|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||None|
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Sailor of Means
Creature — Human Pirate
When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."
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Sailor of Means Discussion
1 week ago
I don't really understand why Era of Innovation is in here. It's a cool card, but you only have 4 artifacts and no artificers in the entire deck+sideboard. The card-draw it provides is usually it's backup, not the main atraction, and you would think this deck was heavy enough already with 8x repeatable scry, 4x card-draw, 8x lategame cards and 8x literal bombs. Usually Vizier would be counted as a bomb, but in this deck i guess it's put to shame a little xD.
Consider the curve as well... half your two-drops don't impact the board in any way. And your three-drops... wait a minute, you dont have any xD. Sailor of Means was a good suggestion. You might also be heavy enough to run Kefnet the Mindful. Censor is fantastic when you don't plan on doing a lot earlygame anyway. It's also great alongside Glimmer.
I assume the gameplan is basically just to play with whales eh? Well honestly I would try to build a BG shell instead then. Just play heavy ramp, maybe even Reason for some fun moments.
1 week ago
First off thanks for the upvote and the input! Much appreciated. I agree I need to curve a bit better and Sailor of Means is a good idea will be considered after I play a FNM this coming Friday. Fortunately at my local meta it is very midrange and control heavy but we will see how it plays out. Thanks.
2 weeks ago
I think you are a little finisher heavy. I love the idea but you wont survive against aggro. I would add 4 3 drops to slow the opponent down. In my opinion Sailor of Means seems like a very good option because it slows the opponent while allowing you to play one of your finishers a turn earlier.
2 weeks ago
Sideboarded like this.
All Creatures removed due to the fact that Flame-Chained is efficient with Creature removal, and this will leave their hand full of useless cards.
This deck won, again with Mechanised Production.
3 weeks ago
Hey there, got your message. So first up, i think you need more CA mechanics. You have great cycling ability with Opt and treasure map , but they dont actually do anything in terms of CA. Opt only replaces itself, it doesn't actually draw you an additional card. treasure map can work once you flip it, but you need to spend your treasures to use the CA you get from it.(This is important, and ill get back to it)
Second up, i dont think you have enough creatures to play Pitiless Plunderer effectively, so id take it out.
Third up, i think Spell Swindle is a great card, but only if you use treasures to cast it(Again, important, ill get back to it)
fourthly, Ruthless Knave is great, but again, not enough creatures to actually get treasures out of it consistently. if it does so, its by luck. It does help you CA though, but you need to use treasures to make that happen(Same theme)
So you see, to play the control version of the treasure deck you really need freedom to use your treasures when needed. What this means is that you will never...ever have 8-10 treasures on the field, so i think Revel in Riches and Mechanized Production will always be dead cards in this deck.
Torment of Hailfire doesnt need to have tons of treasures to do damage or even be lethal, and Marionette Master only needs 5 for lethal in addition to being a large body. Alternatively you can play her small to stall the board while you setup a bigger Torment of Hailfire. These are your win-cons i think.
There is a more creature heavy treasure deck with the play-set of Ruthless Knave ,Pitiless Plunderer, Gleaming Barrier and dire fleet hoarder where you can get up to 4 treasures from sacking a creature, and in that deck 8-10 treasures isnt a funny thing to see, but for this deck i dont think Revel in Riches or Mechanized Production works at all.
Prosperous Pirates also only really do a lot if played above curve paying for it with treasures, or in a really lategame environment, but because of that i think its viable here for its toughness. Sailor of Means is also solid, as is Gleaming Barrier.Id drop the plunderer and MC for something that helps your CA.Secrets of the Golden City may be an option as treasures will help you get ascend. Search for azcanta is also an option if you wanna add some $ to it. With the number of instants/sorceries you run primal amulet might even also work if you have room to drop it.If you feel naked with less than 10 creatures you could add 1 more of either Gleaming Barrier or Sailor of Means as well.
Lastly, i love the Marionette Master/Tezzeret the Schemer combo. Those two cards work so well together. He gives her a means to deal direct damage, he can buff her to the point where you only need 2-3 treasures to deal lethal, and that isnt even talking about his ultimate.
3 weeks ago
Hard to know what you have, but if you have Sailor of Means he is more consistent and reliable than Kingpin. He isnt as susceptible to fatal push either
4 weeks ago
My first question in an effort to help would be:What is your budget?Because that will drastically change what cards can be included in your deck.You are knew, so you probably don't want to spend all that much...but I assume nothing.Personally I like the challenge of a dirt cheap deck and work towards a cap of$25 USD.However most people in the MTG community consider anything below $100 "budget".
My second question is what do you want the deck to "do".Some decks work off of a specific card combo or mechanic - yours does not - which is fineBut you can still be more specific than red/blue pirates
Red can involve aggressive creatures, handy buffs or burn damageBlue can work around countering, bouncing, pacifying, tapping. and those are just forms of control.
Looking at your deck, you have a large number of cards getting you treasure-mana, but not a whole lot that uses all of that mana.
3 mana is not worth having +2/+1 in my opinion. Probably don't bother with an equipment and go for an enchantment. or a buff instantthey are obviously less permanent and flexible, but they will do more damage/ give more power.
lastly I would suggest that you look for some blue instants. Because you don't have any really.Depending on what you want to do, either go for something like Claustrophobia so that you have a way of dealing with an opponent's 10/10, because your deck currently cant handle big creatures.
or go for a counter card. I know you have the siren for countering, but it can be targeted and killed. Counter-instants are a lot harder to deal with.
Keep in mind that I have a specific style of deck that I usually default toI tend to build aggressive decks.You may not want something of this style.That is something you will discover as you get more into mtg.
1 month ago
Ideally I'd save can use Bontu's Last Reckoning while Revel in Riches to generate enough treasures to win next upkeep. However I'm aware that ideal is rarely a thing that happens in games. I do really like Gleaming Barrier, so I think I am going to swap it for Sailor of Means. Thank you for the suggestion.
But unless I'm understanding the rules incorrectly, couldn't I use Mechanized Production to copy a treasure token and just use it to generate more tokens and trigger the win condition on that card?
Also what's your opinion on Deadeye Plunderers?