Implement of Ferocity


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Implement of Ferocity


, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only at any time you could cast a sorcery.

When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

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Recent Decks

Implement of Ferocity Discussion

Neth on Muldrotha, the Gravetide brawl

2 weeks ago

what do you think about cheap enchantments that provide value in there like Curious Obsession/ Sixth Sense or Dead Man's Chest Gonti's Machinations Unbridled Growth Underhanded Designs ? new also Song of Freyalise Demonic Vigor

the same for artifacts Filigree Familiar Gleaming Barrier Hope of Ghirapur Implement of Malice Implement of Examination Implement of Ferocity Renegade Map Walking Ballista

obviously every path could be correct as long as we dont have all the cards available to playtest

eyes2sky on The Briar Bitch Project

1 month ago

Implement of Ferocity instead of the prism?

Gattison on Proliferation Nation

3 months ago

You might want to consider Slip Through Space or Artful Dodge in stead of Fuel for the Cause, because 4 mana is a lot for a counterspell, meanwhile, you want to make sure your Thrummingbird isn't chump blocked by something, despite its evasion.

If you drop Fuel for the Cause and one Implement of Ferocity and add 3x Artful Dodge, that might do it.

Entrei on Inspiring Call in Rite of ...

4 months ago

So I have been working on a deck,

Gro-bots *Primer*

Modern* Entrei


, and as an experiment made a deviation off of it without blue. I rearranged the card slots to make it work (2 more Winding Constrictors, 1 more Inquisition of Kozilek) but came up short a couple cards. After some searching, I found two low-to-the-ground 1/1 counter draw spells which could work, Inspiring Call and Implement of Ferocity. Question is, should I run 2-1 or 3-0? I'm leaning towards 3-0, although I am hesitant to run too many for fear of dying to Dark Confidant.

For reference, the second deck is

Golgari Grobots

Modern Entrei


Murasaki42 on Bad Bogles -- $7 / 1.5 tix Hexproof creatures

6 months ago

Implement of Ferocity? +1/+1 for fairly cheap and a card draw. You can put it out early game so it makes it even cheaper when you finally need it....If there is room for it.

Austin_Smith_of_Cards on Artifact Jund

6 months ago

I would also suggest including Implement of Ferocity, Implement of Combustion, or Terrarion as 1-drop artifacts that replace themselves in your hand on being sacrificed.

Might build a variation on this myself. Happy brewing!

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