Quickling

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Uncommon

Combos Browse all

Quickling

Creature — Faerie Rogue

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Price & Acquistion Set Price Alerts

M15

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Quickling Discussion

Daedalus19876 on Yuriko, Elsa's Assassin (Let it go Let it go)

1 month ago

Definitely looks good! I do have a few questions/suggestions though...

Deck NEEDS a Scroll Rack. Twinning Glass is cute, but I think the utility is far too limited to be worth a slot (since most of the things you're bouncing are really low CMC anyway, like Quickling). I'd also run Mystical Tutor and Vampiric Tutor to respond to Yuriko's trigger and hit a huge spell. Have you considered Sakashima the Impostor as an additional copy of Yuriko (with a different name) to double up on triggers?

I'll also tag Casey4321, who I know has a good Yuriko deck.

Kogarashi on When do ninjutsu effects trigger?

2 months ago

As a note, ninjutsu itself doesn't trigger. It's an activated ability. The requirements to be able to activate it are that you must have an attacking creature that hasn't been blocked. This means you can't activate ninjutsu until the declare blockers step, and you have through the end of combat step to do so, when your attackers are no longer officially attacking. However, as long as you have priority during any of those steps, you can activate ninjutsu, so you could use Quickling to bounce your blocked Mistblade Shinobi and then use the Mistblade's ninjutsu ability to swap it with Faerie Miscreant.

And as DragonKing90 said, while first strike can cause the combat phase to have two combat damage steps, the combat phase will only have one declare blockers step no matter what, so using ninjutsu will not reset that.

mfogle on When do ninjutsu effects trigger?

2 months ago

An extremely specific example that creates a step by step analysis for how "fast" ninjutsu effects are:

Assume you have 2 creatures on the field; Mistblade Shinobi and Faerie Miscreant. You also have a Quickling and a Ninja of the Deep Hours in your hand with plenty available mana.

You declare both creatures are attacking, then the opponent declares he will block Mistblade Shinobi but not Faerie Miscreant.

You then play Quickling with flash and return the Mistblade Shinobi to your hand with Quickling etb effect, removing the Mistblade Shinobi from combat before damge is dealt.

From there, can you pay the ninjutsu cost for Mistblade Shinobi and return the Faerie Miscreant to your hand within that same combat?

The second part to this question is whether ninjas are ninjutsu'd in before the damage step (after declare blockers) or afterwards, so that the ninja's and the unblocked attacker's damage are both applied?

If the latter is the case can a second ninjutsu be activated after the first has dealt damage?

Finally, once a ninjutsu is used, and the ninja is summoned (tapped and attacking), does the opponent get to declare blockers again?

Apologies for the long explanation, but i felt it necessary to avoid confusion.

capshanks01 on Upgraded Ezuri Precon

4 months ago

Hello some possible changes to reduce the manacost some creatures that trigger Ezuri: Quickling instead of Rescue +Bramblewood Paragon Sage of Fables Abzan Beastmasterinstead of Tuskguard Captain enchantment:+Awakening Zone-From Beyond and more ramp maybe: Cultivate orFertilid(triggers Ezuri) I see that you use Kaseto, Orochi Archmage maybe you can trySnake Basket for snake tokens, another advise, reduce the cost of your counterspells:add Stubborn Denial Swan Song etc in general try to avoid creatures that surpass the 5 manacost :D

StoryArcher on Fairy Two-Step

6 months ago

Nathanaiel, thanks for the input. I was thinking about Tron in particular when I asked about sideboards - do you think a handful of Spreading Seas would be adequate?

As for card draw, there is no real mechanism in place - Remand gives me some, Cryptic Command can occasionally provide a draw and from time to time I get a nice little run out of bouncing Faerie Miscreant in and out but that's about it. Can you recommend anything in particular? I originally had a full set of Ancestral Vision because I thought it was an ideal one-drop/turn one play but was advised against it, in part due to how often I ended up with cards back in my hand (via Quickling, Familiar's Ruse, etc.). I could probably replace one Vendilion Clique and the three Cryptic Command with them if that was the way to go. I suppose I could do the same with a set of Serum Visions as well...

ZorrosRage on Faerie(ly) Rogueish

6 months ago

I'm not a fan of Aether Vial in this deck. I usually really like vial in combat tricks decks like Humans or Merfolk. Feel like those 4 spots can have control or destruction cards. All of your good combat trick faeries have flash so just feels like its not as good since its a fairly low cost deck that you are not going to last second buff or anything. I think Fatal Push should be at 4

Maybe add Spell Snare or Countersquall maybe alsoCast Down to main or side

Inquisition of Kozilek possibly in the side for a discard setup

A fun faerie setup could be using Quickling and Mistblade Shinobi it's a fun trick to mess with your opponent.

Also we have to be mindful with Oona's Prowler not sure how much it helps the popular deck around Hollow One since it is becoming very popular

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