Witching Well

Witching Well


When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

, Sacrifice Witching Well: Draw two cards.

Browse Alters


Have (1) goldshot20
Want (0)

Printings View all

Set Rarity
Throne of Eldraine (ELD) Common

Combos Browse all


Format Legality
Highlander Legal
Casual Legal
Penny Dreadful Legal
Pauper Legal
Brawl Legal
Pioneer Legal
Historic Legal
Tiny Leaders Legal
Pauper EDH Legal
Canadian Highlander Legal
Duel Commander Legal
Unformat Legal
Standard Legal
Block Constructed Legal
Legacy Legal
Arena Legal
Leviathan Legal
Modern Legal
Magic Duels Legal
Commander / EDH Legal
Frontier Legal
Oathbreaker Legal
Vintage Legal
1v1 Commander Legal
Pre-release Legal

Witching Well Discussion

WhiteFoxOmega on Emry, The Sad Mermaid

1 month ago

liquid_water Phyrexian Colossus is a childhood favorite, so I don't have a specific strategy in mind by having that card in my deck. lol. I think swapping Witching Well for Clock of Omens makes sense. I like Frogify in the deck to deal with combo creatures.

DanMcSharp on Song of the Everwise

2 months ago

TigerFang8 Oh my bad, for some reason I was thinking Of One Mind was a counterspell when I read that, I just focused on the condition for its cheaper cost being difficult to cover in this deck. I suppose in this case I should've suggested something like Witching Well since it's a cheap spell to trigger Song of Creation and it's something you can use on an empty hand at the start of your turn. Omen of the Sea should work well too.

I think I would remove the Arboreal Grazer since the early protection you get from it could be covered by using Brazen Borrower or Bonecrusher Giant instead. You can already play more lands per turn with Song of Creation and Growth Spiral, and there's only so many lands you'll need to play anyway.

Snake_Oil on White-Blue Sun Control

3 months ago

Rather than Censor, I'd be more inclined to use Stubborn Denial -- Same effect for one mana less, and if you end up putting in a creature finisher like Dream Trawler you get it without the condition -- That said, Censor has cycling, which is always good. In the same vein, Spell Pierce has that same cost-based negation but for one more mana.

You might also consider Judge's Familiar or Siren Stormtamer as other means of negation while also maintaining a presence on the board.

Only other thing to consider is getting to the seven mana you need for Second Sun and being able to reach it seven cards deep -- Scry is an obvious route, the Castle Vantress you have there supporting that, things like Witching Well and Omen of the Sea that scry two or more on the cheap. Chart a Course and Artificer's Epiphany/Catalog/Divination/Thirst for Meaning are straight draw, while the big daddy is Sphinx's Revelation, though I'm not sure how that plays in the Pioneer format.

TheFallen_US on Oops mill is back

3 months ago

Ok so I am a bit late but since the new set release I have been busy but anyway there are two other mill cards I could add those being Sweet Oblivion and Towering-Wave Mystic I wait to hear your opinions but I think Sweet Oblivion can replace Thought Collapse and Towering-Wave Mystic can replace Witching Well can for the sideboard maybe remove Mesmerizing Benthid to Nadir Kraken

xaarvaxus on Muldrotha the gravetide

4 months ago

It would be easier to look through your list if the cards in each category were alphabetized. There should be an option for it in the menu.

I only took a quick glance through the creatures but I didn't actually see your stated commander as part of the list.

To really maximize Muldrotha's ability, you want to have several permanents of each type that you can sac/blow up for value and replay each turn so permanents that blow themselves up such as Seal of Primordium, Myriad Landscape, Witching Well, etc. represent ideal inclusions.

ThestralSpirit on Blue Fish Urza - cEDH Primer

4 months ago

Would you consider running a Witching Well over the Jeweled Amulet?

Simerix on Faerie Constellations

5 months ago

I would cut out one or more of the following as an emphasis: artifacts, enchantments, faeries, or tokens. Personally, I think artifacts is the weakest theme as of right now. Cards like Cranial Plating, Trading Post, Efficient Construction, and Witching Well don't do a whole lot (possibly Thopter Spy Network too). As a result of taking artifacts largely out, Emry, Luker of the Loch becomes pretty useless.

Your planeswalkers are interesting. They all play into the token theme very well.

Some cards I find are underwhelming: Daxos's Torment, Faerie Trickery, Whitewater Naiads, Harvestguard Alseids, Grim Guardian, Doomwake Giant, Agent of Erebos (I can see why you might play him), and Windfall.

There are some cards that are really good but could be easily cut such as Anointed Procession if you wanted to bring the price down.

Ruble on Theros Dance

5 months ago

Just gonna throw this tl;dr version of my facebook comment here so it doesn’t all get lost in my ramblings. :p

I’d suggest:

-2 Witch's Vengeance

-2 Shadowspear

-3 Witching Well

+3 Temple of Silence

+1 Castle Ardenvale

+1 Castle Locthwain

+2 Doom Foretold

+1 Guild Globe

+1 Golden Egg

+1 Dance of the Manse

Hope my musings have been of at least some help!

Load more