Syndicate Trafficker

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Syndicate Trafficker

Creature — Aetherborn Rogue

, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn.

Latest as Commander

Syndicate Trafficker Discussion

Snowmen1 on My goyf is bigger than yours

1 week ago

I made a deck trying to work with this card a while ago. Heres what I came up with. http://tappedout.net/mtg-decks/barter-bots/

It worked pretty well before the bannings and such, but now I think that the approach I took is not very well suited for the meta. One thing I would say is that Syndicate Trafficker is very good. I also did not update the deck with the introduction of Goblin Engineer , which could let the deck play a different strategy that fits better.

Idk, thats just what I got from running the version that I made.

xaarvaxus on Esperodin

9 months ago

Caltrops with Sydri, Galvanic Genius 's second ability could be a lot of fun though you do have to be careful because your own creatures will get pinged when they attack.

Commander's Sphere is an upgrade over Manalith as your commander can recycle the Sphere for a slow draw engine. Provides some redundancy with the Strix.

For other sac effects you could look at Morbid Curiosity , Costly Plunder , Reprocess , Reshape , and Syndicate Trafficker

Another artifact creature that begs to be recurred is Meteor Golem

And Aminatou, the Fateshifter is another blink effect on stick to keep you commander getting value from artifacts in the graveyard or just blinking ones in play.

isaelis on Glissa's artifacts (50$ budget deck)

11 months ago

ShadoWolFeng I believe Yahenni, Undying Partisan wouldn't be a bad card to put in. Though I feel as if Syndicate Trafficker will be stronger due to Yahenni being restricted to just creatures. I think Yahenni, Undying Partisan would be really strong in a Meren of Clan Nel Toth or Mazirek, Kraul Death Priest decks.

landofMordor on Mardifacts

1 year ago

Yes! RW artifacts with black splash for the strongest options (Marionette Master, Scrapheap Scrounger, Syndicate Trafficker, Herald of Anguish) can be so strong. RW has Jor Kadeen, the Prevailer, for example. This build does lend itself a little more to equipments and tokens, but that's half the fun!

He_Who_Hungers on lord of the jank :)

1 year ago

Exactly the type of list I'd be planning to make with Mairsil... Mostly here looking for inspiration, and will probably dig into some things from this.

Here's some of my jank for you.- Helldozer because Wizards kind of directly told us they wanted us to play Non-basic land removal with Ixalan.

  • Mirage Mirror because it is always nice to turn into a Mountain when Wrath of God is raging.

  • Deadeye Tracker because Mairsil hates every graveyard that isn't your own. No, wait, even your own. We want things in cages, not in graves.

  • Dark Impostor because getting rid of things is good. Unfortunately it doesn't copy its static ability, which would've been even better.

  • Syndicate Trafficker because, well, you're going to have that artifact in your graveyard in order to exile it with Mairsil anyway. Hey look there's Wrath of God again. Hi, Wrath of God!

  • Captivating Crew because it's always nice to look for some mates.

  • Soul Conduit because we take what we want. Sometimes, what we want is peoples' lives.

  • Grimoire of the Dead because Wizards like to read. Then kill themselves and come back with some friends.

  • Tatsumasa, the Dragon's Fang because becoming a dragon seems like a thing a wizard would do. Also if you don't want to become a dragon, you can stab people with it.

  • Hisoka, Minamo Sensei because you might as well throw those expensive card into your 'yard before you put them in a cage. And if you get to counter something with it, so much the better.

  • Xathrid Slyblade because we are fine with losing hexproof if we don't have hexproof. Be careful when using it with Swiftfoot Boots though.

  • Honor-Worn Shaku I have not quite found a use for yet. But if you find something which gets a kick out of Mairsil tapping or untapping, this will be your combopiece. Thought I'd throw it in.

You can hopefully tell Mairsil makes me very happy.

He_Who_Hungers on Mairsil, the Party Pooper

1 year ago

Cool list. Looking to make my own Mairsil list and will probably take some inspiration from this one. Here's some of my own ideas:

  • Helldozer because Wizards kind of directly told us they wanted us to play Non-basic land removal with Ixalan.

  • Deadeye Tracker because Mairsil hates every graveyard that isn't your own. No, wait, even your own. We want things in cages, not in graves.

  • Dark Impostor because getting rid of things is good. Unfortunately it doesn't copy its static ability, which would've been even better.

  • Syndicate Trafficker because, well, you're going to have that artifact in your graveyard in order to exile it with Mairsil anyway. Might as well make him a tough boy for a turn.

  • Captivating Crew because it's always nice to look for some mates.

  • Soul Conduit because we take what we want. Sometimes, what we want is peoples' lives.

  • Grimoire of the Dead because Wizards like to read. Then kill themselves and come back with some friends.

  • Tatsumasa, the Dragon's Fang ticks the same box as some of the cards you already have included. But becoming a dragon seems like a thing a wizard would do. Also if you don't want to become a dragon, you can stab people with it. You can't stab people with an Argent Sphinx.

  • Hisoka, Minamo Sensei or Kozilek, the Great Distortion because you might as well throw those expensive card into your 'yard before you put them in a cage. And if you get to counter something with it, so much the better.

  • Xathrid Slyblade, because we can suffer losing hexproof if we don't have hexproof anyway.

He_Who_Hungers on Budget Mairsil

1 year ago

Awesome list! Just starting out on my own Mairsil list, if you want I can drop you a link to it when I have a list up (haven't created the deck yet at the moment of writing). Mostly here looking for inspiration. There's some great ideas in yours!I'll leave you with some of my own ideas:

  • Helldozer because Wizards kind of directly told us they wanted us to play Non-basic land removal with Ixalan.

  • Mirage Mirror because it is always nice to turn into a Mountain when Wrath of God is raging.

  • Deadeye Tracker because Mairsil hates every graveyard that isn't your own. No, wait, even your own. We want things in cages, not in graves.

  • Dark Impostor because getting rid of things is good. Unfortunately it doesn't copy its static ability, which would've been even better.

  • Sakashima the Impostor because Mairsil doesn't have any friends, so we need another one so he can be his own friend.

  • Syndicate Trafficker because, well, you're going to have that artifact in your graveyard in order to exile it with Mairsil anyway. Hey look there's Wrath of God again. Hi, Wrath of God!

  • Captivating Crew because it's always nice to look for some mates.

  • Soul Conduit because we take what we want. Sometimes, what we want is peoples' lives.

  • Grimoire of the Dead because Wizards like to read. Then kill themselves and come back with some friends.

  • Tatsumasa, the Dragon's Fang ticks the same box as some of the cards you already have included. But becoming a dragon seems like a thing a wizard would do. Also if you don't want to become a dragon, you can stab people with it. You can't stab people with an Argent Sphinx.

  • Hisoka, Minamo Sensei because you might as well throw those expensive card into your 'yard before you put them in a cage. And if you get to counter something with it, so much the better.

  • Honor-Worn Shaku I have not quite found a use for yet. But if you find something which gets a kick out of Mairsil tapping or untapping, this will be your combopiece. Thought I'd throw it in.

You can hopefully tell Mairsil makes me very happy.

AUAIOMRN on

1 year ago

Fatal Push can kill Gleaming Barrier but also does a lot more. But if it's just about killing your own artifacts, these are some other options:
-Costly Plunder
- Makeshift Munitions
-Ravenous Intruder
-Syndicate Trafficker
-Defiant Salvager

Also a side note: Inspiring Statuary would effectively let you use treasures for mana without sacrificing them (so you can save them until Marionette Master comes out).

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