Aeronaut Admiral


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Aeronaut Admiral

Creature — Human Pilot


Vehicles you control have flying.

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Aeronaut Admiral Discussion

SnowLeo on Ready, Set, Brawl

6 days ago

Okay! thanks for the comments!

@suarkdivad: I'll try to add Fumigate to the list somewhere, it's just I'm not sure what to pull out right now for the 5 cmc socery, but it does seem powerful.

@SgtGomez404: I really like Pia's Revolution and its especially great in 1v1 format (better now since that Baral, Chief of Compliance is banned, but in a multiplayer format its a little bit less impactful, since there's more people, but ill keep it in mind. As for Throne of the God-Pharaoh its another great addition, so ill also keep it in mind, however, the deck doesn't have a bunch of creatures out at any given time so. I'll do some experiments to see if it will be impactful.

@Hexcimal: Thanks for the suggestions! The more information the better! Let's see here; I really like Aerial Modification and sometimes it has won me games, I like having it in addition to Aeronaut Admiral to add some redundancy. It also turns one of your vehicles into a blocker so there's that.

Reckless Fireweaver: I actually agree with you, it doesn't really do much and I think it's because it's not a mass artifact deck, at most you're plopping down one per turn so definitely something I can but.

I should probably add Gideon's Intervention in there, I just don't have the space!

Authority of the Consuls: Haha I never thought of that interaction with Seal Away definitely powerful! I'll see if I can add some space. In multiplayer it can also gain you a ton of life.

Renegade Wheelsmith: I did consider him, but I thought his ability was a little bit too weak especially since I also have Pia Nalaar but I'll try him out if he was good in your experience.

Thanks for all the suggestions !!! I appreciate it!!

SnowLeo on Ready, Set, Brawl

4 weeks ago

@IzzetSeer: I think Aeronaut Admiral is pretty important actually, sure it dies easily, but so does Sram, Senior Edificer etc. He's especially important in the late game where he can literally win games or turn the tide by making all your ground vehicles fly. Then again this deck is more focused on vehicles rather than dwarfs.

Same thing with Speedway Fanatic, a hasty Skysovereign, Consul Flagship is too good not to pass up. And depending on the board state they might overlook this small creature.

Solemn Recruit seems pretty good but I dont have a way to consistently trigger revolt so its less impactful.

Yea, Mirage Mirror is just really powerful in a singleton format!

IzzetSeer on Ready, Set, Brawl

1 month ago

Man I tried Aeronaut Admiral and I found it pretty lackluster. With the human typing it dies super easily. Ditto Speedway Fanatic. Have you considered Solemn Recruit?

Mirage Mirror seems very good, I should try that out.

yoni24 on need a ride?

10 months ago

Motys I haven't seen Aeronaut Admiral , but I added him now.

i'll add needle spires to see how it goes.

I initially never wanted to add Aethersphere Harvester, because it involves energy, meaning i'll only be able to use his ability twice.

Motys on need a ride?

10 months ago

yoni24 I was running similar deck at Kaladesh Showdowns in my LGS (tbh i was running different janky brew each tournament and panharmonicon combos were most successful). With R/W "Start you vehicles" i ended 2-2 winning against 4c Marvel (he died because of Dreadnought with Siege Modification) and G/R Pummeler while losing to Mardu Vehicles (Fatal pushes + Gideon) and Jeskai Control (Blessed Alliance hurts a lot). Yep, Spires are tapped but its dual land that might close out the game. If You insist on flying then Aeronaut Admiral might be right choice. And don't forget about Aethersphere Harvester which is pretty damn good vehicle. But all is up to You :D .

JoeSomebody2 on

1 year ago

Played against this quickly last night, and don't feel I got a good taste of it. Fantastic combination of cards came forward right away, with the combo of Aeronaut Admiral and Ovalchase Dragster pretty much decimating me due to having no Flying or Reach. Commander never even came out, though I'm scared to see Depala, Pilot Exemplar in action given how quickly things began to suck on my end.

owen.donnelly on My first Deck ever!

1 year ago

I would take out Aeronaut Admiral because you don't have many vehicles.

Trap7x on Meme Express (T4 Win)

1 year ago

im not stoked about the Aeronaut Admiral 4cmc for 1 toughness hurts pretty bad, if the evasion is what you want Key to the City might be a better fit, and gives you some card filtering. if you're concerned about the creature count, Fairgrounds Warden might be an interesting pick that has a lower cmc survives shock addresses the removal issue a little and ticks the dwarf box for your depala, hes not the best at crewing but it looks like you have other options for that.

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