Adarkar Wastes

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Adarkar Wastes

Land

: Add .

: Add or . This deals 1 damage to you.

theNeroTurtle on test

1 month ago

hello

theNeroTurtle on Bruna, Light of Alabaster

1 month ago

Great looking deck. 1+

I would recommend dropping all of your tapped lands. I think you can find some better stuff that is still budget.

Prairie Stream

Adarkar Wastes

Seachrome Coast

Deserted Beach

Mystic Gate

amarthaler on EDH Geist of Saint Traft

5 months ago

Update!

Out: Adarkar Wastes... Glacial Fortress... Skycloud Expanse... Temple of Enlightenment

In: 2x Island and 2x Plains

theNeroTurtle on Tidus, Artifact Star

5 months ago

I feel like you could make more effective land choices. Lands that enter tapped with an additional downside like Karoo or Rupture Spire could be replicable. At least I think so.

Here are a few suggestions. Duals that don’t enter tapped.

Skycloud Expanse – under a buck.

Sea of Clouds – a little over $10.

Nimbus Maze - $5.

Mystic Gate - $5.

Adarkar Wastes – Less than a buck. Shocks suck, but when pace matters it’s worth it.

Deserted Beach - $4. Great choice.

Floodfarm Verge - $15.

Bishoprage on The Queen's Egg

8 months ago

Mortlocke

Thanks for the detailed response! I have always loved strategy games and been aware of Magic but never really dove in. I'm throughly enjoying searching around for cards and seeing how different cards can work together. Sadly I just can't afford cards over say $100 right now. I think my wife would burn me at a stake if she knew I splurged for the Sliver Queen *oversized*!

I am definitely going to use Windfall to replace Wheel of Fortune. That just makes sense to me, basically the same effect with the only variable being drawing less than 7 cards.

Three Tree City also seems like a 1 for 1 for Gaea's Cradle. Yes, slightly less efficient but much more manageable budget wise. I wasn't aware of this card! Thank you!

I actually, settled on the Pain Lands after my last post. However, it's not a 1 for 1 swap for the original 10 duals because your list already included Adarkar Wastes and Yavimaya Coast. So, I just need to find replacements for Tropical Island and Tundra. Which I think will be Overflowing Basin and Skycloud Expanse. Sadly, the Sack lands will only be able to find the Shocks but it is what it is. I can't imagine having a Triome and it coming in tapped and not being able to play a card because of it. I again wasn't aware of the Filter Lands! Thank you x2!

So the only replacement card I need to think more about is Mox Diamond. Do you think I should stick with a mana rock? Or can I get away with another utility Sliver or interaction? Diffusion Sliver, Morophon, the Boundless, Teferi's Protection, Heroic Intervention, Mystical Tutor where the cards I've been eyeing.

Thank you x3!

DreadKhan on

9 months ago

After taking a look, I think I've found some cards that can have issues that you might want to switch out:

Re: Lands, Ancient Den is an artifact, which means it dies to stuff like Vandalblast or Austere Command, IMHO if you want any artifact lands you should look at Indestructible ones like your Bridge. There are also 'pain' lands, such as Adarkar Wastes or Brushland, but it's a complete cycle of 10 lands. Similarly I'd cut Public Thoroughfare and Temple of the False God, I sometimes run Temple but you really want more than 31 lands for it to work. I'd personally run closer to 36 lands in here, but your land count can vary based on your deck's average MV and how much ramp you run. If you run 36 lands you could keep Temple more safely, but I feel like it won't work all the time and it will feel really bad when it doesn't.

Re: Creatures, I don't think Esper Stormblade is a good fit in Commander (you'd want something like Baleful Strix IMHO), Fortress Kin-Guard feels meh, and I'm not sure if you have enough Modular creatures for Arcbound Overseer. Metastatic Evangel can be good if you've got a lot of counter synergy, and it's weirdly cheap for a card with that high of a ceiling. Evolution Witness similarly will play well with counter sources.

Re: Instants, Assert Authority seems awful, maybe just run Dispersal Shield? Cancel/Sinister Sabotage aren't very good cards, and they are mono-colour to boot, maybe try something like Absorb, Render Silent, or another counter that is 2 or 3 colours?

Re: Sorceries, Lingering Souls/Spectral Procession aren't great in Commander. Maybe Visions of Glory (it's only 4 mana to Flashback with your Commander) or if you've got some extra money Farmer Cotton is really good when I've used him.

The rest seems more reasonable for your budget/power level. Hope this helps!

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