Aetherworks Marvel

Aetherworks Marvel

Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get (an energy counter).

, Pay : Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Browse Alters View at Gatherer

Trade

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Printings View all

Set Rarity
Kaladesh (KLD) Mythic Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Aetherworks Marvel Discussion

curmevexas on Riku of Two Reflections

2 months ago

I had a few areas of concern:

  • Am I going to have enough energy to keep things going, or am I going to feel energy-starved when my big threats hit the table? Aethersquall Ancient, Aetherwind Basker, Aetherworks Marvel
  • Is it going to feel like an energy deck or did I cut too many cards for that to still feel like an integral theme?
  • Is my removal, ramp, card draw, finishers etc. balanced, or do I have some glaring weaknesses?
  • How's the power level/synergy?
  • Does anything need to be added/changed/removed?

Magic_Faqs on Riku of Two Reflections

2 months ago

Here's a few cards I would include:

Fabricate - This will help get your Aetherworks Marvel into play sooner so you can use your energy counters to cheat out cards.

Trophy Mage - To help get either a mana rock or a card like Lifecrafter's Bestiary or Electrostatic Pummeler.

Sai, Master Thopterist - Works very well with all the artifacts you will be dropping. Plus, he can be used for card draw in a pinch.

mtgApprentice21 on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

2 months ago

Woah... just imagine if Karn, Silver Golem was in the deck. Chunky artifacts + Darksteel Forge with creature-Karn becomes "I have blockers for days." Mycosynth Lattice turns him into an Armageddon, it turns Forge into "Vandalblast? What Vandalblast?" Lattice also turns Unwinding Clock into a creatureless Seedborn Muse, turns Clock of Omens into "Tap any 2 things: untap a thing," lets Sculpting Steel copy anything, lets Mirage Mirror copy planeswalkers (which Rings of Brighthearth combos will let you abuse completely), lets KCI turn your whole board into a resource, and lets you use Nevy's Disk to hold everyone's board state hostage. Disk and forge are also ridiculous. Drop the Lattice on top of that two-card combo and everyone gets up and walks away.

Other cards I would highly reccomend: Cloud Key, Crucible of Worlds, Temple of the False God, Ghirapur Orrery, Vedalken Orrery, Helm of the Host, Prowler's Helm, Whispersilk Cloak, Library of Leng, Venser's Journal, Aetherflux Reservoir, Staff of Domination, Thran Temporal Gateway, Aetherworks Marvel, Arch of Orazca.

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