|Commander / EDH||Legal|
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Whenever a permanent you control is put into a graveyard, you get (an energy counter).
, Pay : Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Aetherworks Marvel Discussion
4 days ago
Thanks! I'll check it out for sure. I'm already familiar with Ghave as my friends has a deck with him that can quite easily make infinite saprolings lol. I wanted something a bit more unique in the way I got tokens and combo-ed with them, so instead of Ghave or Prosh I chose Tana who has a bit more build up with her token generation, and the deck has to be on point since the commander is more subtle. I'll keep that in mind if it doesn't work out! I'll just have to keep playtesting; I've tried it a bit, and if I get Aetherworks Marvel out early game it's actually pretty great, but in the late game it'll probably be a dud, so I just need to play with it a bit more and decide.
4 days ago
I just checked out your deck Ruthless Vengeance and it looks like a lot of fun, I used to run an deck similar to it: Ghave, Spore Farmer (Retired), perhaps there are some ideas there that you might enjoy?
4 days ago
Hmm, that makes sense tbh. I actually just ordered Aetherworks Marvel for my Jund sacrifice deck Ruthless Vengeance. I hope that I can make solid use of it considering I end up killing a lot of tokens and a good amount of my creatures. But I definitely see why you wouldn't want it in your deck (also kind of neglected the fact that in standard/modern, it is much more viable to generate energy for it outside of Aetherworks Marvel itself), hopefully I don't come to a similar conclusion with mine, bc I literally just bought one and it looks fun lol.
5 days ago
I appreciate your comment.
To be completely honest with you, Aetherworks Marvel really isn't that good of a card in a creature based sac deck. Though, that's certainly not to say it is an awful card.
But as you can see I am already running Jar of Eyeballs, which is strictly better in a creature based sac deck.
And to be completely honest, even now I am considering cutting Jar of Eyeballs as it is almost slow for the deck.
Aetherworks Marvel Vs. Jar of Eyeballs
- Jar of Eyeballs costs less to cast.
- Jar of Eyeballs gets two counters per creature death, meaning it will be twice as fast to trigger (or have twice the value!).
- Aetherworks Marvel can only ever look at the top 6 cards of your library.
- Despite Aetherworks Marvel triggering off all permanents, if any of the Non-Creature Permanents in this deck are being destroyed... there is a problem.
- Despite Aetherworks Marvel casting the card for free, the main premise of this deck is to have control over what you are casting, and more importantly when you are casting it; It is better to have the reliability of having the card in your hand than having the card cast on the trigger.
Aetherworks Marvel is more appropriate in an artifact combo sac deck. It is also more appropriate in a modern or standard format where you have higher statistical probability of getting the card you are searching for in the top six cards of your library.
I am sure this may just be seen as a personal preference of mine, but again, like I said; I almost don't even see a place for Jar of Eyeballs anymore.
Thanks again for your time, and your comment.
5 days ago
What about Aetherworks Marvel? In fact, is there any real reason people don't run that thing in more sac EDH decks?
1 week ago
First off love the flavor! I feel you need more energy support though or Aetherworks Marvel isn't worth it. Glimmer of Genius and Aether Hub are a good place to start, and then you can even splash green for something like Rogue Refiner. I think you also want a big target for the marvel, the most common one is Ulamog, the Ceaseless Hunger, but I feel something like Platinum Emperion would be more on flavor.
Love the deck idea, if you want any advice just ask, +1'd!
1 week ago
I think Aetherworks Marvel is ok. I feel that the use of tutors to get Sakura-Tribe Elder, if not in starting hand, works better to get Meren of Clan Nel Toth's exp counters moving. Then with the added benefit of tutoring for Spore Frog.
p.s.Sakura-Tribe Elder also gives the added benefit of searching for land. So two bird with one stone.
edit: Beseech the Queen is a fantastic budget tutor for budget builds.