Aeronaut Admiral

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Aeronaut Admiral

Creature — Human Pilot

Flying

Vehicles you control have flying.

multimedia on vehicular homicide

1 year ago

Hey, well done list so far on a low budget. Elsha with Vehicles is an interesting choice.

Some advice to get started on revision/optimization is to streamline creatures and lands to make Elsha better. Consider reducing the creature count down to 10 of the best creatures here for Vehicles strategy and/or crewing? (ordered by CMC)

The less creatures the better for Elsha. Cut most creatures for lands and ramp? Elsha doesn't work with lands thus having less can also make Elsha better. Consider 32 lands with many budget low mana cost mana rocks to replace some lands?

To help with deck building add all the lands you want to play, even just basic lands, to see how many spots are left to fill or how many cards you need to cut to add more lands. Some budget lands to consider adding:

Good luck with your deck.

Brutal_B on Manapunk

4 years ago

I play a vehicles deck as well but mine has a stronger emphasis on bonuses from crewing. Creatures like Hateflayer and King Macar, the Gold-Cursed might be worthy of your consideration. Also Aethershield Artificer , Veteran Motorist , and Weldfast Engineer all give a vehicle or two a little boost. Sai, Master Thopterist , Pia Nalaar , Efficient Construction , and Thopter Spy Network are all decent servo/thopter creators; and Master Trinketeer pumps all those creations for better crewing! Then add in Anointed Procession , Parallel Lives and/or ! Doubling Season ! for even more tokens. Start Your Engines and Aerial Modification are good inclusions as well. Some cards that we both need to put in our decks are Padeem, Consul of Innovation , Aeronaut Admiral and Built to Smash . Atraxa, Praetors' Voice and Breya, Etherium Shaper would be great in your deck! Mirrorworks ? Mirage Mirror ?

Boza on Decks for new players

5 years ago

My idea is to make all of the above as 30 card Modern legal decks, where you take any two pieces and combine them before the game starts to make a full 60 card deck. Each 30 card deck will also have a "champion" - a mythic or rare that is the lynchpin - while the rest of the cards are commons or uncommons. For example, BR aristocrats:

11 lands
2 Brawl-Bash Ogre
4 Corpse Connoisseur
4 Carrier Thrall
4 Myr Sire
2 Fleshbag Marauder
2 Crypt Champion
1 Underworld Cerberus - the champion

This can be combined with say, RW Vehicle aggro:

11 lands
1 Depala, Pilot Exemplar - the champion
4 Veteran Motorist
2 Renegade Freighter
2 Untethered Express
2 Consulate Dreadnought
1 Aeronaut Admiral
2 Speedway Fanatic
1 Caught in the Brights
2 Court Homunculus

You can easily combine the two to make a capable deck. Keep going for the other deck archetypes.

What this idea does is provide a mini-game for more experienced players and variety of gameplay, while less experienced ones get a view of deckbuilding and a form of "smash-up" that is more fun than simply picking up a ready deck. If you want to really spice it up, add some loose cards players can switch in between games - a sort of a sideboard.

For example, with 10 30-card decks, you have 90 combinations.

SnowLeo on Ready, Set, Brawl

5 years ago

Okay! thanks for the comments!

@suarkdivad: I'll try to add Fumigate to the list somewhere, it's just I'm not sure what to pull out right now for the 5 cmc socery, but it does seem powerful.

@SgtGomez404: I really like Pia's Revolution and its especially great in 1v1 format (better now since that Baral, Chief of Compliance is banned, but in a multiplayer format its a little bit less impactful, since there's more people, but ill keep it in mind. As for Throne of the God-Pharaoh its another great addition, so ill also keep it in mind, however, the deck doesn't have a bunch of creatures out at any given time so. I'll do some experiments to see if it will be impactful.

@Hexcimal: Thanks for the suggestions! The more information the better! Let's see here; I really like Aerial Modification and sometimes it has won me games, I like having it in addition to Aeronaut Admiral to add some redundancy. It also turns one of your vehicles into a blocker so there's that.

Reckless Fireweaver: I actually agree with you, it doesn't really do much and I think it's because it's not a mass artifact deck, at most you're plopping down one per turn so definitely something I can but.

I should probably add Gideon's Intervention in there, I just don't have the space!

Authority of the Consuls: Haha I never thought of that interaction with Seal Away definitely powerful! I'll see if I can add some space. In multiplayer it can also gain you a ton of life.

Renegade Wheelsmith: I did consider him, but I thought his ability was a little bit too weak especially since I also have Pia Nalaar but I'll try him out if he was good in your experience.

Thanks for all the suggestions !!! I appreciate it!!

SnowLeo on Ready, Set, Brawl

5 years ago

@IzzetSeer: I think Aeronaut Admiral is pretty important actually, sure it dies easily, but so does Sram, Senior Edificer etc. He's especially important in the late game where he can literally win games or turn the tide by making all your ground vehicles fly. Then again this deck is more focused on vehicles rather than dwarfs.

Same thing with Speedway Fanatic, a hasty Skysovereign, Consul Flagship is too good not to pass up. And depending on the board state they might overlook this small creature.

Solemn Recruit seems pretty good but I dont have a way to consistently trigger revolt so its less impactful.

Yea, Mirage Mirror is just really powerful in a singleton format!

IzzetSeer on Ready, Set, Brawl

5 years ago

Man I tried Aeronaut Admiral and I found it pretty lackluster. With the human typing it dies super easily. Ditto Speedway Fanatic. Have you considered Solemn Recruit?

Mirage Mirror seems very good, I should try that out.

yoni24 on need a ride?

6 years ago

Motys I haven't seen Aeronaut Admiral , but I added him now.

i'll add needle spires to see how it goes.

I initially never wanted to add Aethersphere Harvester, because it involves energy, meaning i'll only be able to use his ability twice.

Motys on need a ride?

6 years ago

yoni24 I was running similar deck at Kaladesh Showdowns in my LGS (tbh i was running different janky brew each tournament and panharmonicon combos were most successful). With R/W "Start you vehicles" i ended 2-2 winning against 4c Marvel (he died because of Dreadnought with Siege Modification) and G/R Pummeler while losing to Mardu Vehicles (Fatal pushes + Gideon) and Jeskai Control (Blessed Alliance hurts a lot). Yep, Spires are tapped but its dual land that might close out the game. If You insist on flying then Aeronaut Admiral might be right choice. And don't forget about Aethersphere Harvester which is pretty damn good vehicle. But all is up to You :D .

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