When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.
1W, Sacrfice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
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Cogworker's Puzzleknot Discussion
5 days ago
5 days ago
Hey man, great deck!
I'm running something kinda similar, but more specified for the long game. I have trouble deciding which direction to take Improvise. It seems that either you go the aggressive route and dump your hand, or you play artifacts that nets you value in the long game, but has a higher CMC. I would take out Cathar's Shield, since it does absolutely nothing, and replace it with Pacification Array. From my testing, it's nice to have mana sinks, and I can still regularly cast Herald of Anguish turn 3-4. If you are playing with the 0 cost equipment and Tezzeret's Touch, why not splash white for Sram, Senior Edificer? Could be quite powerful, and you wont have to drastically change your mana base for it to work :) Also this can enable you to play Cogworker's Puzzleknot, which can let you play Fatal Push, instead of Grasp of Darkness.
Anyways, a +1 from me :)
5 days ago
Looks like it could be fun. I personally don't like Cogworker's Puzzleknot, 4 mana for two servos doesn't seem like a good trade off, plus that card seems more suited to a revolt deck. (it does work with Narnam Renegade though).
6 days ago
I actually already have a couple of chief of the foundry in the deck. Also, I need to put this in the description because I was in a hurry when I made the deck, but the reason I have Cryptolith Rite in the deck is because of an infinite combo between Cryptolith Rite, Metallic Mimic, and Animation Module. There are two turn orders to get the combo turn 3. Order one is to play Animation Module turn one, then turn two play Cryptolith Rite or Metallic Mimic, then turn three play the one that you didn't play turn one, then tap Metallic Mimic (You act as if artifact creatures don't have summoning sickness in purposes of tap abilities) for some mana, then use that mana and tap your remaining land to play either Cogworker's Puzzleknot or Servo Exhibition. The servo(s) enter with a +1/+1 counter because of Metallic Mimic, which means that Animation Module triggers, allowing me to tap my servo for a mana to activate the ability, getting a servo, triggering the ability, tapping that new servo for mana to activate the ability, and so on. The second turn order is to play Oviya Pashiri, Sage Lifecrafter turn 1, then Cryptolith Rite turn two and tap Oviya Pashiri, Sage Lifecrafter to play Animation Module, then turn three play Metallic Mimic and Cogworker's Puzzleknot or Servo Exhibition by tapping a creature, and do the combo.
1 week ago
1 week ago
you could perhaps use Master Trinketeer as a lord/token maker to either make your servo's more lethal or to start up the mimic/module combo. Also Servo Schematic could function as a replacement for Cogworker's Puzzleknot since it works well with your sac-engines. I don't really know which one would fit better, but i think it might be worth it to try it out.
1 week ago
Add 2 Riskhar, Peema Renegade (Preview unavailable for some reason) to have your servos add mana like Cryptolith Rite.
Pretty cool otherwise.
2 weeks ago
just to fortify my thinking, the counters are mostly to save my Mechanized Production not really to screw with the opponent that much. hence favoring Negate, since with Baral, Chief of Compliance negate goes one mana, and i can safely play the combo on turn 5 rather than turn 7.
Woodweaver's Puzzleknot was simply the best option of artifact choices next to Cogworker's Puzzleknot since rarely i happen to have the Mechanized Production Production in hand, with no legal targets, and an artifact that fills 3 life each turn aint a bad option.
Yahenni's Expertise simply their to help reset the board if im on the losing end of creatures, but it makes sense to rather minimize the decks versatility in order to maximize the combo's effectiveness.
Ill exact some changes now and you can let me know if the changes make sense.