Aetherworks Marvel

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Mythic Rare

Combos Browse all

Aetherworks Marvel

Legendary Artifact

Whenever a permanent you control is put into a graveyard, you get (an energy counter).

, Pay : Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

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Aetherworks Marvel Discussion

t3hdarkness on Vaevictis, Permanent Surge!!

3 days ago

The weakest cards after that point are probably meta dependent.

Exploration is purely luck based in your build (Unless your group House Rules Partial Paris Mulligan). When its in your opening hand its fantastic but more often than not its comes down too late to do anything. Deathreap Ritual isn't so great if you primarily play vs 1 or 2 players Herald of Leshrac draws a giagantic target on you vs 2 or more. Aetherworks Marvel probably won't proc very often unless you see a ton of field wipes Void Winnower is good against combo decks and Overseer of the Damned is good against creature and graveyard based decks but both are situational.

Makyran on Vaevictis the Dire, Only Permanents

6 days ago

Since you came and helped me out, I will return the favor!

Cards that could be replaced:

Acidic Slime: I personally feel Reclamation Sage just outshines the slime. For 2 more mana, all you're getting is deathtouch and the option of destroying lands, which our commander is already capable of doing himself (if needed).

Nevinyrral's Disk: I personally don't like all that much. This has a lot to do with the fact it comes in tapped, and the fact that I prefer Pernicious Deed. If you don't feel like you need this, it could very easily be replaced!

Warchief Giant: This card I would argue could be replaced. The other two are more impactful when they connect. However I realize he is a personal fav of yours, but it's a possibility ;)

Scavenging Ooze: I don't think you need both this and Deathrite Shaman.

Elixir of Immortality: I personally don't see much use for this. If you want the option of putting stuff back in your library, I would instead put in Haunted Crossroads from your maybeboard (since I assume you're intending to save creatures with it!). Also, the shuffle means you have technically lost access to them anyway, when they rightfully belong on top of our deck!

Expedition Map: I assume you have this in here to fetch Volrath's Stronghold. It otherwise doesn't have that huge of an impact! I would trade it for the bigger Ulvenwald Hydra in your maybeboard!

All artifact ramp over 4 mana: I personally would replace all of them with 2 mana signets and Fellwar Stone. That means you will rarely come into a situation where you can't cast one!

Sifter Wurm: I believe this card could be replaced as well!

Inclusions to maybeboard:

Hua Tuo, Honored Physician: He does the same thing as Haunted Crossroads just on tap.

Viscera Seer: Nice sacc and top deck filter!

Aetherworks Marvel: Since you have a little energy theme going already, this could be another fun inclusion!

Blade of Selves: What's better than myriad creatures? Having myriad on everything!! XD

Mazirek, Kraul Death Priest: I just really like the idea of this card in the deck, with us saccing opponents permanents and our own!

Greater Good: Can potentially draw an absurd ammount of cards, espcially if you include Ulvenwald Hydra.

Price of Glory: If you really hate that everyone else playing at instant/flash speed. We don't really have that many ways to interact with players on their turns anyway! :P

Aggravated Assault and Combat Celebrant: Extra combats, extra upgrades from Vaevictis Asmadi, the Dire. Can also work as a panic button when you pull out a something big for your opponent! :P

Xenagos, God of Revels: Our dragon is now a 2 turn clock!

Hope this helps making the deck even more awesome!

Wihito on Vaevictis Asmadi, the Dire

1 month ago

Coward_Token: Hey, thanks for throwing in some ideas. I'll probably avoid putting sorceries and instants in the deck since they're nonbos with the commander, except for Primal Surge as a finisher. With it I can get Combat Celebrant/Scourge of the Throne/Breath of Fury + Mortuary + permanent haste source (there's tons of them!) and probably finish from there with huge hasty beaters and endless attack phases.

Why Godo, Bandit Warlord? It only untaps samurais! Could fetch vigilance equipment though.

Not sure about Lantern of Insight and Extractor Demon, they need to be out together to really work. I like Aetherworks Marvel, definitely works well with the rest. Will get Scroll Rack if I can afford it, at least I already have most of the more expensive cards listed or am able to get them for cheap.

Coward_Token on Vaevictis Asmadi, the Dire

1 month ago

You seem to have the only Dire deck that's public at the moment (I have my own private one), so I'm going to go ahead and spew my ideas here:

Commander + Combat Celebrant + Mortuary + a haste source gives endless combat steps. The Celebrant can to some extent be replaced by Breath of Fury, Scourge of the Throne or Godo, Bandit Warlord. Mortuary can to some extent be replaced by Haunted Crossroads or Bone Harvest/Footbottom Feast/Gravepurge. The combo is pretty easily disrupted so Conqueror's Flail or something is probably recommended.

Other interesting topdeck cards I can think of include Lantern of Insight, Extractor Demon (combine with the Lantern to get rid of hostile topdeck bombs), Aetherworks Marvel and Scroll Rack

IvyLeaguerCU on I need some help with ...

1 month ago

I suggest not worrying about Unearth and Aetherworks Marvel. Unearth will really only get you Blood Artist, Weathered Wayfarer, and Zulaport Cutthroat back. Your other creatures under 3CMC have their own recursion. For example, Reassembling Skeleton. Unless you have a way to untap Aetherworks Marvel multiple times, you're only going to get one spin per turn and it may very well have a huge target on it for removal.

Yahenni, Undying Partisan isn't a bad include. I suggest removing either Ranger of Eos or perhaps Athreos, God of Passage. Ranger is very limited in what it can tutor for you. Athereos isn't terrible, but since everyone starts with 40 life, most people are willing to pay the 3 life to prevent you from getting your creatures back. He can be effective against opponents with a low life total though.

Hope this helps.

SynergyBuild on Sisay Stax/Combo

1 month ago

You know, with the legend only line, Aetherworks Marvel is a great replacement for Bontu's Monument, and has more versatility.

Boza on Need help with Nicol Bolas ...

2 months ago

I did not notice you are have it. Anyways, the only thing left is to decide how counterspell heavy you want to go with this. I went as deep as to include Admiral's Order, but you might want to include more removal or solid midrange creatures instead like Rekindling Phoenix or more energy value like the recently unbanned Aetherworks Marvel and creature punishing Rampaging Ferocidon.

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