Glorious End

Glorious End

Instant

End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

At the beginning of your next end step, you lose the game.

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Legality

Format Legality
Tiny Leaders Legal
Highlander Legal
Historic Legal
1v1 Commander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Arena Legal
Duel Commander Legal
Pioneer Legal
Legacy Legal
Block Constructed Legal
Canadian Highlander Legal
2019-10-04 Legal
Vintage Legal
Gladiator Legal
Modern Legal
Unformat Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal

Glorious End occurrence in decks from the last year

Latest Decks as Commander

Glorious End Discussion

RiotRunner789 on Wanna buy a sundial?

2 months ago

Let's see,

Glorious End, Ilharg, the Raze-Boar, Feldon of the Third Path.

There are a bunch of lich effects in black that might be worth looking into. I mean, you could cheat in Phage the Untouchable.

seshiro_of_the_orochi on I'm getting TRIGGERED EDH ⪢PRIMER⪡

2 months ago

Glad you like the suggestion. I just encountered Final Fortune and Last Chance in your list. What do think about adding Glorious End?

StopShot on Non-Blue Counterspells

4 months ago

"There has not been a new non-blue counterspell printed since Lapse of Certainty from the Alara block, which was now over a decade ago, and I find that to be very unfortunate."

Warping Wail: Am I a joke to you?

Glorious End: Bruh.

dsdude3021 on ...gone...

5 months ago

zapyourtumor,funny enough, I already have Mimic Vat in the deck. Its only 1 of though and only in the sideboard for heavy removal/sac strategies and for sentimental reasons. I LOVE Mimic Vat. I couldn't figure out how to make a deck solely on Mimic Vat, but maybe some day...

Also, I used to use Glimmerpoint Stag and even Galepowder Mage in my builds, but Charming Prince kind of seemed to me like the better option. Sure its not removal, but its very flexible and costs 2 less.

As for Seance, check out my other decks Can you FEEL it? or Azorious Sundial. Seance requires much more graveyard filler cards like Bazaar Trademage and Ideas Unbound. Which is totally an amazing variant of a Sundial of the Infinite deck. As far as i'm concerned, that variant just needs the perfect creature to resurrect to be incredible.

Btw, I haven't found a way to make Chance for Glory and Glorious End work for any deck. I frankly haven't got any idea. I recently tried a variant of sundial that transformed from an esper build, see Grave timing ;), but I don't even see how to use Glorious End in a deck like that. Maybe i'll try a red variant with them again if Splinter Twin ever gets unbanned.

zapyourtumor on ...gone...

5 months ago

Have you considered whack stuff like Mimic Vat to make the tokens stick around? Glimmerpoint Stags can be extra Flickerwisps for more permanent removal. I think the card Seance is really cool (once built a deck around it) and having a single copy of it here is actually really nice since you can make those tokens stick around as well, which sort of makes up for the fact that they don't have haste. If you want to splash red, stuff like Chance for Glory and Glorious End would be janky as hell.

SynergyBuild on Anti triggered abilities cards?

7 months ago

Actually, abby315:

Stifle, Tale's End, Disallow, Nimble Obstructionist, Repudiate / Replicate, Voidslime, Summary Dismissal, Discontinuity, Glorious End, Sundial of the Infinite, and Time Stop do it too. Don't worry, you don't need to know these all or anything, it's just that Trickbind was definitely not the only one xD.

Also, Torpor Orb, Tocatli Honor Guard, Hushbringer, and Hushwing Gryff all do similar effects, perhaps this helps, Ethan2003

king-saproling on Interracial Marriage

8 months ago

Oh also Lapse of Certainty and Glorious End are fun with sunforger. Glorious End is particularly interesting because you can respond to its end-step trigger by, well, recasting Glorious End lol.

When it's down to 1v1 you can lock your opp out completely by looping Glorious End. Toss in a Rings of Brighthearth and Magnetic Theft, and with enough mana (12) + a loop engine (Unwinding Clock or To Arms! could help here) you're locking out all opponents.

Seething Song is another fun Sunforger target. Makes infinite mana possible in the right setup. It requires something like Gemstone Array, Prismite, or Signpost Scarecrow if you want though.

If you realllllly wanted to focus on sunforger, you could rework the deck to have Zirda, the Dawnwaker as a companion. Makes Sunforger cheaper to equip.

Sorry for the rant. I really like Sunforger

Joe_Ken_ on Winota, Infinite combos

8 months ago

44 lands seems like a bit much especially when your deck is mostly 5 drops or less. I’d tone back lands to 37 or 36 while looking for more cards to make Winota more consistent.

I think an interesting few cards could be Chance for Glory and Glorious End to get that extra turn to potentially kill the table.

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