Implement of Ferocity

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Implement of Ferocity

Artifact

, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate this ability only at any time you could cast a sorcery.

When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.

Zarthalius on B/G Fun with deathtouch

1 year ago

Love the deck Idea!

I have an older deck similar to this. I use Glissa, the Traitor (first strike & deathtouch is a crazy defense wall), deathtouch triggers her ability really well. I use her to recurse Implement of Ferocity for some pump and draw. I then included 1 copy of Viridian Longbow so I can snipe creatures (3 equip cost is hard sometimes when drawing multiple of these so maybe Pathway Arrows is better?). To end games, I enjoy top decking Revenge of the Hunted; it either kills them or wipes their board. Final note, deathtouch crumbles to indestructible so I have 2 copies of Bonds of Mortality; can remove hexproof and indestructible while minimally replacing itself for 2 mana if its not needed.

ndame24 on Counter Deck

1 year ago

Rebullet took in your considerations and then copied deck you made.

I think it looks much better. I love The Great Henge but for budget purposes I'm keeping out for now and replacing it with Implement of Ferocity which I may actually replace that with another copy of Courage in Crisis.

How does the sideboard look? Is it spread out too thin? Should I remove some cards and increase the number of others?

Synreth on Glissa, Queen of the Scrapyard

4 years ago

Hi Mannface

Yeah its pretty incredible. I have started to try other ways of winning as it is very effective. Its always hard thinking about what to remove from a deck for new additions and I don't like making suggestions on other's behalf - your deck is your own creation and you have done a wonderful job! However, from personal playing I have noticed that Filigree Familiar is a bit too slow for my liking, a hard choice to take it out of my deck because I love the card art so much.

Also if you're looking for some neat card draw, I have found Implement of Ferocity is an amazing and cheap common that can draw you a lot over time.

Consider Path of Discovery to help get lands in your hand and artifacts into your graveyard to then recur which is effectively extra card draw with creatures entering the battlefield.

I apologies for more suggestions than answers.

Gattison on Reaping The Briar Combo

5 years ago

+1! Cool idea.

eyes2sky: check it out. a Brian deck we haven't thought of yet. Awesome =D

It looks like the deck revolves around 12 cards: Epicure of Blood + Reaping the Rewards, with Bloodbriar as the finisher. Since there is sadly no redundancy available for these effects in pauper, you probably need a lot of draw to ensure this happens every game.

Perhaps some Night's Whispers would help? Implement of Ferocity has very high synergy with Bloodbriar and could be considered a cantrip-of-sorts.

Maybe move Journey to Nowhere to the sideboard and add something like Crop Rotation or Cultivate or even Sakura-Tribe Elder?

Also, I would personally get rid of Skyshroud Elf in this build altogether, and add +2 Elvish Visionary, and +2 Elvish Mystic/Llanowar Elves if you still want the ramp.

Apostle's Blessing is an amazing defensive card that should at least be sideboarded.

You also may want to consider some Trample effect for Brian, such as Rancor (which can be re-used an anything before or after Brian shows up) or Wildsize or something.

Hope at least some of that helps! I (and a friend) have been messing around with Bloodbriar decks for quite some time now, so it's cool to see somebody else using the card in a new way. If you want, check out what we came up with here.

WhatevWorks on almost abzan counters

5 years ago

So the think that jumps out at me is there's 1 thing that can draw cards. This is an issue. A commander deck usually needs about 7-17 things that can draw cards, or you'll run out of hand and be left hoping to topdeck whatever you need at the moment. There are plenty of cards that work overtime, fitting the +1/+1 counter theme and drawing cards at the same time: - Fathom Mage - Bred for the Hunt - Armorcraft Judge - Bloodtracker - Implement of Ferocity - Inspiring Call - Lorescale Coatl, if you want to lean further into this whole draw thing - Mindless Automaton - Novijen Sages - Prime Speaker Zegana - Toothy, Imaginary Friend

These are all suggestions. I don't know what your budget or meta is. Good luck with the deck.

Silverdrake on Artifact Storm

5 years ago

You could consider branching into a sort of Krark-Clan Ironworks deck if you swapped out some of your current cheap artifacts for ones that draw a card when they hit the grave like Implement of Ferocity, Implement of Combustion, Implement of Improvement, and Terrarion, that way you can churn through the deck even faster. If you do that you could throw in 1-2 Aetherflux Reservoir as a backup wincon and a way to be true storm. Could also consider Ensoul Artifact as another backup win con. Darksteel Citadel would fit nicely too since so few of your cards actually cost blue mana.

eyes2sky on Help building a Bloodbriar deck

5 years ago

Brian is a really fun card to build around! I really like cards that get you 2 (a counter plus) things...thinking value for your mana. For example: Sakura-Tribe Elder, Tinder Wall, Fume Spitter, Abjure and Implement of Ferocity are just a few examples. If you're looking for more inspiration check out Gattison's: Bloodbriar Decks

zenozia on Sultai Counter

5 years ago

Hi really like your list really good for the money! for the main deck Greenbelt Rampager and Ridgescale Tusker could be good option I'm not a big fan of Implement of Ferocity I know it's sometime good but you can't afford the loss of tempo. For 2 mana this deck can do a lot. also Duress is in most case more usefull then Divest especially that you have 4 Putrefy if I were you i'll go more into the agro side of this deck dropping Walk the Plank for Blossoming Defense and maybe dropping 1 Duress and 1 Putrefy for 2 Attune with Aether if you feel you need a LOT of aditional card draw Lifecrafter's Bestiary

for the sideboard 2-3 Heroic Intervention. I know it's 5$ but against board wipe you have almost no hope to win. 3-4 Natural State are always a good sideboard option 1 Yahenni's Expertise is a little akward sometime but if all your creature are 4/4 it's a game changer Lost Legacy could be usefull for the rest you could put your copy of Divest

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