Aetherworks Marvel


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Mythic Rare

Combos Browse all

Related Questions

Aetherworks Marvel

Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get (an energy counter).

, Pay : Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

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2.62 TIX $4.25 Foil


Aetherworks Marvel Discussion

mhaywood03 on Advertise your STANDARD deck!

15 hours ago

jubale Thalia is fantastic for Saheeli, I would just say practice the deck, no major adjustments needed, vs some mates and fnm's. Another card I would sideboard is Fragmentize so you don't have annoying kirans and ballistas or Aetherworks Marvel or other crazy artifacts in this meta.

pax.wellington on Controlled Demolition

1 day ago

Xyrael With that much floating around, maybe you should consider Aetherworks Marvel. The average CMC for your deck is very high, so it may help you 'cheat' out expensive cards early. It looks like most of your sinks aren't that lethal (mostly combat-related) so potentially chaining Aetherworks Marvel might be possible. Even just using your excess energy to draw cards (e.g. Shielded Aether Thief) might be better value than, say, adding a counter to Aetherstorm Roc or creating a 1/1 Thopter with Whirler Virtuoso.

If you've already considered it, nevermind :) good luck!

JoltsOfEnergy on B/G Energy Constrictor

2 days ago

Seems like a waste to not use Aetherworks Marvel with all this energy.


1 week ago

RIG-RAG Yes, the expertise has a higher cmc than Radiant Flames but it has never been a problem when playing. I found it to be very good because I usually pair it with a Ruinous Path to kill a Planeswalker or a Pulse of Murasa to mitigate some life loss, both of which I could not do on the same turn due to mana restrictions. However, it can be a meta call, you can be facing faster decks than me, in that case Radiant Flames would be better.

In the meantime I made another change fearing Lost Legacy:

I won some matches against Control decks with his ultimate, and the recursion of Diabolic Tutor + Seasons Past. Plus, the Dragonmaster Outcast from the sideboard wrecks many decks when they take their removal out, being another wincon.

Another thing, I'm using a much cheaper manabase and not getting trouble with it at all, check it out:

I feel like the deck has so much lifegain that aggro and midrange have a hard time when the Zombies (more lifegain) join the party. Control and Marvel decks, for me, have been hard to deal with, specially with the good luck my oponents have topdecking either Negate or Aetherworks Marvel after I discard/destroy them. Nonetheless, this deck still has game for both of these decks!


Boza on "When you cast" does not ...

1 week ago

Just a note, there are cards that can activate those "on-cast" abilities even when played for free. For example, if you played Bruna off a Aetherworks Marvel, you would get the on-cast ability to bring back a creature, because marvel specifically says it casts the card, as opposed to Nahiri who does not.

BugSn0t on Panharmonic Marvel

2 weeks ago

I want to keep it Standard so the Verdurous Gearhulk would be a nice addition. What would you take out? Also, I would note that it is quite an expensive card, that is exactly why I did not want to include the Paradox Engine.

Also, question for a level 3 Judge out there. These are combo pieces, The flash from the Felidar Guardian in conjunction with the Panharmonicon flashing the permanents, would spinning the Aetherworks Marvel break the infinite combo with the Guardian? So in theory I would spin my Marvel just before it exiled and came back in to play un-tapped, and collect a card from the spin. Then re-spin it again just before I exiled it again.

Am I getting too complicated?

jawz on Marvelous Paradox

2 weeks ago

Interesting combo. I didn't really get it until I tried it out a bit. With Paradox Engine you can machine gun Aetherworks Marvel activations when you're pulling Aethertide Whales and Peema Aether-Seers.

I think your sideboard is ok. I'd probably swap out one Appetite for the Unnatural for one more Confiscation Coup. And I'd probaly swap out two Negate for two Horribly Awry. But those are fairly tiny adjustments.

I'd really want to find room in the main deck for Altered Ego though, to increase the number of Marvel targets you can pull to reload the Marvel. Maybe take out one or two Aetherwind Basker which is much worse when in your opening hand.

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