Sundering Growth

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Return to Ravnica (RTR) Common

Combos Browse all

Sundering Growth

Instant

Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Price & Acquistion Set Price Alerts

MM3

RTR

Ebay

Recent Decks

Sundering Growth Discussion

Scion_of_Darkness on Cat Tokens!

5 days ago

You need at least 1 Felidar Sovereign bro!

Also Druid's Deliverance and Sundering Growth on the side, maybe.

RedDeckTries on Emmara Commander

1 week ago

Welcome to the format! The first thing thats jumping out at me is this deck needs ramp. The good thing is you're in Green, so you have a lot of nice options for ramping and colour fixing. Traveler's Amulet is something I'd cut, because you have access to spells that put extra land directly on the battlefield. Rampant Growth, Cultivate, Kodama's Reach, Grow from the Ashes, Harrow and Natural Connection are the types of cards you should be considering. Emmara has lovely Mark Winters art so lets try and make sure we can pay to get her out on the battlefield! Growth Spasm finds land and gets you a token! I try to run 36/7 lands and at least 6 pieces of ramp, but prefer 8-10. The most important thing in EDH is getting to cast your spells.

Sundering Growth fits your populate theme and you're going to find that SO MANY decks in Commander have problem artifacts and enchantments you're going to want to destroy.

Another fun (and very cheap) effect for GW tokens is Glare of Subdual. I don't think its essential, but its a nice trick.

When I had a token deck, if I was running Decimator of the Provinces like you are I liked to run From Beyond. Gets you a token every turn but then searching out your big eldrazi when your ready for a big attack is great. Awakening Zone also gives you a free token once a turn. AZ is like $3 as of this posting, most everything else so far I've mentioned should be a buck or under. Going up in price to $7 or $8 is Anointed Procession, which is the cheapest token-doubling effect I think you can get right now.

As a general rule for Commander, always make sure you run ramp removal. Things like Swords to Plowshares and Return to Dust are really good in the format and will almost never be a dead card. If theme is important, something like Feral Incarnation (or any other high cmc spell) can become Ezuri's Predation.

kamarupa on Allied offensive

1 month ago

You could use Aether Vial or Cloudshift in addition to Captain's Claws to get triggers from you Allies, especially Kabira Evangel.

I would move Tajuru Archer into the sideboard in favor of the lower CMC and more often useful Harabaz Druid.

A couple Sunpetal Grove would probably be good.

Sundering Growth in the sideboard.

Tanky on Casual Madness

2 months ago

Cajek Thanks! thats exactly how the deck works but in the way that it tries to cheat mana. Im playing casualy against my friends who dont play much control so i wasnt really in need of searching for defending my creatures ^^, thanks for testing the deck this way. Im gonna try Swiftfoot Boots tho, it may be as well good for the haste boost. I also added Sundering Growth to sidedeck in means of enchantment destroyal, hybrid mana cost may cause problems but populating 6/6 trample worms seems cool so im gonna test it!

kamarupa Im gona try Gnaw to the Bone but i cant imagine situation where prolonging the game would be better for me, when playing against my friends who play late oriented decks. Scavenger Grounds for when i boosted my oponent with burning inquiry unintentionaly? But my deck is adjusted for getting upper hand when graveyards are getting full while oponent isnt. Or you just suggested it as to apoint that card would totaly antipick my play? Thanks for suggestions!

TKDbeast on Soul Sisters (Sky Monument)

2 months ago

Interesting! I love Sky Hussar. Really creative design.

I'd recommend putting a basic island in there, just in case a creature receives a Path to Exile and you need {U}, you're cracking a fetch on low life, or your opponent plays a Blood Moon, you'll still be able to cast your {U} spells.

Perhaps more copies of Auriok Champion should go to your sideboard.

I'm interested as to why you didn't add Ajani's Pridemate. Is the metagame too removal-heavy for it nowadays? Same goes for Kor Skyfisher.

I'd also think about having Sundering Growth instead of Disenchant. In fact, thanks to Detention Sphere, I don't even think you need Disenchant at all! Maybe put a planeswalker or two in its stead, or perhaps a Celestial Purge, although, with all the Auriok Champions, you might not need it. Heck, with the overabundance of Humans, Linvala, Keeper of Silence might be a good choice.

What a really creative twist on Soul Sisters!

kamarupa on Might of the Masses ($13)

2 months ago

it's probably not "budget" but Heroic Intervention would go a long way against any deck packing Ratchet Bomb.

Some draw card is always good: Harmonize is my top choice, but something like Revive might be really nice here, too.

sideboard: Elixir of Immortality, Sundering Growth, Oblivion Ring, Celestial Flare, Beast Within, Back to Nature

fredthecrazzyelf on Trostani's Spooky Tokens

2 months ago

I'm surprised I don't already have Armada Wurm and I will definitely be putting Sundering Growth in as soon as I can get my hands on it. Thanks for the suggestions!

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