|Commander / EDH||Legal|
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Whenever a permanent you control is put into a graveyard, you get (an energy counter).
, Pay : Look at the top six cards of your library. You may cast a card from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Aetherworks Marvel Discussion
1 hour ago
Yes, that's fine, and it's an important line of play for a Marvel deck. Non-creature permanents don't have "summoning sickness", so they can activate any of their abilities with in the cost on the same turn they enter the battlefield.
Remember that when you put the first Aetherworks Marvel into the graveyard, the first ability on both of them will trigger and you'll end up getting back 2 energy.
2 hours ago
Lets say I have +12 energy.
I got a Aetherworks Marvel on the battlefield. I active it and casts a spell for free. I play ANOTHER Aetherworks Marvel so the legendary rule accurs and I sac the first one. Can I now activate the new one? Is this a viable move?
6 hours ago
Maybe some Artifact-hate for Aetherworks Marvel? I like Natural Obsolescence personally, but others swear by Appetite for the Unnatural, Manglehorn, and Release the Gremlins, so I think the pros and cons all kind of even out.
And Sweltering Suns for the Zombie hordes, maybe?
7 hours ago
hmm i havent played yet recently but ill try to update the deck to at least fight with the current metagame. freaking Aetherworks Marvel decks!!!
8 hours ago
In the case of Skyship Plunderer, has it been reliably getting through for combat damage? If it is not persistently yielding you some +1/+1 counters, then it may be the next creature to reevaluate. In it's slot you have a few options, but if you would like to keep the opportunity for a similar mechanic on a creature Maulfist Revolutionary can do something similar. The double green may be too much to ask of the mana base, but there are some interesting interactions it could create. As an example: a turn 2 Metallic Mimic into a turn 3 Maulfist Revolutionary can yield a 5/5 Trample. So even if you miss your focus card Thalia's Lieutenant you would still have a threat for your opponent to deal with. It would also occur before you would need to face the threat of an Aetherworks Marvel, if you took first turn of course. Just something to consider if Skyship Plunderer shows weakness during playtesting. If the double green is not an option then either of the champions that N4kk1 suggested would definitely fit right in. Out of the two champions I would lean toward Heron's Grace Champion, my reasoning stems from the fact that you're running Always Watching in your deck already.
16 hours ago
I think the key to this deck being successful is to make sure you have some 4 of's. It will make your deck more consistent. Also 4 Fatal Push is almost mandatory for any deck running black. Unlicensed Disintegration is okay, but without artifacts it's not that great, so unless you are running more than 3 artifacts, I would replace them with something else. Transgress the Mind is strictly better than Lay Bare the Heart because it can get Aetherworks Marvel. I really like the Cartouche of Zeal and Trial of Ambition control/aggro piece. Also some Foreboding Ruins and Smoldering Marsh to smooth out your mana.
18 hours ago
Transgress the Mind is better than Lay Bare the Heart, specifically because it can get Aetherworks Marvel. You might want to put Dispossess in your sideboard as well. Yahenni's Expertise is also good for weenie board wipes. Murder or Ruinous Path over Final Reward. Ob Nixilis Reignited would also be good here. Fatal Push over Dead Weight. You would get more value out of Oath of Liliana than Trial of Ambition if you put in Ob. Also Grasp of Darkness needs to be in here as well. I would even consider putting in Harsh Scrutiny
1 day ago
In my experience unless a card over cmc 3 has immediate "impact" on the board-state, it is often best to replace it. In magic there is not one truth though, so each deck requires hands on tuning. The types of decks you face and the way they are played will inevitably impact how you build your deck. The most common threats at the "pro" level are Aetherworks Marvel/Ulamog, the Ceaseless Hunger and the zombies decks. So have some sort of plan for them in the sideboard at least. You want your mainboard to be as focused on your win condition as possible, then add in your "support" cards. I hope this helps and I will check back after I'm off work.