Artifact Creature — Homunculus
Court Homunculus gets +1/+1 as long as you control another artifact.
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||Common|
|Mystery Booster: Convention Edition (MYSCON)||Common|
|Modern Masters 2015 Edition (MM2)||Common|
|Modern Masters (MMA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Court Homunculus Discussion
3 months ago
I've been brainstorming, and Steel Overseer was also printed in M11. You could make a very modern-like affinity deck, since many of the current modern artifact staples came out of the Scars of Mirrodin block: Vault Skirge Memnite Signal Pest Galvanic Blast . Then, either Mox Opal or Etched Champion in your mythic slot.
The "within 8 standard sets" means you can't get the whole Alara block and the whole Scars of Mirrodin block, but you can get part of each. I would probably go with Conflux/Alara Reborn/Magic 2010/Zendikar/Worldwake/Rise of the Eldrazi/Magic 2011/Scars of Mirrodin. That way, I could fill it out with more artifact creatures that like artifact creatures, like Court Homunculus Salvage Slasher Arsenal Thresher Glassdust Hulk .
11 months ago
So, I'd start by cutting three lands again, adding more ramp sources, and adding card draw.
Card draw options: Mentor of the Meek , Rhystic Study , Book of Rass , Jace Beleren , and Skullclamp are all decent options. Group-hug options that are affordable include Kami of the Crescent Moon , Well of Ideas , and Dictate of Kruphix .
Cards to cut: Era of Innovation , Court Homunculus , Aethersphere Harvester , Esper Stormblade , Porcelain Legionnaire , Windwright Mage , and probably a bunch of other of your low-curve creatures. They just don't do enough to warrant a slot in EDH, really. You'll want to get out as much bang for your buck for each creature you pack into the deck.
You need some kind of focus for this deck, too. What do you want to do? How do you want to win?
1 year ago
My idea is to make all of the above as 30 card Modern legal decks, where you take any two pieces and combine them before the game starts to make a full 60 card deck. Each 30 card deck will also have a "champion" - a mythic or rare that is the lynchpin - while the rest of the cards are commons or uncommons. For example, BR aristocrats:
This can be combined with say, RW Vehicle aggro:
1 Depala, Pilot Exemplar - the champion
4 Veteran Motorist
2 Renegade Freighter
2 Untethered Express
2 Consulate Dreadnought
1 Aeronaut Admiral
2 Speedway Fanatic
1 Caught in the Brights
2 Court Homunculus
You can easily combine the two to make a capable deck. Keep going for the other deck archetypes.
What this idea does is provide a mini-game for more experienced players and variety of gameplay, while less experienced ones get a view of deckbuilding and a form of "smash-up" that is more fun than simply picking up a ready deck. If you want to really spice it up, add some loose cards players can switch in between games - a sort of a sideboard.
For example, with 10 30-card decks, you have 90 combinations.
1 year ago
On the other hand, Cathar's Shield or Accorder's Shield might be able to help with activating Court Homunculus more easily. Plus Vigilance is awesome. (Probably in place of Flayer Husk? If you'd rather go that route.)
1 year ago
Court Homunculus is the weakest of your one-drops, but he provides immediate metalcraft-count, while Thraben Inspector will also, and will put a decent body on the field. The next weakest would be Ardent Recruit, imho, because Auriok Glaivemaster's First Strike is much better.
That all being said I would personally recommend cutting the Homunculus in favor of the Inspector.
Even though nobody asked me, lol. =P
1 year ago
The transition to modern, the font of many interesting new decks. I'm gonna talk some ideas, feel free to ignore them all or take whatever is interesting.
In terms of creatures, you have access to a wealth of interesting 'artifacts matter' creatures, from Ardent Recruit and Court Homunculus, Flayer Husk to Galvanic Blast and Dispatch, Salvage Scout and Slag Fiend, Thraben Inspector and Lupine Prototype. There is a lot of options, and its all good for different things. Rummage around and see what looks fun- something like Scourglass vehicles has real potential.
The issue with getting access to all that fun new stuff is that everyone packs artifact hate in their sideboard. Fracturing Gust or Shattering Spree or Ancient Grudge is everywhere. This is largely due to affinity, a very low to the ground (almost all 0 and 1 drop) artifact deck running Cranial Plating, Arcbound Ravager and Steel Overseer, as well as the proliferation of Myr Retriever combo decks.
I'd give some thought to 1 drops and Springleaf Drum, but not get too set on it. (affinity makes use of its big brother, Mox Opal too). You're already looking to tap your creatures and ramp, so it looks strong, but remember that affinity is already doing this thing and doing it well, and everyone is prepared.
Running closer to a midrange strategy with a white disruption package (I'm not sure I can convince you to splash black for Tidehollow Sculler Lingering Souls and Duress variants, but with aether hub and access to all of modern's fixing, its well within reach), you can look at using cards like Nevermore, Path to Exile/Chained to the Rocks, Ghostly Prison and the like to put up barriers to other people's strategy a lot better than in standard. This means that your ability to crew your vehicles should remain more intact. The big thing is making those big artifacts still be useful when your opponent casts a lot of removal.
I expect your deck to survive the regular playsets of Path to Exile or Fatal Push due to its composition, but I'd love to see a little more card advantage and card-blanking woven in there, especially when it can help crew. Who knows, perhaps Vendilion Clique vehicles will be meta soon. I certainly have no idea what will be viable in modern next year.
1 year ago
I made a similar deck a while ago and I found that Court Homunculus, Glint Hawk and Ardent Recruit make for a fine initial creature base, while using Bone Saw and Ornithopter gives you both stuff to bounce to Glint Hawk and a fine vector for equipment. If you run a lot of humans, Bonds of Faith is a sneaky good aura that works as either a Pacifism effect or a buff for your guys.