|Commander / EDH||Legal|
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|Magic 2015 (M15)||Uncommon|
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Creature — Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.)
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
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1 month ago
Damn! Thanks those are excellent suggestions! I absolutly love Conjurer's Closet and Panharmonicon even though Panharmonicon may cause an overkill for several things like Quickling. I need to cut some filling cards so everything works out smoothly. Archaeomancer can also come in handy. Ashen Rider is excellent too. Didnt thought of that at all! Only card i'm not totally convinced is Paradoxical Outcome because it may be too expensive. Thanks a lot!
2 months ago
So, I noticed your curve is really skewed towards one and two drops, and thought Id at least suggest that you cut one Unsummon and one Jace's Phantasm, and perhaps replace them with cards like Mitotic Manipulation or Familiar's Ruse. Also, for cantrips, given you do have a creature that likes things in graveyards, Thought Scour might be somewhat useful. Whether or not its better than peek is up to playtesting. Id also recommend seriously considering Boomerang over Unsummon. Hitting a Death's Shadow is nice, but have you ever tried hitting eldrazitrons Urza's Tower? Point being, it can buy you a whole turn against some decks. As for sideboard, I dont think some of the cards youve got in there do much... Quickling is an excellent sideboard option, as is Leyline of Singularity. Other Leylines are nice too but they tend to get pricey.
Hope this was helpful, good luck with the deck!
3 months ago
As good as Mistbind Clique is, with so few faeries have you had problems casting and championing another faerie?
I haven't tested this but if you want to be mean I think Mistbind + Faerie Impostor + Quickling or any other creature that requires you to return a creature to your hand (Ex Aether Adept) but Quickling is the best since it has flash.
So for 6 mana you can lock out an opponent. During opponents upkeep have Have Mistbind champion the Impostor, then you can flash in Quickling to return the Mistbind returning the Impostor to the battlefield which then returns to Quickling to repeat next uptap phase.
You are also missing some pretty solid Faeries for a Fae Deck: Faerie Harbinger (tutor), Faerie Trickery (counter), Spellstutter Sprite (counter), Glen Elendra Archmage (more counters), Glen Elendra Liege (lord - great with Oona making 3/3s), Scion of Oona (Lord + Shroud), and just a fun one but Faerie Artisans basically it lets you benefit from all your opponents ETB effects sometimes you get a good creature to attack with but mostly it should be the ETB
3 months ago
Moreover, in Familiar's Ruse text rule, the return card is a part of the cost to cast. This means that when you cast your spell, your creature is already in your hand. The bouncing ability of this card can't be countered.
3 months ago
I think this deck is very cool, very different from other tribes in magic. But i do wonder, if Scion of Oona is out on the bf, and gives all other faeries shroud, would that not prevent you from bouncing them with things like Familiar's Ruse, Quickling and Mistbind Clique.I am just wondering, or is there a plan or way of playing to avoid this. Thanks in advance.
3 months ago
Get rid of Zephyr Sprite. It's a bad card, even for tribal fae. Smuggler's Copter is an extremely good card in this kind of deck allowing you to sift through your deck for your more important anthems. Also, make space for Mistbind Clique. In addition to allowing you to basically timewalk your opponent past t4, championing Spellstutter Sprite basically makes Quickling a counterspell when you need it, while letting you tap out your opponent's lands again which is an extremely strong tempo play. It also lets you reset the persist from Glen Elendra Archmage, and it also has good stats to close out games.
3 months ago
I don't think your deck does enough things that rely on your opponents game, to make Peek good. If you bring it for the card draw, Opt is better, but probably redundat, as you already have Serum Visions. You could exchange a Peek for Ghostly Flicker. Sometimes, it's a counterspell, sometimes a way out of unfavorable combat, sometimes... well... many uses for that one. The last 2 Peek could become Vapor Snag instead.
4 months ago
I recently looked into faeries, more specifically lists that managed to score high in some tournament.
And to my surprise i found that only 4x "creature" cards are played in them:
Of course there tend to be 25 land (including 6+ manlands), and a lot of controll spells played along them.
Sometimes a Smuggler's Copter or two.
However to my astonishment, Quickling & Snapcaster Mage are often missing from these lists.
So what would be the ideal core of faerie decks in modern?