|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
Galvanic Blast deals 2 damage to target creature, player or planeswalker.
Metalcraft — Galvanic Blast deals 4 damage to that creature, player or planeswalker instead if you control three or more artifacts.
Galvanic Blast Discussion
1 week ago
Firstly, thanks you for your feedback.
I believe you are right about the Welding Jar and removing the 3 or 4 CMC cards. I will probably put 3x Welding Jar replacing 2 Thopter Spy Network , Chief of the Foundry , and 4x Galvanic Blast replacing 3x Chief of the Foundry , 1x Thought Scour .
I'm not sure about Pia and Kiran Nalaar . On one side, it feels great for the 2 damages activated ability. On the other side, I believe this 3 mana cost is way too expensive and small red removal are indeed better. What do you guys think ?
2 weeks ago
The idea behind the deck is to use cheap artifacts to deal direct damage through Reckless Fireweaver , Galvanic Blast , and Shrapnel Blast . Kuldotha Rebirth doesn't really help with that. You could play a couple copies of Nettle Drone or Firebrand Archer if you wanted, but I've found that the four copies of Reckless Fireweaver are usually enough. Ideally, you want to spend turn 3 getting out a bunch of 0 or 1 mana artifacts, so that you can start burning on turns 4 and 5.
2 months ago
Affinity has somewhat fallen iut of flavour coz most pilots are bired of having ran it for so many years. Hardened Scales affinity has taken its place in the meta. That being said affinity isnt a bad deck at all, and still performs well. If yoy go to top 8 lists they tend to run either of these 3 as the newest additions.
The last one is baby karn (which i mispell and cant tag) but its some grindier variant of affinity.
Lastly another change as mentioned above, Spire of Industry is the rainbow land of choice nowadays. Enjoy!!
3 months ago
Yeah but they need 16 slots (lands + expedition map) so i think is not worth unless u cast something very strong with that like “all is dust” or Karn. Instead u can put 12 colorless more useful lands or just splash some red for Galvanic Blast and Whipflare or white for Dispatch (even splashing blue could be useful for affinity cards to draw or counter).
3 months ago
Ultra budget standard (under $2.50) here is one I made a while ago. It is even cheaper than you requested so you can add some more powerful cards like Galvanic Blast. It had evolving wilds but you could probably remove those and add a few more basics
3 months ago
i've never seen the card Salvage Titan before so this deck interests me!
Firstly I would go to x4 Darksteel citadel's as this is an artifact you can play on turn 1 to enable a turn 1 Salvage Titan if paired with 2 other 0/1 cost artifacts.
If budget isnt a concern you should pick up Mox Opal which can enable insane turn 1 plays.
Welding Jar fits your deck theme and will mean you can protect your important artifacts on the board.
Galvanic Blast is a good card if you have 3 artifacts or not, but your deck enable the metalcraft.
4 months ago
Affinity by its correct term stands for the cards that reduce their cost for how many islands or forests, etc you have. (See Tangle Golem and Spire Golem). What affinity has changed to is simply the use of artifacts. I say this from the perspective of our opponents. I understand this is a different type of deck but when I turn one drop artifacts down my opponent goes oh he's playing Affinity. This is just another spin on the typical deck. Although it's not the standard use of affinity using the typical standard cards, because it still uses artifacts it isn't called anything else by anyone else I have played. Actually playing last Friday night (and getting 1st place) the consensus is that this deck is called: "Affinity?" and honestly that's perfect in my book. (That being said our player using the Jeskai Ascendancy combo deck has been called a Storm deck. I suppose both names are correct.) The game plan is definitely different but I still get low drop artifacts out and empty my hand just as quick but how the creatures get buffed are different; the synergy is just different. Ensoul Artifact and Tezzeret's Touch is still synergistic with the deck like I said it's just a different way to do it. I like this version because I find it's quicker than the standard Affinity deck and I needed speed to beat combo decks before they can go off. I just couldn't see myself playing Master of Etherium over Tezzeret's Touch because you would need 4-5 artifacts out that can swing when you play Master as opposed to Touch. that probably happens fairly frequently but my point just remains there are many ways to skin a cat. It may just be my meta but I haven't needed to deal with removal as much and when I do I can counter it fairly easily.
I have not had a problem with metalcraft except trying to use it turn one which is not the use for it here. Galvanic Blast is pretty much used to either close out the game, which by then should hit for 4, or hit a creature for 2 and kill their turn one Birds of Paradise. Shrapnel Blast is used similarly. My favorite play is hitting for 5 on turn 2, 10 on turn 3 (With either Touch or Shrapnel) and winning the next turn or sooner. Cranial Plating is just used to get another threat out. If for some reason my 5/5 creature does die or I want to swing for more, the equipment can just turn another cheerio into a threat. Also, very important here, you can attach Cranial Plating at instant speed for when they have an Ensnaring Bridge out. That has come in handy a few times.
Your deck including Ensoul Artifact is good but you failed to address the best removal in the format as you have said. Sure your artifacts have indestructible but that only stops one removal spell, Fatal Push but Abrupt Decay still hits the enchantment, Path to Exile still exiles your creature and Dismember still kills your creature. So it's a good deck but counterspells such as Stubborn Denial has worked out for me to counter these threats (not Abrupt Decay, honestly you can't really do anything against it if you play decks like these) as the opponent gets them. I do like the inclusion of the discard in black and that is most likely your way around the removal spells. I haven't touched black very often in this deck and although I want to I haven't found the need at this point but I still have the ability to. I like the sideboard consisting of more artifact targets to enchant or sacrifice. Important: the main card against any Affinity deck is Stony Silence and from the use of either my deck or yours (not including equipment, side them out) Nothing gets hit by silence.
I really like the modern gobots deck. It seems like a fun playstyle and I have not thought about putting together goblins with cherrios. It seems like a fast play, much of what I am trying to accomplish here. I'll stick to mine for now but I very much like the idea.
I was interested in your other deck at first simply because Ensoul Artifact was the featured card. My idea for unprivatizing my deck was to just show you this because I thought we could share ideas. This is not to say you couldn't run Ensoul Artifact in your sideboard or I couldn't run Alpine Moon. I thought its inclusion was very interesting. I also liked your manabase. I have to run different cards because I don't run as many artifacts like Ghirapur AEther Grid isn't as good for me but perhaps you may like adding Phyrexian Revoker. I also just feel in love with the card Torpor Orb and I see you may have already gotten a ton of usefulness out of it.
In conclusion I just liked to share my idea. Sure we run similar cards and the playstyle is definitely different but we could learn a little by getting out of the box and see your cards and you mine. I wish to keep these comments but because this is the deck I run I wish to privatize it again. If you want you can copy it before I do so.
4 months ago
Hi! Thank you for your advice. I've really appreciete it. I'm gonna explain my choises. In my opinion the biggest problem with affinity (both the classical version and the monster version from Datenda) is that is slower than other aggros deck and too slow to really affect control player. Normally with the classical version I begin to be dengerous in the 4th-5th turn (when I’m able to play Gearseeker Serpent and more creatures on turn three). Too late. With this version normally I could cast a Somber Hoverguard on turn 3 having still some spell to protect him from counter or remuval and mana to cast them. Also play Gearseeker Serpent is easier. Moreover, equipping a Bone Saw on a Somber Hoverguard often means 4 flying damages (better than a Delver of Secrets Flip). That means put on your opponent a clock of 5 turns, instead of seven. You are right, when you say that this list seems not so agressive, but I wouldn't say that artifacts like Bone Saw are do-nothing artifact. It gives this list a way to play its menaces faster, they help this menaces getting bigger, gives you (toghether with Artificer's Assistant the possibility to scry1 for free and a free way to discount Metallic Rebuke. I know, I'm going increadibly missing Atog, but I find it too predictable these days. When you know your opponent is playing affinity, you know that there is a possibility for a Atog + Fling , and in a meta dominated by blue it is not so problematic. So I'm finding it too risky for the current meta, at least in my lgs. You’re are also right when you find strange that Thoughtcast is missing. But in this version you need to know exactly what are you drawing in order to avoid dead draws in mid and late game. This is the reason why I prefer Preordain, Serum Visions and I use Artificer's Assistant. I’m considering to replace Executioner's Capsule with Galvanic Blast, but I fear that would be difficult adjust the mana base. Thank you again for your advice, let me know what you think.
Galvanic Blast occurrence in decks from the last year
All decks: 0.07%