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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Sundering Titan
Artifact Creature — Golem
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
DemonDragonJ on Why are These Cards Banned …
4 months ago
I recently read this article on EDHREC, so I wish to discuss the reasons for which each card that is banned in EDH is banned, and I do hope that everyone else here shall participate in this conversation, as well.
I agree with the majority of the reasons that the author of the article provides for each card being banned, but I do wish to address several specific cards, and offer my own thoughts, about them.
I personally would like for Emrakul, the Aeons Torn, Iona, Shield of Emeria, and Sundering Titan to remain banned, simply because they are far too powerful and unfun for the opponents of their controllers, and Primeval Titan and Sylvan Primordial simply provide too much mana acceleration, allowing a player to win a game far too easily.
I very much would like for Prophet of Kruphix to be unbanned, simply because I do not believe that it is sufficiently powerful to justify being banned, although I do acknowledge that it is a very powerful card, so I would have no problem with it being a game changer, especially since Seedborn Muse is also on the game changer list.
I also very much would like for Drannith Magistrate to be entirely banned in EDH, since I believe that it violates the spirit of the format by preventing a player from casting their general, without additional support.
What does everyone else say, about this? Do you agree with the reasons for which each card is banned in EDH, and which cards would you like to see be either banned or unbanned in EDH? I certainly am interested to hear your thoughts, on this matter.
wallisface on
Colorless Competitive - 2024
2 years ago
Some thoughts:
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traditionally Eldrazi Tron has always needed the full playset of Chalice of the Void in order to remain competitive and ensuring they can reliably do something obnoxious early.
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ditch Ulamog, the Ceaseless Hunger and Ugin, the Spirit Dragon, they’re both too clumsy for eldrazi tron builds - which has no reliable way to assemble tron.
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Forsaken Monument is better run as a single copy in your sideboard than a mainboard card - the card just doesn’t do enough to be mainboard material.
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you really want to be running 23-24 lands.
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i have no idea why Emrakul, the Aeons Torn is in your sideboard… unless Mill consumes a massive percentage of your meta??
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Elixir of Immortality and Lightning Greaves feel like very weak sideboard cards. I’m surprised your sideboard doesn’t have stuff like Liquimetal Coating, Ensnaring Bridge, Wurmcoil Engine, Cityscape Leveler and Sundering Titan
Nemesis on
Sharuum's Salvaged Strikeforce
3 years ago
DeinoStinkus on Is it Worth Expanding into …
3 years ago
The deck in question: It's Raining Cats and Planeswalkers
This deck, essentially, runs a very land-type intensive mana base, which gives me good payoffs for my Wild Nacatls, Nishoba Brawlers, and Leyline Binding.
Ever since I made the deck, I have considered expanding into black to gain access to more cards like Vanishing Verse. Should I?
The advantages of doing so would be gaining access to a bigger card pool and reducing Leyline Binding's potential cost to 1 mana (as early as turn 2!), as well as increasing the potential power of Nishoba Brawler.
The downsides are that my mana base would likely become even more painful, and it has the potential of making it harder to cast my finisher, Omnath, Locus of Creation. It also makes Sundering Titan potentially even stronger against our deck, as in the past Tron has been a thorn in this deck's side.
What do you all think? Do you have any experience running multicolor planeswalker pile decks, and if so, does Ink-treader or Rainbow work better in your experience? Is there anything I'm missing?
keizerbuns on
Rakdos Return
3 years ago
Oh whoops, I forgot about that last part of Blightsteel Colossus but ya, great as a side board option.
I guess I can see the value of using Sundering Titan, especially if the meta is geared towards 3+ color decks at the moment, but personally I'd just be too afraid it would backfire on me to use it in the main board.
That said, I really enjoy your version of the deck so far and I look forward to seeing how you improve it further.
Unlife on
Rakdos Return
3 years ago
Thanks. Sundering Titan is very situational. Against 3+ color decks he’s great, but against monocolored he’s basically a dead card. Depending on testing, he may end up in the side.
I’d love to main a couple of blightsteels, the problem is they always shuffle back in. The very first interaction of the deck had blighsteel and a breach package, but it was too clunky. I’m leaving it in the side for the moment as a transformative sideboard option for when my opponents bring in graveyard hate.
keizerbuns on
Rakdos Return
3 years ago
I really like your version of a Mishra, Tamer of Mak Fawa deck, it seems like a blast to play!
I do have one question though, is Sundering Titan actually good? I feel like it’s a card that can way too easily backfire on you if you decide to put it out. Maybe I just haven’t watched enough competitive games to know how good it can really be, but I feel like Blightsteel Colossus would be the safer and more practical option.
keizerbuns on
Assailing Archeology
3 years ago
Thank you so much for the feedback aholder7!
You bring up a lot of really good points here. I suppose I could just get the same result of mana ramping if I just used Rakdos colored stones. I was using green because originally I had 4 copies of Ravenous Squirrel for saccing my creatures so I did need the green to activate its ability, but since I've decided to drop the squirrels I guess there isn't much need for green beyond needing it for tutors and for the occasional time I use Bala Ged Recovery Flip. Speaking of the tutors, I do think having at least a couple is really necessary for finding Void Maw, which I feel is a really important combo piece in this deck. I've also found that it's surprisingly easy to get the delirium effect of Traverse the Ulvenwald off even with only 3 fetch lands, but if I really want to keep the tutors I guess I could just add a couple more Profane Tutors, or maybe even the new Diabolic Intent.
I've also been noticing too that Bone Shards isn't really enough early game interaction, so maybe adding a few more 1 drop removal or burn spells might help the early game consistency. Jaxis, the Troublemaker has been an absolute superstar in this deck so adding at least 1 more couldn't hurt anything.
As with Chainer, Nightmare Adept, I don't think it hurts to have just a 1 off of him since he doubles as a way to recast my important non-artifact creature combo pieces should they ever get removed or dumped into the graveyard from my library, on top of him just being a great source of free discarding. I actually feel like I would need him more if I were to remove green from the deck since I wouldn't have access to Bala Ged Sanctuary Flip anymore.
Last, I don't know if I would add the fenlurker, the rat, or the zealot just cause I feel like they would be taking up space for more useful cards. I also don't actually like the idea of using Sundering Titan in this deck since it can very easily backfire and force me to blow up my own lands if my opponents don't have any black or red basics.
I really like all of your suggestions and your reasoning for dropping green is pretty sound. I do like how the deck feels right now, but I'm going to make a new version of this deck with the changes you suggested and see how much more I like it. Chances are you're right about the changes that I need to make here and I'll probably end up overhauling this version to match the version you suggested.
Thanks again for your comment, it's much appreciated!!
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