|Commander / EDH||Legal|
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|Magic 2015 (M15)||Uncommon|
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Creature — Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.)
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Latest as Commander
2 weeks ago
Awesome deck! Ive been working on my own but have only been playing in a casual environment. Have you taken this into competitive yet? Do you have amy issues with too many bounce spells with Quickling and Familiar's Ruse ? Ive been messing around with Merfolk Trickster . Mono blue faeries is my favorite deck to play and i want to make it as competitive as possible. I heard they were playtesting more faeries!!!
3 weeks ago
I went rogues as my backup tribe for Yuriko as well. There are a bunch of amazing rogues that work really well with her you might consider:
Marang River Prowler is handy since if you control your commander, you can cast him from your graveyard. Additionally he can't be blocked, which lets you ninjutsu out other creatures.
Whirler Rogue comes out with two thopters you can tap to make her unable to be blocked, then pop her back into your hand to get out Yuriko. Once you cast her a second time, you get two more thopters, and now you can prevent two creatures from being blocked.
Quickling , Keymaster Rogue , and Faerie Impostor all work REALLY well with ninjas. They all have built in evasion, and they all require you to put a creature back in hand when they ETB. This means that you can put a ninja already in play back into your hand so you can ninjutsu them back at a later point.
Flitterstep Eidolon is good value in this type of deck. Bestow it onto Yuriko to make her permanently unable to be blocked, then if she dies or is exiled, you get an unblockable creature, attack with it, ninjutsu your commander back into play, then bestow it onto her again.
Also you can't go wrong with some sac outlets for Yuriko. You can let her die over and over and keep getting her back into play easily as long as you have an evasive creature. If you can afford it, Phyrexian Tower is a great way to use her to get more mana. High Market is another nice one to have around.
Lastly, Exquisite Blood is a stupidly powerful enchantment for Yuriko since it will turn every time a ninja connects for damage into massive lifegain for you. Every opponent will lose life equal to your top deck CMC, so it only gets stronger as an enchantment in this deck the more opponents you have.
If it helps, you can also check out my decklist for her at Yuriko EDH for other ideas. Hope this helps :)
2 months ago
Other useful cards to get the ETB trigger:
- Teferi's Protection
- Rite of Replication
- Blade of Selves
- Mimic Vat
- Crystal Shard
- Conjurer's Closet
- Isochron Scepter for things like Essence Flux and Siren's Ruse and Reality Ripple
- Voyager Staff
- Brago, King Eternal
- Identity Thief
- Venser, the Sojourner
- Elspeth, Sun's Champion
- Turn to Mist
- Sphinx's Revelation
- Otherworldly Journey
Cool ETB effects:
- Voidstone Gargoyle
- Voidmage Husher
- War Priest of Thune
- Restoration Angel
- Resolute Archangel
- Reflector Mage
- Phyrexian Metamorph
- Peregrine Drake and Mulldrifter to pair with the Deadeye Navigator
Other fun and useful cards:
- Lavinia of the Tenth
- Phyrexian Revoker
- Vodalian Illusionist
- Authority of the Consuls
- Blind Obedience
- Ghostly Prison
- Martial Law
- Sphere of Safety
- Path to Exile
- Thalia, Heretic Cathar
- Luminate Primordial
- Brago, King Eternal + protection or unblockable
- Bastion Protector
- Devout Witness
- Grand Abolisher
- Order of the Sacred Torch
- Suture Priest
- Spelltithe Enforcer
- Soul's Attendant
- Soul Warden
- Windborn Muse
- Ashes of the Abhorrent
- Blind Obedience
- Isolation Cell
- Darksteel Mutation
- Mana Web
- Orb of Dreams
- Vryn Wingmare
- Torpor Orb
- Thorn of Amethyst
Token Generation to Get ETB Triggers
2 months ago
Quickling might work, you can bounce your creatures to cast them and use their effect again!
2 months ago
I just recently built this deck and and have been play testing it for a bit.
Unblockables and ninjas go hand in hand for getting pokes in however once the ninjas are on the table in becomes very hard for them to repeatedly connect turn after turn as they are quite weak. Cards like Wingcrafter, Tetsuko Umezawa, Fugitive, Thassa, God of the Sea, Wonder, Key to the City, Cover of Darkness, and Shizo, Death's Storehouse can all grant evasion to your ninjas after they've landed.
The other way to help your ninjas get through is by resetting them by bouncing them to hand and re ninjitsuing them in. You can return them via board wipes like Whelming Wave, Coastal Breach, Devastation Tide, and Wash Out or you can pick them up one at a time via Quickling, Cavern Harpy, Faerie Impostor, Equilibrium, etc. The latter is more mana intensive and cards that are required to have other creatures in play can be clunky so be warned.
Lastly a hidden tech I haven't seen anyone using: Dawn of the Dead. Thanks to it's old text we can avoid the downside of exiling our reanimated creature by making sure it isn't in play during the end step by picking it up with ninjitsu.
This Yuriko Primer helped me a ton while building my deck. There are tons of tips and tricks discussed in these forums such as using Emerge, exploit, and other niche cards.
2 months ago
To keep your theme I've suggested some improvements
Faerie Harbinger - Tutor for the fary you need
Inspired Sprite - Extra Card draw
Mistbind Clique - Basically a one turn time warp - more if you can bounce with effects like Glen Elendra Pranksters
Nightshade Schemers - Since most of your deck is Faerie
Scion of Oona - Faerie lord - the shroud could be beneficial too
Spellstutter Sprite - Counter spell - more if you can bounce with effects like Glen Elendra Pranksters
Sprite Noble - Weaker "Faerie" Lord - most likely to cut
Hypnotic Siren - on theme version of Spirit away but not dead in hand early game
Siren Stormtamer - counter spell
Midnight Banshee - might hurt with all the blue you play but strong against many decks
I would Remove Macabre Waltz, Fill with Fright, Send to Sleep, Wings of Velis Vel, Fear, Phyresis with Glistening Oil (repeatable infect + used as removal in pinch), Psychic Surgery, Sleep Paralysis, Waterknot (your in black use actual removal), Faerie Invaders, Oona's Gatewarden (sorry I know oona's the general but its a weak card) and Dauthi Embrace (I know you said its a win con but most of your creatures are evasive on their own)
2 months ago
Clayton was talking about Stonecloaker, which would be an awesome include in this deck. Interesting to note that it can return itself so you can keep replaying this over and over and exiling cards from graveyards.
Deputy of Acquittals, Quickling, Whitemane Lion, and Restoration Angel all seem like good additions to the deck. I think you'd want to add more creatures with abusable enters the battlefield effects, though. Mulldrifter and Cloudblazer are both decent card draw and would be nice to pick up and use again. Deadeye Navigator would also be amazing with Mulldrifter and Cloudblazer.
If you want cheap cards to cast (also $$ wise) that make a token when they enter the battlefield, Aviation Pioneer and Seller of Songbirds both make 1/1 fliers. There are a lot of creatures that make tokens when they enter the battlefield, but these creatures are the least mana cost, make tokens with evasion, cost pennies, and can come back from Bishop of Rebirth. Sun Titan would probably be rad in this deck. As would Deadeye Navigator.
Cards like Momentary Blink are cool because you can use them in response to a targeted removal spell. Your creature will leave the battlefield and return as a new instance, one that is not being targeted by the removal, fizzling their spell. Deadeye Navigator's effect is similar, BTW, another reason it's so good.
5 months ago
Definitely looks good! I do have a few questions/suggestions though...
Deck NEEDS a Scroll Rack. Twinning Glass is cute, but I think the utility is far too limited to be worth a slot (since most of the things you're bouncing are really low CMC anyway, like Quickling). I'd also run Mystical Tutor and Vampiric Tutor to respond to Yuriko's trigger and hit a huge spell. Have you considered Sakashima the Impostor as an additional copy of Yuriko (with a different name) to double up on triggers?
I'll also tag Casey4321, who I know has a good Yuriko deck.
Quickling occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%