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Deadly Recluse. Anafenza, Kin-Tree Spirit. Awakener Druid. Caller of the Claw. Fleecemane Lion. Greenbelt Rampager. Jeskai Barricade. Wall of Omens. Wall of Blossoms. Lotus Cobra. Mentor of the Meek. Plant Elemental. Auriok Champion.
Just some cards I looked around for and thought may be useful
November 21, 2017 9:09 a.m.
Treetop Village could be a decent enough man land to add
November 21, 2017 8:51 a.m.
But, I have never really done a goblin deck before, just some thoughts.
November 16, 2017 6:40 p.m.
I am looking forward to see what you do with this, Bant is my favorite multicolor combination. Best of luck with this and keep up the good work.
November 15, 2017 8:02 p.m.
I absolutely love this deck.
Again, I absolutely love this, might have to use some of these ideas in my Bant Wall deck.
+1 from me, friend!
November 15, 2017 7:40 p.m.
And (if you can afford it) Tarmogoyf.
November 15, 2017 7:34 a.m.
I like it, I have been wanting to make a five color elemental deck myself. Nice to see someone else take a go at this!
+1 from me, friend.
November 14, 2017 7:23 a.m.
I really like Wingmate Roc. Can get you two decent sized bodies in the air and gains you life whenever you attack.
November 13, 2017 6:10 p.m.
My first suggestion is to limit the deck down to 60 cards. I know it can be hard to decide exactly what to take out, my entire playgroup (myself included) had trouble with this when we all started as well. It just helps increasing the odds of drawing the cards you need most to win the game.
Personally, with the average converted mana cost (CMC) of your spells I think 22-24 lands should do it.
With all the one copy of's you have in here I would say to have more multiple copies of the spells you need most and are the best for your deck type.
Lastly, I have a few cards off the top of my head that work well with B/W lifegain style decks(Which was actually the first type of deck I made years ago).
Souls of the Faultless, this card is an excellent way to stall the board so you can suck away your opponent's life.
Ajani's Pridemate, this guy is a solid 2/2 for two mana that keeps on building as you gain life.
Wall of Limbs, this is certainly not as good as the other defender creature I suggested or even an outstanding card, it is just one that I used back in the day that I really liked. Same thing as Pridemate, it will keep building, but this guy can be sacrificed and help win the game. It's ability is pretty costly, so I would suggest if you have multiple copies of it and want to use the ability to have about 24 lands.
Blood Artist, he is one of my favorite vampires. If you can find a sac outlet (something that lets you sac your own creatures like Carrion Feeder) he can be triggered a lot, along with some graveyard return spells you can get your boys and girls back into play.
There are also some better kill spells you could use, one like Doom Blade since it costs one less than Murder. Unless you have a lot of black in your playgroup. Another solid kill-spell is Go for the Throat.
I believe the format for this deck is
With all this said, this is YOUR deck, I'm just trying to help. You build it how you want. I hope I was some help, best of luck and welcome to the MTG community, friend.
November 11, 2017 3:51 p.m.
But I appreciate the feedback, friend.
November 11, 2017 12:34 p.m.
Hunson_Abadeer I prefer Bontu's Last Reckoning over Damnation because I mainly have it in there as an emergency thing and to clear my board of any Abyssal Persecutors to win the game. The one less mana I like, I'm still playtesting it and will see how I like it, I may swap it for Damnation.
I had also considered Vampiric Tutor. I, for whatever reason, always forget that card has a CMC of 1.
November 10, 2017 7:22 a.m.
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|Playing since||Khans of Tarkir|
|Avg. deck rating||8.50|
|Good Card Suggestions||75|
|Last activity||1 day|