ofta man behver returna mer n ett kort per cmc och recursion av flera kort kan vara vrt att spela mer n en kopia av

  • Traverse the Outlands - relativt billig big ramp men krver board presence och din strsta creature kanske blir removad som svar

  • Hour of Revelation, Planar Cleansing och Akroma's Vengeance - jag gillar dessa board wipes vldigt mycket, extra mycket nr din commander kan ta smllen utan att bry sig, och nr din lek r creature heavy s pverkar dessa dig nstan lika mycket som en Wrath of God medan dina motstndare fr ta massiv skit

  • Day of Judgment - en extra kopia av Wrath of God

  • Explosive Vegetation - bra ramp, men inte p samma niv som Cultivate och Kodama's Reach, och inte heller creature synergy som med Wood Elves och Farhaven Elf

  • Lightning Greaves och Swiftfoot Boots - du har en duglig mngd creatures som vill sl direkt och/eller vill bli skyddade, men det r ltt hnt att du fr slut p gas med kort som dessa

  • Seer's Sundial - en lite smre men lite tligare Tireless Tracker, n en gng bra om du fr slut p gas ofta

  • Primeval Bounty - inte srskilt bra fr 6 mana men mysig mngd token spam och lifegain om du gillar det

  • True Conviction - kostar mycket men lifeswingen man kan f r absurd

  • Mirari's Wake - big mana becomes even bigger, skulle inte sga att den r bttre n Zendikar Resurgent i din lek men man kan alltid ha en extra av samma effekt

  • Evolutionary Leap - bra stt att uppgradera mana dorks och dylikt till pseudo-card draw, men r inte alls lika bra som riktig card draw

  • Garruk, Primal Hunter - primra syftet r att lgga -3 fr en lite smre Rishkar's Expertise, men man kan ocks vara modig och spawna tokens och frska lta honom verleva

  • Temple of Plenty - helt okej dual land, scry ska inte underskattas men den kommer nd in tapped och gr inte att fetcha

  • Homeward Path, Scavenger Grounds, Ghost Quarter och Tectonic Edge - det r bra att ha svar pklistrat p lnder som kommer in untapped, men man vill inte ha fr mnga lnder som gr colorless (och som inte kan fetchas)

  • Blighted Woodland - en bttre/smre Myriad Landscape om du gillar effekten, denna kan man anvnda fr mana direkt men att det kostar totalt 5 fr att rampa med den r dyrt, speciellt nr du vill lgga din commander nr du har 5 mana

  • Emeria, The Sky Ruin - ett vldigt lngsamt och mysigt kort men som du kan f igng rtt s tidigt med din commander, du har dock ingen annan sacrifice/reanimation synergy s ibland har den inget att returna

  • Eventuellt fler basics - ven om din commander rampar och du har mycket annan ramp s mste man kunna behlla bra hnder och ha rd att lgga sina kort speciellt med en s hg average cmc, det r rekommenderat att sikta p 45 reliable mana sources (lnder + unconditional ramp som inte kostar 4+)

  • Sigarda, Host of Herons - en duglig beater och protection, men har utver det inte s mycket med leken att gra, jmfrelsevis s har Avacyn, Angel of Hope mer impact

  • Oracle of Mul Daya - vldigt bra ramp/pseudo-card draw, simply put

  • Lotus Cobra - kan balla ur med din commander p samma stt som Amulet of Vigor

  • Teferi's Protection - nnu bttre n Heroic Intervention, nstan lite trkig fr att den r fr bra men skaffa den om du har cash

  • Austere Command - en av de bsta board wipesen i spelet, flexibiliteten r absurd

  • Akroma's Memorial - en ordentlig soppa av combat buffs men kostar vldigt mycket mana fr ett kort som inte gr ngot i sig sjlvt och kommer vilja removas allt fr ofta

  • Mind's Eye - vldigt bra card draw nr man har mycket ramp

  • Sylvan Library - otroligt bra card selection och i ndsituationer kan man betala liv fr att gra det till otroligt bra card draw

  • Asceticism och Privileged Position - ganska trkiga "sluta interagera med mig"-kort och du ter fortfarande skit mot board wipes, men det kan vara snt som avgr games ocks

  • Aura Shards - vldigt bra removal nr man r creature/token heavy, fuck alla mana rocks

  • Temple Garden och Savannah (lol kp inte pls) - de bsta dual landsen som kan fetchas med din commander och Krosan Verge , auto-include om man vill spendera pengar

  • Windswept Heath - fetch land som kan leta upp duals untapped, auto-include om man vill spendera pengar

  • Nykthos, Shrine to Nyx - big devotion big mana, din commander ger dig big mana but you can always go bigger

CUTS

  • Elvish Visionary, Wall of Blossoms, Wall of Omens - de kommer antagligen vara bra just pga. din commander men de kan cuttas fr roligare kort om du har ont om plats

  • Pathbreaker Ibex - utan haste r han ganska tveksam, men man kan ocks gamblea p att motstndarna inte har removal s ballar han ur

  • Selvala, Explorer Returned - vldigt incosistent ramp och det r inte bra att ge motstndare card draw, men hon r kawaii

  • Subjugator Angel - en finisher fr aggro mot trga board states men hjlper inte mot pillowfort enchantments/lnder och riskerar att bara tvinga ut en Cyclonic Rift/Evacuation/Fog osv., beror p hur ofta du sjlv har knt att den har legat p handen och varit irrelevant

  • Trostani, Selesnya's Voice - enablar devotion och lifegain kan vara mysigt, men populate r sllan relevant och r bara en 2/5

  • Ulvenwald Observer - card draw r bra men folk kommer antagligen inte lgga vanliga board wipes med honom ute och du har inget eget stt att sacrifica, och han sjlv har inte trample

  • Mosswort Bridge och Windbrisk Heights - jag har gett upp p hideaway, alldeles fr inconsistent och conditional

  • Boundless Realms - vldigt bra spell men kanske blir ett dtt kort lite fr ofta om du redan har rampat med din commander, beror p din uppfattning

  • Nature's Lore - typ den bsta rampspellen fr 2, men personligen tycker jag Cultivate/Kodama's Reach r bttre pga. card advantage och Wood Elves pga. creature synergy

  • Revive - smre n Regrowth, fortfarande kanske spelbar

  • Selesnya Signet - signets r bland de bsta rocksen men grnt ska inte behva artifact ramp, just signets kan dock lta en keepa hnder med bara vita/colorless lnder

  • Thought Vessel - samma argument som ovan, no maximum hand size r vldigt verskattat, ven om du ngon gng drar 15 kort s behver du nstan aldrig behlla mer n de 7 bsta, och i grnt kan du spela med recursion som gr discarden nnu mer irrelevant

  • Staff of Nin - borde cuttas nr du lgger in bttre card draw, den r vldigt lngsam

PickleNutz on UG-ly I Ain't Got No Alibi

1 month ago

I think you need a solid few ramp dorks to make this work more effectively. Birds of Paradise, Llanowar Elves, Elvish Mystic, Elvish Pioneer, Sylvan Caryatid, or Joraga Treespeaker? You just dont have anything to put out early and that could be an issue.

VaultSkirge on Atarka's Hot Dragon Ass

1 month ago

Consider this combination:

Turn 1: Forest, Elvish Mystic.

Turn 2: Land, Joraga Treespeaker level up the Treespeaker.

Turn 3: Land, you have six mana, play Savage Ventmaw.

Turn 4: Land, attack with Ventmaw, you have 13 mana.

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