|Commander / EDH||Legal|
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|Aether Revolt (AER)||Common|
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Implement of Ferocity
, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only at any time you could cast a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
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Implement of Ferocity Discussion
1 week ago
Hi really like your list really good for the money! for the main deck Greenbelt Rampager and Ridgescale Tusker could be good option I'm not a big fan of Implement of Ferocity I know it's sometime good but you can't afford the loss of tempo. For 2 mana this deck can do a lot. also Duress is in most case more usefull then Divest especially that you have 4 Putrefy if I were you i'll go more into the agro side of this deck dropping Walk the Plank for Blossoming Defense and maybe dropping 1 Duress and 1 Putrefy for 2 Attune with Aether if you feel you need a LOT of aditional card draw Lifecrafter's Bestiary
for the sideboard 2-3 Heroic Intervention. I know it's 5$ but against board wipe you have almost no hope to win. 3-4 Natural State are always a good sideboard option 1 Yahenni's Expertise is a little akward sometime but if all your creature are 4/4 it's a game changer Lost Legacy could be usefull for the rest you could put your copy of Divest
1 month ago
Take out the following artifacts
1x Hedron Blade
1x Prying Blade
1x Urza’s Tome
2 months ago
what do you think about cheap enchantments that provide value in there like Curious Obsession/ Sixth Sense or Dead Man's Chest Gonti's Machinations Unbridled Growth Underhanded Designs ? new also Song of Freyalise Demonic Vigor
obviously every path could be correct as long as we dont have all the cards available to playtest
5 months ago
You might want to consider Slip Through Space or Artful Dodge in stead of Fuel for the Cause, because 4 mana is a lot for a counterspell, meanwhile, you want to make sure your Thrummingbird isn't chump blocked by something, despite its evasion.
6 months ago
6 months ago
So I have been working on a deck,
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, and as an experiment made a deviation off of it without blue. I rearranged the card slots to make it work (2 more Winding Constrictors, 1 more Inquisition of Kozilek) but came up short a couple cards. After some searching, I found two low-to-the-ground 1/1 counter draw spells which could work, Inspiring Call and Implement of Ferocity. Question is, should I run 2-1 or 3-0? I'm leaning towards 3-0, although I am hesitant to run too many for fear of dying to Dark Confidant.
For reference, the second deck is
8 months ago
Implement of Ferocity? +1/+1 for fairly cheap and a card draw. You can put it out early game so it makes it even cheaper when you finally need it....If there is room for it.