Siege Modification

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Siege Modification

Enchantment — Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +3/+0 and has first strike.

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Siege Modification Discussion

creepybeagle on Arcane Adaptation makes Creature Creatures?

3 weeks ago

Lets say that i use an Arcane Adaptation and choose vehicle.

Then I use a Siege Modification on my pirate "vehicle" creature.

Do I now own a creature creature - pirate vehicle? If so I will be a very happy mtg player.

Argy on Speedway Champions

2 months ago

mazlock I've never liked Siege Modification in a Vehicle deck as it makes you lose the one big advantage Vehicles have - you can't get rid of them with Sorceries.

I guess Crackdown Construct could be interesting. It would have to replace one of my Vehicles though, and they are all working very well.

Crackdown Construct really needs a different shell to make it work really well. Fling, for a start.

Flyboarg on Burning Rubber

2 months ago

Siege Modification is the best card to have for a Vehicle deck

Flyboarg on Road Rage Revolt

2 months ago

Please add Siege Modification and Aerial Modification. I have a deck like this and cards like this will make it so easy to win

ReLiCRSA on Boros Vechiles

4 months ago
Inspiring Vantage then Bomat Courier swing for 1 (Build card stash with Bomat Courier)
Plains then Siege Modification swing in for 10
Mountain then Consulate Dreadnought swing for 10 then Built to Smash and after combat damage Fling to finish the game

Secondary would be to start resolving Peacewalker Colossus, Veteran Motorist, Depala, Pilot Exemplar, Renegade Wheelsmith. Depala, Pilot Exemplar helps dig for vehicles and dwarfs.

ReLiCRSA on

4 months ago

Best Possible Case.

Turn 1

Resolve a [[Bomat Courier]] on turn 1 and swing in to get a card stash going.
Turn 2

Swing in turn 2 on naked board with [[Bomat Courier]] putting down a [[Consulate Dreadnought]].
Turn 3

Resolve [[Siege Modification]] on [[Consulate Dreadnought]] and swing in for 10
Turn 4

Swing in with [[Consulate Dreadnought]] with [[Built to Smash]] and then [[Fling]] for lethal.

This is assuming no land drop was missed and everything resolves.

Secondary would be to get a Peacewalker Colossus or hard crew with Depala, Pilot Exemplar, Veteran Motorist, and Renegade Wheelsmith since they give buffs to other dwarfs and help dig for vehicles and crew.

ReLiCRSA on

4 months ago

Best Possible Case.

Turn 1

Resolve a [[Bomat Courier]] on turn 1 and swing in to get a card stash going.

==codeTurn 2

Swing in turn 2 on naked board with Bomat Courier putting down a Consulate Dreadnought.==endcode

==codeTurn 3

Resolve Siege Modification on Consulate Dreadnought and wing in for 10==endcode

==codeTurn 4

Swing in with Consulate Dreadnought with Built to Smash and then Fling for lethal.==endode

This is assuming no land drop was missed and everything resolves.

Secondary would be to get a Peacewalker Colossus or hard crew with Depala, Pilot Exemplar, Veteran Motorist, and Renegade Wheelsmith since they give buffs to other dwarfs and help dig for vehicles and crew.

Legendary_penguin_of_death on Driving force

4 months ago

Thank you Zingano! I did consider that card but seeing as how this is my first deck I didn't know if I wanted to spend 49 dollars on just 4 cards do u know of any cheaper improvements? Siege Modification is another card I was looking at. Thanks again.

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